Wizaerd

Wizaerd

Joined Member # 2521060
8 Posts 85 Replies 11,370 Reputation

[quote who="Mtn_Man" reply="149" id="3272732"] Quoting Frogboy, reply 16You humans get to have your cheese but my AI doesn't get to use cheese in return? You win this round, Cog, but one of these days. One of these days! To be fair, an AI that uses "cheese" and plays aggressively to win isn't necessarily fun to play against, at least for some players. I like the idea of more immersive AI rather than cutthroat AI that'll the player at the firs

157 Replies 112,624 Views

I'm 48, tried to play GC2, did play (and still play) Sins of a Solar Empire, played Civ 3 and up, although truth be told I'm not so much as a strategy gamer as I am a builder. Still looking for that perfect game that encompasses building and world domination through underhanded & sneaky manuevering. I want to be the power behind the throne, the puppet master... muaaaahahahahahahahaaaaa...

91 Replies 212,453 Views

[quote who="Frogboy" reply="20" id="3272412"]Should almost do a poll on this: Would you be willing to give up player designed units to have a greater visual variety in the races? Basically, the limitation is that each body type / skeleton requires its own set of clothing, armor, etc. [/quote] I may not do a lot of customizing, but it's there and I know it's there, which is one of the features that drew me to this game. So no, I'm not willi

86 Replies 280,638 Views

[quote who="Tohron" reply="160" id="3272140"] Quoting parrottmath, reply 85 Quoting Tohron, reply 83Don't think I'd pay $5 just for a map pack, but I would pay $5 for a map designer - given how cramped the default maps are, I'd really like to add some that give you room to maneuver (and don't let Umberdroths hit you on turn 0). You do realise that the game already has a map designer. It's in the workshop area under cartographer... I meant a

213 Replies 768,159 Views

For once I'm part of the majority... YAY! I'm not too interested in a map pack, and using that to gauge interest in real DLC is a big mistake IMO. I'll buy it because I want to support ongoing development for EFE, but am hugely disappointed that it's a map pack, stamps or not. And to something else that came up in this thread (and others), please leave the typical fantasy trope out of EFE. It's not about elves, or orcs, or dwarves... If you&

213 Replies 768,159 Views

[quote who="charon2112" reply="5" id="3268589"] Quoting Wizaerd, reply 3 Quoting charon2112, reply 2That's not good. The game is telling me exactly where I need to place cities, leaving me very little strategic choice. So outposts gather the resources? Can I connect the outpost to a city, so the city gets the benefits? Or are all resources global? No, game is telling you where you CAN place a city, not that you HAVE to pl

17 Replies 16,059 Views

[quote who="charon2112" reply="2" id="3268572"]That's not good. The game is telling me exactly where I need to place cities, leaving me very little strategic choice. So outposts gather the resources? Can I connect the outpost to a city, so the city gets the benefits? Or are all resources global?[/quote] No, game is telling you where you CAN place a city, not that you HAVE to place it there.

17 Replies 16,059 Views

So although SD has officially embraced and encourages modding, that popup in the editor tools says it's unsupported. So what level of encouragement are SD going to give? Meaning, will there be official documentation on what to use, where to use it, when to use it, how to implement, etc...? Is there any documentation now about what XML to edit, when to edit it, why to edit it, what the tags within represent and what it affects, etc? I also read somewhere (sorry, c

2 Replies 4,897 Views

[quote who="smakemupagus" reply="13" id="3267245"]Yeah, Warlock is about the "leanest" game in this genre that holds any interest for me. It was a fun diversion but not a game i'll sink many hours into. Keep it baggy![/quote] I completely agree with this. I played a few games, and felt like none of it really mattered. I didn't really have any connection or emotional ties to my faction or warlock. Whereas in FE, I do. When units get slain, or

24 Replies 26,404 Views

[quote who="jwdR1" reply="61" id="3267149"]Mmm, I wonder how many posters on this thread consider themselves tolerant. The OP has an issue with the game having pork items. Heavenfall was kind enough to provide a reasonable solution to the problem. The OP can now make the salted pork, salted lamb, peanuts, or whatever. I would have expected the tolerant to leave it at that and respect another’s obviously deeply held beliefs. Instead we have 3 pages of f

185 Replies 535,490 Views

[quote who="enoeraew37" reply="11" id="3266897"]If you ate only pork you'd die. Esp salted pork. Thats what happened to sailors who get scruvy. Too much of one food makes bad pandas. The bread comes later Hobbit. Is it that big a deal to call it salted meat? [/quote] As a vegetarian, I find it offensive that there is salted "meat" in this game. Please change it so everybody can enjoy this game. bwwwaaaahahahahahahahaaaaa.... thi

185 Replies 535,490 Views

I like all the ideas presented here. I know FE is supposed to be more strategic than tactical, but it certainly couldn't hurt to spice up the tactical a bit. I wouldn't mind if the battles were a bit longer if they included actual tactics.

15 Replies 11,938 Views

[quote who="Cymsdale" reply="11" id="3265359"] Quoting KingHobbit, reply 9= I think adding yet another pop up breaks the smoothness of the game. So have an option to toggle it on/off... It's great that Zzz works for you, but it doesn't work for everyone.[/quote] So your option is to toggle it on/off, and lose the Zzz's altogether? I don't want another popup either, which means I would toggle it off, but then I'd nev

48 Replies 38,009 Views

[quote who="Trojasmic" reply="2" id="3264291"]the consumables are listed in the hiergamenon... you might try and find your answer there.[/quote] I've looked through the Hiergamenon, and it seems more of a history text than a useful (and searchable) reference for items found in the game. For example, I see no section including consumables...

10 Replies 11,612 Views

It completely befuddles me that people are calling this game bland, and even ugly. I find myself engrossed in it, the lore, the gameplay, the characters, and even the graphics art style. Especially the graphics are style, I couldn't imagine it in any other way. I wouldn't find it nearly as charming or as engrossing as I do now if its art style was any different.

37 Replies 53,470 Views

[quote who="catwhowalksbyhimself" reply="7" id="3263286"]I have an unlimited bandwidth plan. I host hundreds of mods for the game Freedom Force. Shouldn't be a problem. Also the site is mine, it's been up for 5 or so years already, and barring emergencies, won't go down without some kind of warning. The offer's there if anyone wants it.[/quote] Ahhh Freedom Force vs. The Third Reich... now that was a fun game. I sure wi

10 Replies 40,075 Views

I despise Steam, and yet I use it daily. It does offer convenience for managing my game collection, and it does make it easier to purchase and install games (too easy, as my credit card statement shows), and it does make it easier to purchase games as gifts for other folks (assuming they too have Steam) and yet I cannot help myself but dislike them. But it's not limited to Steam. At one point I had 5 or 6 different digital distribution (i.e. download managers) on my syst

464 Replies 2,512,916 Views