RG36

RG36

Joined Member # 2544829
0 Posts 0 Replies 95 Reputation

Star bases can build modules. Hard to describe in a post really. You click on it and you should see a list of things you can build assuming you have the tech and at least one constructor is docked at the initial station. another way to put it is that you dock the constructors at the station then look at the details of the station to build modules but you also have to have techs researched to where modules are actually available.

5 Replies 16,246 Views

I tried it with no auto save and it still immediately crashes so I was wrong in it effecting it. It is when transporter is in que. At least for me. Every time. Same with trying to build a star base in enemy territory though I think I did it once before with success.

3 Replies 2,636 Views

I tried rebooting as well and pretty much every time I try to build a transport it will crash. I'm entering the War Time era. A fresh reboot with nothing else running doesn't fix it. It's actually corresponding with the auto save intervals during the transport build. If I don't build it then it moves on. I changed the auto save interval which effects when it crashes. So a little trial and error paid off. Now I may try extending it to a huge am

3 Replies 2,636 Views

I played for nearly 4 hours without it crashing and now it's just crashing all the time with specific actions which is trying to build a transporter and trying to set up a space station in enemy territory. Both actions stall/crash the game every time. I cannot create transports so I can't win a game. I also made the point that the planet info should come up upon clicking on the planet to make it easier to launch ships and stuff and someone in another post said it does th

3 Replies 2,636 Views

I say research all four lines at once because progress feels really slow and here on real Earth we don't research one thing at a time. It feels like it may make more sense. Then again I could choose faster research. It seems like it may be more fun to have more than one going at once.

6 Replies 18,313 Views

Playing it now and I agree with pretty much everything you've stated and I will make my comments later as well. I have a lot of comments regarding text fonts and vertical spacing. I am a graphic designer, 3d artist and web developer by trade which includes typography skills so I can give some good feedback there. I'm playing at max HD 1920 x 1080 and the font kind of gets hard to read. More vertical spacing is needed in some areas for an easier read. Anoth

6 Replies 18,313 Views

Yeah I didn't know how to title it. I'm sure this was brought up already and I didn't see it. I would really like the ability to select random for individual slots instead of all random or all picked. I want to be able to set up a session where I can pick a few races I want in and then have 2 or 3 that are random. On of the picks couls simply be random.

1 Replies 459 Views

What if you don't want to play it with a keyboard and mouse? What if you want to play it without being connected to a power source to save money. Oh come on. I do agree with wanting to not be tethered to the internet to be able to play every game, but this came about mostly to thwart Piracy (I assume). You won't be tethered to the Internet to play just as GalCiv 2 is now. I want a multiplayer without hackers.

174 Replies 165,445 Views

I'm confused on how to get 2.0. Impulse does not show an update for me and shows 1.9 or whatever installed but not 2.0 and won't give me the option to get version 2.0. And yes I have the full game to twilight of the arnor. What do I do?

94 Replies 245,570 Views

One thing that bothers me is the constant pop-ups. We need the info of course but maybe there is a way to make it more integrated or subtle. I was thinking more transparent so you don't feel that you've left the battlefield or an icon we can click on to check the info as it comes in. At least some way of reducing the pop-ups would be nice. I know that some of it you can click to not have it display but it's still too much. What about an ability to capture ships or is that in and I'm ju

382 Replies 106,045 Views

First off I commend Stardock on their view on copy protection. If it's not a full proof system or MMORPG setup it's not going to work anyway. Personally I'd like to be able to copy the games I bought so that I have a backup in case the original gets scratched up due to use or simply use the copy and protect the original. Many copy protection methods won't allow this. People want to be able to demo a game before they buy and that's one reason people pirate software. To fight p

254 Replies 1,050,428 Views