To Cari Elf and other Stardock members , no one has read my report in the bugs section of the forums, other wise the new patch for 1.4x would have updated these problems. So lets try this again. When you are creating a new ship, and when you are selecting the hulls under the type of hull the ship will have, there is no "grey highlighter" on them when you click the cargo hull you want. When you move your mouse up and down on them without clicking on the hull you can see th
Viithtrump
How about fixing for a final relase on bugs for 1.31 then release the game in November before christmas hits, call the game Galatic Civilization 2: Avatars Judgement and get T.V. stations such as XPLAY, or have the CEO or designers like AKA Cari Elf to go on Attack of the show, on the G4 channel to show your game that way everyone and there dog gets the game because they see that you guys rock. Or release the game and make sure it has the fixes for bugs beyond 1.31. Thats all I hope for and
Im hoping that Stardock hasn't forgotten about these bugs or are getting ready to fix them in dark avatar...it would be nice to have one more fix on this 1.31 before they get that out...pleaseeeeeeeeeeeeeeeeeeeeeeeee!!! - Viithtrump PS Especially the glitchs I talk about above......
Hi Stardock, From this patch everything is working and no errors or real 'bugs' anymore except for these four "glitches" that I would call to your attention. 1. Here is the first minor glitch that a lot of people are reporting with this new version of 1.31 is the sticky mouse . It doesn't happen in every game I have played since the update, but I have seen it do it, and only since this upgrade. Especially when you do ALT+TAB to exit the game a
TO Cari Elf: Hi There is new reports of bugs over in the forum that you should check out since the update to 1.31, if you haven't already of course, and please look at the particular article from Jim Ryan, there is two cases in there, one of his case and mine that I talk about that needs to be fixed since this update. It is the forum article in support and bugs called, "Missing Ship Component Icons..." Please Let us know, thanks again for the hardwork S
I concur with Jim Ryans.. There is a slight bug with the HULLS TAB in the shipyard when creating a new ship design, eversince the 1.31 change when you click on what type of Hull you want, the highlight under the type of hull like whether it is the cargo, small or tiny is very faint if even there. Try it, when you go to any of the other tabs like weapons you have a light grey highlighter in there except under this tab!! Please look into fixing this Cari Elf or
TO Cari Elf , Hey this is a great and awesome update, which shows that Stardock again proves to be the best in the industry. Now the only thing I want to say about ver 1.3 is: The one thing which I believe and hope is finally out in Dark Avatar to make the game more user friendly especially since 1.3 has not made any update to fix or explain the intro to what a custom made map in definition is for such maps as the chaos, duel, corners, destiny, epic,
Onlyanegg and others: Hey thanx for posting, I hope you didn't take it personal of what I said, I just wanted to make sure that people don't get into any arguments over this file. But, yea you can go ahead an put it in the mod folder, I have done it either way. If you have any other comments about the file or what else can be done to make it better let me know. Laterz - Viithtrump
To Onlyegg, Akaliel and others: Uh Yea, I'm not going to let this post turn into a bash session. I created the file and I know where to put the file. I've been playing the game with that file for over a month now since I created it and I have had no errors yet. The main thing most of you have forgotten is that I have made no dicrepencies or changes to Stardocks configurations, you may think there is, but there is not. I have explained how (errors) can happen at this site a
Master U: It actually can be a mod, I was just thinking in terms of the main folder when I first created it. So thats where is still tell people to put it, but you don't have to. Its up to you. -Viithtrump
Onlyanegg : Hey Thanx for writing...I purposly created this file for the main folder because I didn't want it to be a mod or I mean to be put in the mod folder, becuase I do not like nor want there tech tree(only to a certain point). I created this one which is better. The thing to remember is to delete the techtree.xml before you put mine in other wise you get errors, mainly because if you had a save game that used the old techtree.xml file it would crash your game and or create a dupl
Remember if you update the game to beta version or any version for that matter you have to reload or download or put the file back in the game, or you wont have this techtree running!!! - Viithtrump
Thanks for responding carl elf, hopefully my info gave ya something....hey at least you guys pay attention to us, you guys rock!!
Hey carl elf : I hope this fixes the memory leak after exiting the game, it seems like this game after playing it for more then half hour always makes my computer sit and think for couple minutes after I exit the game, it's almost like its bleeding over into the operating system, and the XP Pro system takes some time to gather it speed back up, like its waiting to release memory thats jammed up...and I promise you that I have more than enough ram and virtual memory etc...3.2 ghz, 1 gig ra
Hey Carl Elf I beleive if you do not know already every time you exit the game, the game seems to hog up all the resources for ram and I am slow to get my computer back up and running when I go back to windows like there is a latency issue and I have over a gig of ram and a 3.2 ghz computer.... do you know if it happens to you?? Also in the beta 1.3 i get missing lines in the map when i pull out or go in like there should be a border for the different races but it doesn't either show up or it b
To Citizen Lord Nova and all readers that are interested... I have had a creation in the library for some weeks now, I first added it in early July called, "Improved Tech Mod" It took me many tidious hours to adjust and complete, I could go into details about it but you would have to check it out and see what you think. I have added the link in Modding Forum labeled the same "Improved Tech Mod" tree, for more info and feedback from anyone requesting add
Stardock Rocks because they listen to us gamers!! Thanks for your hard work guys and reading our posts', thus it has come in handy and being able to create a better suited game!! Also can't wait for Dark Avatar to come out with rest of tweaks that many of us have proposed....
Make sure when you guys put this file in your GalCiv2\Data\English folder it is in the main directory where you installed the game and not the mod folder. Also I have stored the file in a folder call tech tree mod...just copy the file and paste it in the GalCiv2\Data\English folder and not the folder i put it in otherwise the game cannot locate the file and will crash on you!! Any questions or comments let me know thanx people!! -Viithtrump
This is for all you people who are wanting: A mod in the Tech Tree hassle, mess, whatever you call it! I made it to be simplistic yet have the same feel for the game, and having the best technology in all things etc...all you have to do is go to the Library and go to technology and browse and look for my post, "Improved Tech Mod" posted on july 17th and download it. This is the best version I could come up with in my opinion and it rocks!! This took some time, oh ye
1. I wish to reiterate on my own post and tell more of what I would like in this game as way of technology, I hate the fact that I never get to the doom ray gun because I have already wasted to many hours just tryng to get the dang gravitation weapon that is how I always win this game, so I would mod but it takes too long to go through all that mess so I don't even bother, so Im left with misery!! hehe (by the way Im even talking huge universes here, I mean you think Id have it by
Up until they made the mod for things I dislike the game for its technology chart in having to create phasor 1-7 when you should only have one phasor etc.. I wish they made it simplified like master of orion 2 and have a chart diagram like that of Civ 4. I wish the mod was a little bit better in its setup so you could use easy drop down menus to create what you want instead of notepad etc.. but for what it's worth it's better then nothing. The only other thing besides the AI and Diplomacy and
To Carielf : 5.) Hi there, I did send the saved game to you guys so you could take a look at it, I played it over several times but I haven't been able to produce that same error wtih being attacked over and over like that one time. However it may be possible that the game (when playing the game for long period of time, especially having the alogrithms on with a huge galaxy)even with my fast computer, I'm possibly thinking that the game may have sucked all the memory
Got stuck in a loop on v 1.2 when the computer attacked me to take over my planet, it just kept attacking me until both sides had 0 and it still kept attacking!! This was on a huge empire about 2/3 the way done in a game as I was taking over the universe with a custom race. This was on normal level. The only way out was to use ctrl-alt-del to end task on the galciv2 game. Please let me know if this is a whacked one time freak occurence or what? Debug Message: Versio
Here is some bugs I have came up with: 1. Save Bug - After saving a game, be it quicksave, save etc.. the next load game doesn't start where you left off until you click the turn once. Question is that a option which will be addressed in expansion? 2. Homeworld Bug - After creating a customized person and you start your first turn, the name of the "homeworld star" is also the name of the "homeworld planets". Could it be possible to click on the star to
Obviously I got the response I was looking in doing my job to wake people up, For people that hate people like me telling them how the game really is--To all that responded to my post and took it out of context, "naive", you got to be joking, not playing it for awhile!! hah I've been playing this game and its first one since inception and back to Orion 1, 2 and 3, Khan 1 and 2 Civilizations, Warcrafts and several other games of this nature including games you've never even heard of before probab