a lot of games have started requiring shader 3.0, first noticed this a year and a half ago. so you'll want a new card anyway...
ed anger
why would anyone buy the game in a store? download impulse, buy, done.
so what bonus does chaining give? i keed, i keed
[quote who="Javaslinger" reply="4" id="2159830"] Why nothing?? Why not take spit and then ooze or vice versa? Why wait a level to take them at the same time? [/quote] because you can't take them till you meet the level requirement for the skill. try the build and it will become obvious.
for me it's large Advent vs Advent battles. after half an hour of slideshow (about a minute of game time) it resolved itself and went back to normal (until the next Advent vs Advent battle lol).
i want on my iPhone make it now please.
next to each of the AI players is a chevron symbol "^", that lets you set them to easy, normal, hard, unfair difficulty.
wow, first official response on this, nice. i'd suggest checking all of the AoE effects, it might not just be Malice (at least fix the graphics stacking of Guardians, thanks ;)
can you make Sins for Nintendo 64??! pretty please!!!
and hot lesbian advent commanders.
[quote]Is there a chance your comp is just overheating under high load? Have you run a stress test? You could try opening up the case and pointing an extra fan in there to see if it helps. You never know, sometimes obvious things like this cause problems. I recently had a computer freezing up under load and it turned out my GPU fan had completely broken and stopped spinning due to being too dusty.[/quote] yes, im sure multiple people are having this problem because all of their computer
i've got to agree, flak ships default should be something other then running in front of all of your other ships. i like the defense only idea, would work for other support ships also.
[quote]It should be noted that those are hardly high end video cards (8600) - the 7800/7900 series had better DX9 performance then they do.I have 't been able to get any lockups like thisQ66008GB RAM3870X2Vista Ultimate[/quote] and is this with large Advent vs Advent fleets? the only time i have massive slowdowns are during these fights.
testy there ;0 he's just saying he would like to see some more in-depth games using a wider variety of units. the best option for that is to set up matches yourself rather then joining random ones, or make a post asking for people interested in longer games etc... if you organize, im sure youll find people.
what KP said. our best guess so far is that its AoE calculations for Advent abilities thar are the main problem, ie Malice, Guardians, Subjagtors. these problems happen even when zoomed out/graphics at low, so we think its the calculations rather then the graphics. an official post on the matter would be nice.
its always been this way, for some people the will to win > will for a good game
[quote]or is multiplayer simply focused on seeing who can make the most long-range frigates and steamroll their opponent? [/quote] this.
spare the rod, spoil the child.
why does any thread mention macs have to turn into macs suxx/macs awesome threads? seriously, its tired, grow up. the OP had a serious question, if you want to participate in that do, otherwise stfu.
the graphics card is more important then the processor for most games, definitely get a better card if you can. what both of ^^^^ said.
so there are now multiple reports now of the game basically seeming to freeze when you have two large Advent fleets fighting. if you let the game run and not quit in frustration the next minute in game time takes over half an hour, at a frame every couple minutes. my guess is this is a problem with the AoE casting abilities of the Guardians and Subjagators, as when there's many of these ships is when the problem happens, even with all of the graphics settings turned to low. something nee
[quote]Here are the fleets facing off, like i said its gonna be a big un.AI Advent22 Diciple2 Defense60 Illum26 Subjugator37 Guardian55 Drone Host5 Purge36 Crusader3 Carrier3 Mothership3 Radiance3 Rapture1 Revelation40 Fighter40 BomberMe Advent10 Diciple36 Crusader27 Defense7 Subjugator26 Illum20 Guardian2 Radiance2 RaptureMothershipCarrier10 fighter10 bomber8 repair bays, 1 anti matter recharge at my asteroid. Definatly gonna be a hard fight, but all my Caps are above lvl 6 with full anti matt
well, as there [B]will[/B] be expansions, we can make suggestions for new ships... regardless of how exact the terminology is, calling some new units destroyers would work.
nice idea, but probably moot. the real imbalance later in the game is usually economic, ie ive wiped one of the AI out already and now have more planets, income and resources then any of the rest. not sure what better AI would do then, unless it involves two or more of them ganging up on you.
youre three hours into a game and dont have room at any of your planets for another factory? develop a logistics slot somewhere, you should have more then one frigate factory pumping out units anyway, preferably near your front line.