FrznMD

FrznMD

Joined Member # 2601827
2 Posts 104 Replies 462 Reputation

Yeah, were hoping 1.03 will fix many MP problems, and improving the AI. We got a possible private lan coming up towards the end of March. [color="#00FF00"]OrangeJumpSuits[/color]: couldn't you just add all your songs to the playlist ? Or use the built in Window mode in the video option (I think it was?), so you don't have to Alt+Tab :)

47 Replies 79,129 Views

[quote]Just like SupCom or C and C3, I can't see an option to disable BFG'S in a Multi/skirmish game to be game breaking. I've played some C and C'3 games where all an opponent did was make a HUGE defensive line then Superweped the heck out of one player before sending in the air fleet. While a valid strategy it kinda forced you to play the same way so some of your defensive weapons survive the first salvo to save you from the incoming troops.[/quote] Incorrect at least for SupCom.<b

60 Replies 28,527 Views

Superweapsons are fine, just have an option to disable it (like Supreme Commander does). SINS won't be the same without it!

60 Replies 28,527 Views

oh yeah i forgot to add something to my last post. Multiple different ships that are in same fleet should have option to travel at same speed as slowest ship in the selected fleet(s). I find it very annoying to see my smaller ships to get to destination first before my larger and more powerful ships get there.

1,040 Replies 573,188 Views

More things I just thought off while playing a sandbox game: General: - If allied together, I would like the ability to attack with them. - I would like to see an ability for each side where you can make asteroids colonizable as small bases. - Trade centers/posts should be a free slot after researching it. - More defences, especially against Capitol ships/Heavy cruisers. - Have an ability to skip small jumping (allowing to skip planets) but chews up more anti-ma

1,040 Replies 573,188 Views

I did, The game does not suck beccause of the mechanics. My friends and I played this on the weekend at a LAN, and never played a stardock game, they were able to play it in no time. Also, I thought America don't have returns policy?

250 Replies 397,559 Views

From a lan game last night: - Able to get help From AI (once allied). - Needs to be more stable MP. - Asteroids need more Logistics slots. - More Descriptive information (on objects, research etc). - Skip intro scenes. Otherwise we are happy with the game that both IronClad and Stardock made possible.

1,040 Replies 573,188 Views

lol well, I wasn't really looking for "Infinite" or "unlimited" as such, but really high level. So like I have to specify each new level? Thats fine I guess. Thanks for the response Annatar11 :)

6 Replies 5,997 Views

[quote] I hear a lot of "Its a 4x game, so it should take awhile", when in reality its a mix of 4x and traditional strategy, so in trying to cater to both crowds it must address this concern. It needs a faster game speed meaning quicker build times, research times, lowering resource costs...and only slightly, unit movement and fights because too much on this ruins it.

243 Replies 294,137 Views

[quote] Then this game is obviously not for you. If you can't put aside a few hours for a game, then you arn't a gamer. Did you even read what I typed out? Just because I can find the time to play the game doesn't mean that the other people in the multiplayer game ha

243 Replies 294,137 Views

[quote] Then this game is obviously not for you. If you can't put aside a few hours for a game, then you arn't a gamer. Did you even read what I typed out? Just because I can find the time to play the game doesn't mean that the other people in the multiplayer game have that time free as well. I don't care if they arn't gamers . [/quote

243 Replies 294,137 Views

[quote] omfg its a 4x strategy game i actully like that its soo slow more time to think and when i play i have to keep spending resources without thinking about what i really need them for otherwise they just stockpile and i feel like one hel of a loser but no this game is epic get used to it i have one game right now i custom made it with about 250 planets im already about 15 hours into it and its still super awesome diplomacy

243 Replies 294,137 Views