its animated :D
Maxloef
I've been working on some ships of my own design for sins, and i thought id show them off :).
Wow well atleast thanks for the quick reply, all other topics i found were either unclear or didnt have an awnser at all, so thank you :)
Hi, guys I'm treing to figure out if it is possible to destroy planets and replace them with say an asteroid field or any other type of random debries, ive tried to search for it but I couldnt find any awnsers to it. If anyone would be so kind is to tell me if this is possible I would very much apriciate it!
evillejedi please checkyour private messages.
its under chris jones gaming ;) makers of ultimate universe mod for legacy ;)
Chris Jones Gaming proudly presents... STAR TREK ARMADA III (working title) Description: A Mod set in the Post Dominion War TNG era, an era of instability. The mod is aimed to bring a Star trek armada style gameplay to sins of a solar empire, starting out with the 4 major races and possible expansion in the future. Currently development is slow but allot of progress has been made. Current Situation: Chris Jones Gaming
I've added hangers to my ships in XSI (rootpoint > P000-Hanger and P001-Hanger) But my fighters are created in the vastness of space very strange. So right now when i build fighters all anti fighter ships fly all up to fight them, is there any way to fix this. Or did i do something wrong???
IMPORTANT!!!, Sins Forge Tools 3 MESH files are not referenence date their just the models??? so u cant really look at anything...
asuming ur using Softimage XSI like u should... in the hardpointing phase on the mesh you have rootpoint with under that your weapons named as P000-Weapon-0 P001-Weapon-0 P000-Weapon-1 etc now Your entity file has 3 weapons, you read em from top to bottom so your first would be Weapon-0 second Weapon-1 third Weapon-3 same with ability's so basicly its the order in wich u place the hp's
Hi, recently having purchases Entrenchmant, loving it so far. im wondering is tehre any word or information on whats its about. Thanks in advance anyone :)
[I][font="Impact"]Would u like to know more?[/font][/I]
[I][font="Impact"]Would u like to know more?[/font][/I]
thanx man I owe you one :)
it worked man thanx :D, would u also happen to know how to add in Hardpoints for weapons etc without having to add them by text?
[quote]the exe file is meant to be run in command prompt[/quote] or u can write a simple batch file ;)
GREAt job bailknight, i loved your work in EAW and i love your work here =]
thank you, il try this later this afternoon when im home, what exacetly do the "tangents" do?? oh and the normal map is fine xD
Hi, ive been modelling for the since and ive got a little problem, on my ships the Speculars and the refelction map simply dont show up, ive exported the model using Softimage XSI 6 Advanced, also the shadows dont smoothen out they jump from polygon to polygon and the ship is VERY bright on one side, and also when i export it in xsi it doesnt see the Point dummys ive placed, overall it looks like this... <A href="http://img149.imageshack.us/img149/9083/scr
Hey guys is it possible to make an interface PER faction... if so which files do i need to edit? I found these lines in PlayerPsi.entity but i cant seem to find the files... ActionGridSlotBackdrop "ActionGridSlotBackdropPsi" BottomWindowBackdrop "BottomWindowBackdropPsi" BottomWindowOverlay "BottomWindowOverlayPsi" TopWindowBackdrop "TopWindowBackdropPsi" TopWindowOverlay "TopWindowOverlayPsi" InfoCardAttachedToBottomB
yes i have the EXACT same problem..help would be nice
my date map DOES have an alpha channel..thats the annoying part....
Hi guys im having some problems this a model ive ported as a test Its a Federation Miranda Class My Problem is, that ive set it up as according to the guide BUT my problem is the thing lights up like a chrismast tree i set the materials and data textures up properly but it doesnt work. the bump and speculars work fine i am only expecianceing issues with the "data" texture also for some reason it didnt recognize my Nulls as points?? w