Just to add my two cents. The espionage system is badly thought out, badly implemented. However in all the games I have played, it has never been a significant enough issue for me to worry over. However, as it stands at the moment, the system doesn't really make sense economically and the agent placing system, to me, isn't all that fun or useful since the agents get nullified so quickly. It WOULD be really cool if Stardock could make some sort of meta-game out of it but
Ghost5786
Absolute waste of time. Built them for the first time in my game and I was so dissapointed. Extremely slow, expensive and they take ages to research. What's the point of building one and using it if I can beat the opponant by conventional invasion tactics ten times faster? Ic an understand that the devs were wary of making the game unbalanced with it but at the moment they're about as useful as a brick.
Seem to be getting the same error, again, Geforce 8600 GT :(
Just want to add my voice to the numbers. Same problem, hope they fix it soon. It's such a fantastic game it would be a shame for such a silly bug such as this to ruin the experiance.
Ok, I have spent the entire day trying to get Gal Civ 2: DA to work having downloaded it to my computer via Stardock. Originally I considered the problem to be on the part of Stardock, perhaps sending me a faulty serial number or maybe their verification servers were down or something. What I was getting was an error message whenever I tried to activate the game in the course of trying to run DA. So what would happen is that I would open Gal Civ 2 up so the menu would show (i.e. play ga