Black_Warder

Black_Warder

Joined Member # 2525345
0 Posts 70 Replies 297 Reputation

Hi guys. While playing GalCiv I find my self alot of times reaching a point mid game where the AI is not that chalanging any more and wishing that I could rais the Difficulty setting to bring life back to my game, I#m offcourse talking about games that start with lower difficulty settings. Anyway would it be possible to guve us the options to raise the AI midgame? I'm mainly thinking about 2 methodes to this: 1. the player could ch

3 Replies 6,725 Views

I jst got a new a new rig (i7, 6GB ram, gf 9600, winXP-64bit) and I was wondering how close will we be able to zoom? could I zoom in and see people walking in the streets? to different between buildings? etc etc Wardre

69 Replies 229,989 Views

I think that the mount should be part of the unit i.e raider+mount. It will be really great if we could "costumize" our mounts in game. Lets say that you got a horse herd near one of your cities, so you connect it to the city and so you got acces to your basic horse and can start a breeding program and building stables, in the unit building window you can "make" several kinds of horses, riding, plow, war etc etc etc and breed them in your stables but a WAR horse require diffre

61 Replies 47,758 Views

O.k so it seems that we could costumize and creat new factions but to what dagree? would I be able to recreat my beloved Dwarven kingdom of Nutbar? Would there be a race designe tool like in spore? /drool (would make online games legendary) Warder (running off to buy 64bit OS and 8 GB Ram)

62 Replies 221,458 Views

You know, Good generals study strategy, Great ones study logistics [e digicons]:grin:[/e] Anyway, I'm curiuse to know if, for exempel, there is a Gryphon breading ground near one of my cities, would I be able to "mine" them for a set amount of Gryphons per turn? I know that there aren't going to be building like Gryphons Aviaries that we could build in our cities but having the option to discover a "natural" source of magical animal to use in unit building woul

148 Replies 499,383 Views

[quote]You dont think there will be a stealth detection arms race? Just because detection is ahead now doesnt mean it always will be. Also there are ways to mask heat they are not very effecient at the moment but they could be.[/quote] There are no ways to mask heat in space. you will have to go below 3 degrees kalvin and doing so will break the laws of thermodynamic. [quote]It doesn't make a great deal of sense to base theoretical future technology on imaginary laws

262 Replies 637,149 Views

[quote]They use momentum over warheads. The power of the shell comes from its mass * in velocity after firing[/quote] Not momentum, kinetic energy: E=0.5*M*V^2 (V^2=V*V). [quote]Also we need to take into account what the force * time, when the shell hits, as if we increase time we decrease force, as M*V = F*T.[/quote] Wrong, check your physics books again. [quote]Missiles: we should think of them as small.... snipped.[/quote] I don't agree with the re

262 Replies 637,149 Views

[quote]I'll make it easy by giving my Degree Information [/quote] I would erase that if I were you.... how can I know you didn't pulled this information from the public record? (don't answer that it's not relevant) I'm an engineer, if you don't believe me than you are free to ignore me from now on. Warder

262 Replies 637,149 Views

[quote]Hey that was a shot at me wasn't it?[/quote] LOL :LOL: I have no intention what so ever to disclose any kind of personal information to strangers in public media, sorry, it seems like you'll just have to belive me. Wanderer, the main problem with your arguments is, you don't give parameters for your "facts" and worse you treat everyone else who dissagree with you like they are small kids who don't know nothing. I'm not saying that I disagree with you OTOH

262 Replies 637,149 Views

[quote]when you think about it, theres f*** all in space to fight over, so its still gonna be a case of orbital to upper atmostphere combat. discuss.[/quote] There wasn't any thing to fight over in the americas when they where first discovered and yet it wasn't long until they were fought over. A better analogy to space will be an ocean. space is a medium that you go through to other places like planets (island/ continents) and got resources like astroids filled with metalls an

262 Replies 637,149 Views

[quote]Warderin, don't magnetic shields exist already? Isn't that what the researchers use to contain the tiny amounts of antimatter they can create?Even if it do...it will only ward of charged particle...Only thing that I can think of that have closest resemblance to shields in the movies are cold plasma...and some combination of laser screen and nanotube screen to protect from getting fired at...(source: Physics of the Impossible, Michio Kaku...)[/quote] **Point up** what he said

262 Replies 637,149 Views

[quote]For starters that link is awsome please supply more that would make great desktop wallpaper. But I think the question was more like, "If I had shields and since they do not allow heat and energy to pass through, How do I keep my engine heat and weapon heat from turning my ship into a huge easy-bake oven?" I'm currious about that happening as well.[/quote] Short answer, I don't know :D. Long answer is it's depends. Today shields exist only in books and in the minds of de

262 Replies 637,149 Views

[quote]That, or just normal railgun is ok, since actually pure solid slug will be more difficult to destroy than missiles...(I think normally missiles are destroyed by preventing it from explode, or make it explode midflight, you can't do it with slugs...)[/quote] It all boils down to your propulsion system, if a ship can produce enogh Delta-V to evade the rail gun slug than missiles will be more attractive, OTOH if not than plain old rail guns will be more attractive, On the gripping h

262 Replies 637,149 Views

[quote]Keep in mind, I'm not a physicists or a weapon expert. I can only give my opinions.I think that, ultimately, missiles armed with nuclear, fusion, or anti matter warheads will not be feasible in space combat. A missile is relatively slow and, thus, vulnerable to interception. Even today, we are experimenting with anti missile weapons systems that show great promise. The US Navy recently test fired an honest to God railgun. Once power sources for weapons like rail guns become compact e

262 Replies 637,149 Views

Hello Just for the record I want to say that I AM an Aerospace engineer. ;) Wanderer17, You are being a jerk, a somewhat knowledgeable jerk but still a jerk, do not take every thing you read like a word from God and please drop the attitude, it's not helping. Having said that I would like to point Wanderer that your basic points are quite valid allthough I don't agree with your conclusions. Lets assume that you have your Nuke-Missle armed ships what is thier

262 Replies 637,149 Views

[quote]if we ever have the ability to effectively colonize planets not in our solar system we probably wont have wars. Wars are caused by pressure for resources if every group has thier own planets it kind of negates the need to fight over stuff.You're joking, right? Please tell me your not that naive.Lets start with the various Crusades, Jihads, purges, and other stupidity "in the name of God!" Then lets move on to the fact that its easier to take the infrastructure and wealth from someone e

270 Replies 761,768 Views

Damn should have read the earlier posts..... Fangs and claws on spaceships is not somthing that i'll worry about, unless that ship can get to my ship really fast to rip it apart, OTOH if the enemy is fast enough to catch me no matter what than i'm doomed anyway because the enemy can simply build ultra fast kinetic kill vehicels and bombard me to death. So if there were cute pink space ponies flying around who are unkillable can shot homming fireballs from thier eyes and nukes from t

172 Replies 78,290 Views