He must have killed you at least once otherwise 205 is not possible.
SLEDGE71
I wonder where FU stands for? :D
Come on Nils, if your initial post in this thread wasnt a claim then I dont know what would be.
[quote who="nnnils" reply="26" id="2946722"] whys that a cheap excuse?? u try to beat a decent ub/oak combo with ere/occ[/quote] I never claimed to have an unbeatable Occ combo.
Had to think about that comment but now I think it was more philosophical. Reading my post again I should add that for me in my stats I get a win and all others lose while for them some get a win and I am shown as lost with 0 points and a star.
Thats a cheap excuse. I have a replay where Rin made a mistake. Actually got it from you Zen.
It does also work the other way around. Sometimes you have a win because everyone else drops out (from your connection) and then you win and everyone else loses. So its not that one-sided. It also doesnt happen that often. Think I lost 2 games and won 1 like this. And I am around 160 games.
So you are saying you give everyone that wins 50 bucks but they cannot play every DG combo?? Thats stupid.
Checked the schedule for the first 4 players and its perfect. So has to be also for the other 12 players. Made it more scrambled (you dont play the same person twice in a row), better manageable and easier for Pacov to just put the names in. No PM from Pacov so whenever you give me an adress or a place to upload it, I am ready.
You both play Occ?
Ok so after a long day work, I finally get the schedule, want to post that here and the first thing I have to read is a very redneck pm of R_Munch telling me some not so nice words because I didnt like his schedule. But I guess you have to live with guys like that in this community (before someone ask it wasnt like bad to get him banned, so not that low). So I have not checked the schedule entirely, I just applied the logic and it went through until the end. Its a 16 pl
Ok, I can do a better bracket than the one of R-Munch (no offense). In his schedule 1 plays EVERY game either with or against 2. If I take his name example then he has to play all but one game against Nils. Now I know that he will not do well in that tournament in the end. That schedule I would not consider as fair, munch will say I did bad cause I had to play Nils every game and whoever ends second or third will say it was easy for Nils as he could play R_Munch every game.
Does this boil down to 1 Rook, 1 UB and a general? I had two Rook, UB, QoT (The_M) fights in the past two days and we won both even after being behind in kills at the start. I also remember a game with a Sedna (Visca) which we won.
Bad news. Looking at the working 4 and 8 player schedules you can see a logic behind them why they work. Its too much to go into details but the logic makes sure it works in the end. The only thing that can happen is that it runs into a circle where not everyone play with everyone else but with some players twice. That depends on the first match-ups. I now tried ALL possibilities for the 12 player schedule and they all fail. Now I do hope that since I have one for 4 and
The Demigod Wiki is very good read for stuff like that. I always google Demigod Wiki and whatever you need. In this case Queen. In another thread someone said that compost makes no sense at all if you can still get morale as morale gives about the same advantage as compost plus other advantages. So compost is a bad pick overall.
I had an excel based idea last night, that should speed things up. Give me one or two more days. With 14 I would probably go to a 16 player schedule where there are 1 or 2 games per round not happening as we are missing two players. With 13 I think you could extend a 12 player schedule. Wish me luck.
My first thought when I read the thread title was: "Whats new?". I totally agree, she is by far the best teammate as she plays only for the team and never for herself, I mean look at the win % that surely does not reflect her skill. I have seen her often taking games that are impossible to win, like she wants to lose it. Sometimes though, in high level games, she overdoes the teamplay a bit, gets all cit-upgrades and then dies because she is way under-equipment co
Good idea, as I always **** when I commit suicide with UB and Ooze on. I actually tried this before but it was very hard to get a game going. One thing though I dont understand: "AND make the small effort of adding folks that don't join your games as a friend and pointing them to the forums". How do I know who doesnt join my games because of mods?
Someone should collect all replays as proof. Dont need to look at them all but we need some kind of back-up for the stats as after weeks some might not remember a single game. For the schedule. I am quite positive by now that I understood the logic behind it and just have to try the first match-up then use the system and hope it plays out. So far no luck but one of them should work. But thats for 12, #13 needs to be squeezed in then. Are we sure we are still 13? As for
Uuh. Then its 13 and that means its even harder to get a schedule. Thats much harder than I thought and I could not find anything on the internet. Been working on a 12 player schedule but couldnt get it done. For 4 its easy and I solved it yesterday for 8. Was now working on 12 but have to go to 16. Maybe thats easy when I build it on the 8 schedule. Still trying.
Past week I had two games against a minion oak going straight for the citadel. Games they would clearly lose went to a win for them. I wouldnt want to win that way either, its just lame.
Dont think anyone is in for the money, but then I am not in for the win either :D. I already have a spreadsheet for 12 participants (or less), at least the teams per round so that everyone plays with everyone else exactly once. Have not done the match-ups so far. Its all numbers and no names still but thats the easiest part and I guess pacov will do that. So spreadsheet is more or less done. I have been trying to recruit some more players but didnt work so far.<
Actually I made a small mistake in my second to last post. With 11 people it is 3 players per round that have a free round as one game is with 4 peeps and not with 8. It would probably be smoother to have 12 players insted of 11. Not super important but it would make the schedule have less discussions. When do we end sign-up?
The most important is the coordination and a plan. If you have that in a 3-player team you probably kill everyone in an instant. Lots of good combos have been named. How about a DA swap on Reg mines and then having an erb stun or stun after the slow is over from the mines. Think its easier to do than the chain stun of erb/ub/rook as there you have to time 3 things in a row where with DA/Reg/Erb the timing is not sooo important. But if you assume perfect timing of everyone the erb/ub/rook is p
No problem. Excel will not do the formulas to setup the tournament. It only provides the ability to have a set game plan and put the names afterwards. hence you can draw them after you have the template. The game schedule itself is mostly handmade. But its only 11 rounds, so far so not too much work.