JanuHull

JanuHull

Joined Member # 2594266
0 Posts 0 Replies 5,337 Reputation

Pray you're not in the middle of the galaxy, then. I've had wars fought where the enemies were not even abutting each other because my empire was between them. The only way they could fight was travelling through my empire, which, given the level of development at the time this happened, would have amounted to some 20-30 alerts per turn from others entering my space... It'd be nice if it were a toggle , but good god, lemme turn off the spam in the late game. <img src="http://ima

6 Replies 5,094 Views

The main issue with the tech tree is way it's presented: Laser I, Laser II, Laser III, Laser IV, etc. It's just uninspired looking and a pain to navigate. Navigation isn't too much of a pain, really, except that we can't see more than half a screen's worth of it and we can't zoom it or increase the presentation area. To me, that would

50 Replies 27,534 Views

He'd have to break character and actually read our responses. Until I see otherwise, this guy just put a "Kick me, I'm paralyzed above the neck" sign on his ass.

56 Replies 24,373 Views

Something I haven't seen in GalCiv2 yet, but I remember from GalCiv1, was the Senate overriding my intent to declare war. They CAN stop you, but that would take some doing.

12 Replies 4,611 Views

Oh, and some of you guys thought I was an ass???? Wow You have the capability for social discourse, and your commentary is at least suggestive that you've read what we've posted in order to fuel a snarky response. That alone suggests you're at least human. <img src="http://images.stardock.com/gc2/T_DL/smiles/Wink.gif" border=0 ALIGN="absmiddle"

56 Replies 24,373 Views

Heck, I've gotta tip my hat to the fact that he's got the approval rating as high as he does. With that many colonists, I can't even begin to imagine what a few percentage points on the tax slider would do to overall morale. I've had a few games where I've managed to sustain taxes over 30% with 100% morale empire wide, and so much as a single planet with a farm and no morale structure would drop that one planet's approval to 60% in a heartbeat...

13 Replies 8,639 Views

Hi. No, I'm not going to read through the forums to see what issues here were already discussed. I don't have time to read other people's stuff, only my own stuff and responses to my own stuff. I'm not looking for comments from the peanut gallery, either. If you don't have anything nice to say, don't say anything at all. If you don't like what you see here, get over it. I'

56 Replies 24,373 Views

I don't mind starting in an edge or a corner, so long as another alien race isn't sitting right on top of me... THAT gets ugly in a hurry. For some reason, the game seems hellbent on starting my Terrans with either the Drengin or the Yor up its butt...

25 Replies 7,912 Views

I will never build farms on my homeworld...ever. Nothing like your own capital having the crappiest approval rating to ruin your day. To be honest, I've had great games where I've built not one farm ever. Just lived with the 5 billion cap and pulled in transports from four or five worlds when I needed the invasion force. If you're smart, you have one world build transports, then move them to another planet by loading only one legion, so when you do invade, you're pulling from a large

9 Replies 9,342 Views

Lesson 1: Do not buy colony ships after the first turn. Buy factories. Focus your homeworld's spending on ships. Don't worry about social spending on anything yet, you can do that when the rush is over. Buy two or three factories typically, or less if you happen to get a nice production bonus tile. Only buy those factories and let the shipyard do what it can. It should get down to less than five weeks per ship in REAL short order. Lesson 2: If you play a smaller galaxy, the first

25 Replies 7,912 Views

I've had two allies since 1.4. The Yor and the Altarians. Both civilizations were faltering early. If an alien civilization gets a solid empire built, you can forget an Alliance. They don't need it, they won't offer it. What kills me is that I'll see that the AI races have zero problem allying with each other, though.

10 Replies 7,483 Views

OH! The Crescent Hawk's Inception. Awesome Battletech game. Even now that I play it and manage to pull off stealing the Chameleon mech from the training grounds when the Kurita attack.

81 Replies 77,471 Views

Sega Genesis Shadowrun is enough to bring tears to my eyes. I love the pencil and paper version of SR. The Genesis version was the only one faithful to it. My first was Bard's Tale on the Apple IIc. My personal favorite of all time remains Baldur's Gate II and the Throne of Bhaal expansion. X-Com Enemy unknown is the pre-eminent small team combat game of all time. It just rocks. Everything from base building, to team building, to small unit combat. Man, that brin

81 Replies 77,471 Views

Won't hear me argue with you. I've thrown everything I can onto an influence starbase, and walked a modestly powerful gunboat rip it apart.

35 Replies 17,906 Views

Does anyone know the difference between the words 'then' and 'than'? Wrote it off as English not being his native language and left it alone. I've seen a lot worse from people who should know a lot better.

9 Replies 9,342 Views

I have a new god in my pantheon. I got the shivers when I researched enough tech to launch a Hyperion. Excellent mod, look forward to future releases.

169 Replies 110,076 Views

I think the rare planets thing might be making it more difficult. True, with a more densely populated galaxy you will have a lot more planets to flip, but with the planets closer together you can get a domino effect. Once they start flipping you can get a bunch in a short time. I was thinking that, too. It was hell trying to arrange influence b

19 Replies 10,701 Views

As a full on player who's been known to dabble in modding, I, for one, happen to appreciate the "retentive spreadsheet monkeys" who can extend the life of a game well beyond its developer intended lifespan on my harddrive. Especially truly shell games like Neverwinter Nights that live and die by the hand of the people who take it apart and put it back together in a new configuration. They do on their own time some of the things the development team wishes it had the budget to do.

11 Replies 8,854 Views

Your Battleship only gets to fire once, and takes out only one wasp regardless of how powerful it is. Sure about that? I've had my battleships rip through two ships in a single barrage before the return attack. I've had it go toe to toe alone against fleets of a half dozen lesser attack craft and come through with only a single shot fired in r

13 Replies 10,319 Views