Blair Fraser

Blair Fraser

Joined Last seen Member # 2601512
33 Posts 1,058 Replies 2,726 Reputation

[quote who="RobbieS" reply="9" id="3877426"] Registered at the forum just to say how much I agree with the other comments. The whole system is a step backwards. [/quote][quote who="wbino3556" reply="10" id="3877605"] I can't believe you're thinking of removing fleets from a space game. 🙄 Players get excited creating fleets.. [/quote] We are encouraging players to try the new features I noted above; this is part of why we are having an early access proce

30 Replies 115,084 Views

Your horizontal resolution might be less than the min required 1080. It won't be optimal but try changing your UI scaling in settings or wait for the next build that has auto scaling.

1 Replies 2,899 Views

[quote who="gojira311" reply="6" id="3877239"] Also I am not a fan of using the F key to have my fleets jump at the same time. [/quote] Can you elaborate more on this one? By default, all selected ships should jump at the same time. You can override this by using CTRL when you click the move order.

30 Replies 115,084 Views

Fleets in Sins1 had a number of problems so we looked to accomplish similar behavior and solve other problems with some new approaches. Fleets may return but not without collecting plenty of feedback on the current systems. If we added fleets off the bat then the new systems wouldn't get tested. Most of your examples listed above are, in our opinion, actually easier to execute in Sins2 via improved rally point behavior, the book mark window, pre-production queue orders, improved pip g

30 Replies 115,084 Views

[quote who="In_stasis" reply="7" id="3866754"] Nice! looks great, actually brings back some memories for some reason[e digicons];)[/e] . The info is very interesting, I have some questions. They could be a bit specific to modding and may be a bit early, so I understand if they can't be answered yet. - I guess the pitch and yaw angles are relative to the hard point orientation. Can the hard point orientation be offset or angled between the fore and left

22 Replies 111,886 Views

[quote who="GoaFan77" reply="1" id="3866786"] I don't remember if it was in the article of Discord, but I think Blair clarified that late game you can use refineries as TEC to get at least some of these rare resources. My guess is that they're intended to encourage early game exploration and perhaps prevent rushing/spamming certain key units until the late game. [/quote] This is correct though all the tools to accomplish these goals won't be available in the early builds. Al

8 Replies 39,508 Views

I'm not sure what you mean by "add the ninth on account of race in my mod" but that error means you've tried to add too many of something. Likely too many races given the context.

8 Replies 78,710 Views