evilginger

evilginger

Joined Member # 2540970
0 Posts 0 Replies 48 Reputation

I would like that as its a pity to have no option but to blast them especialy as many are unarmed and not in a position to be more than a walk over

7 Replies 4,500 Views

I dont see the point of arming cargo hulls But armouring cargo hulls in fleets they can be valuable if well defended as they will because of the way fleet combat is worked out increase the defense of the fighters

20 Replies 13,168 Views

I don’t know if it’s just me but I am in the middle of a game at the moment and one of the major players is a minor race. They will colonise but seldom get the opportunity to do so they will also conquer planets. In the game I mention the Akkadians? Have just crushed the Terans mostly because I gave them a Terran colony in their star system and some one else let off a precursor planetary upgrading device The main issue with minor races seems to be that they come late and get stuck with

19 Replies 12,134 Views

I will occasionally name ships but generally only the ones with experience sort of to remind me who they are, but its a bit annoying since the battles are all done on auto a feature I really don’t like and ships die too easy. I am a fan of Space empires and Total war where you can fight your own battles and your being in command can make a difference and you can keep your one an only battle cruiser alive and force your opponent to kill the escorting corvettes first.

21 Replies 6,576 Views

To a point but strike fleets can’t be every where at once and the AI is very good at out manuvering you even at the lower difficulties. It is also to be noted that orbital defence ships can be heavily armed and armoured when compared to strike ships of a similar tech level as they don’t have to use space for drives and life support. I have often blunted an aggressive AI's strike with what are mostly glorified defenders. Of course it depends how you play but it can work

26 Replies 16,591 Views

Evil get the second nastiest missile and beam weapons in the game that I know off good get defences and neutral get neutral shipping which gives more trade routes and neutrality learning centres as well as the temple of the alignments and a few other planetary improvements I cant recall at this point

9 Replies 7,096 Views

You can make plenty of cash by extortion see how much of there treasury they are prepared to hand over in exchange for the peace treaty they are desperate for. I have found it tends to be most or all of it. Then when you have bled them dry conquer them completely if you are evil enough or want to remove the civilization. Also consider the spoils of war to be the worlds you take with most of there installations intact. Simon

16 Replies 4,140 Views

Might be worth having a carrier ship with a custom module which increased the logistics rating of a fleet it was in but only for logistics 2&3 vessels that the ship didn’t carry the fighters wouldn’t mater since they would all be launched in combat any way No idea how to program that but it’s just a thought Simon

8 Replies 28,500 Views