I can't wait for the mod, love your work guys :) Keep it up :)
FrznMD
Yeah, were hoping 1.03 will fix many MP problems, and improving the AI. We got a possible private lan coming up towards the end of March. [color="#00FF00"]OrangeJumpSuits[/color]: couldn't you just add all your songs to the playlist ? Or use the built in Window mode in the video option (I think it was?), so you don't have to Alt+Tab :)
And it's more expansive on Steam for us Aussies! So SINS should stay on Stardock! Stardock For the Win!
Thanks Uzii :)
Hey guys, I'm after the location of where to change the resources ammounts/etc. And what do I need to do change it from the current resource rate to say, Double the resource rate. Thanks, FrznMD.
This and soon Bailknight's Graphics MOD :D Thanks Kcissem, will try when i get home! EDIT: yup, voidster12, it seems the download's isn't working.
Is there any way to resize the shield mesh?
Create some fleets should also help.
Just got my CE in Brisbane Australia :D Thanks Thanks Ironclad/Stardock!
[quote]Just like SupCom or C and C3, I can't see an option to disable BFG'S in a Multi/skirmish game to be game breaking. I've played some C and C'3 games where all an opponent did was make a HUGE defensive line then Superweped the heck out of one player before sending in the air fleet. While a valid strategy it kinda forced you to play the same way so some of your defensive weapons survive the first salvo to save you from the incoming troops.[/quote] Incorrect at least for SupCom.<b
Superweapsons are fine, just have an option to disable it (like Supreme Commander does). SINS won't be the same without it!
oh yeah i forgot to add something to my last post. Multiple different ships that are in same fleet should have option to travel at same speed as slowest ship in the selected fleet(s). I find it very annoying to see my smaller ships to get to destination first before my larger and more powerful ships get there.
More things I just thought off while playing a sandbox game: General: - If allied together, I would like the ability to attack with them. - I would like to see an ability for each side where you can make asteroids colonizable as small bases. - Trade centers/posts should be a free slot after researching it. - More defences, especially against Capitol ships/Heavy cruisers. - Have an ability to skip small jumping (allowing to skip planets) but chews up more anti-ma
I also like to know this, Can anyone @ Ironclad know this is possible?
I did, The game does not suck beccause of the mechanics. My friends and I played this on the weekend at a LAN, and never played a stardock game, they were able to play it in no time. Also, I thought America don't have returns policy?
lol shda5582. So because you suck, the game sucks ?
From a lan game last night: - Able to get help From AI (once allied). - Needs to be more stable MP. - Asteroids need more Logistics slots. - More Descriptive information (on objects, research etc). - Skip intro scenes. Otherwise we are happy with the game that both IronClad and Stardock made possible.
Hate to *bump* again...
lol well, I wasn't really looking for "Infinite" or "unlimited" as such, but really high level. So like I have to specify each new level? Thats fine I guess. Thanks for the response Annatar11 :)
Yup, I was never against adding more speeds, I just didn't think it would benefit making the game go more quickly, and would dumb down the game.
[quote] I hear a lot of "Its a 4x game, so it should take awhile", when in reality its a mix of 4x and traditional strategy, so in trying to cater to both crowds it must address this concern. It needs a faster game speed meaning quicker build times, research times, lowering resource costs...and only slightly, unit movement and fights because too much on this ruins it.
I hate to *bump*, but I will....
[quote] Then this game is obviously not for you. If you can't put aside a few hours for a game, then you arn't a gamer. Did you even read what I typed out? Just because I can find the time to play the game doesn't mean that the other people in the multiplayer game ha
[quote] Then this game is obviously not for you. If you can't put aside a few hours for a game, then you arn't a gamer. Did you even read what I typed out? Just because I can find the time to play the game doesn't mean that the other people in the multiplayer game have that time free as well. I don't care if they arn't gamers . [/quote
[quote] omfg its a 4x strategy game i actully like that its soo slow more time to think and when i play i have to keep spending resources without thinking about what i really need them for otherwise they just stockpile and i feel like one hel of a loser but no this game is epic get used to it i have one game right now i custom made it with about 250 planets im already about 15 hours into it and its still super awesome diplomacy