Seilore

Seilore

Joined Member # 2606837
74 Posts 737 Replies 2,553 Reputation

[quote who="Rhonin_the_wizard" reply="3" id="3618657"] A ship in sentry mode will remain stationary and only wake up when a foreign ship enters its sensor range. [/quote] When I click on it, this does nothing. Just keeps telling me my ship is idle.

13 Replies 7,299 Views

[quote who="joeball123" reply="1" id="3618654"] Are any foreign ships within the sensor range of the ship which you're trying to put into sentry mode? Because last I checked, ships will go into sentry mode, but only if no foreign ships are within sensor range [/quote] There are no foreign ships with-in this fleets sensor range, however, there are many foreign ships with-in view of any ship that I own. So you're stating that a ship will not search for enemy ship

13 Replies 7,299 Views

Version 1.5, I have never used this ship command in game until today, however, this ship command appears to do nothing. When clicking on it, the game continues to say my ship is idle and needs to do something. Please take a look to see what this is suppose to do and correct it. Thanks.

13 Replies 7,299 Views

[quote who="Krasmoth" reply="94" id="3618570"] You might have called this a little early. [/quote] LOL the attempt and publication "releasing" Mercenaries was made at that time. Now there may be problems unlocking the Mercenaries part of it... If it was more than just for fun than I would have put that clause in there it needed to provide core Mercenaries content. All in all I'm happy that Frogboy is the king of Frogs and attempted to get us this today

96 Replies 651,081 Views

First off I hope the new patch/expansion has fixed the issues associated with the exploration treaties. Below I will lay out what issues, which have been mentioned in other posts, are associated with this treaty. How To Reproduce (more easily notice in game) Largest of maps Most factions possible Trading of technologies/brokering on. Start trading exploration treaties w

0 Replies 2,103 Views

[quote who="Avatar137" reply="77" id="3618432"] Bug Report: When you quote this post by Frogboy, it says it came form me. I don't live that far from Detroit, if you are trying to send me a message Brad, I'm happy to join up! [/quote] Yeah it seems to be all messed up with quotes... After all I just quoted you and it says I quoted Avatar... And same with a lot of the previous quotes are misquoting different people... Awesome catch, I really don't

96 Replies 651,081 Views

[quote who="Franco fx" reply="68" id="3618387"] Frogboy said this week so 2/6/2016 at 11:59 PM should do it [/quote] I like it, however, you already picked a time :( ... After all he did say early this week and we know that past without it so it could be anytime...

96 Replies 651,081 Views

[quote who="The Sisko" reply="61" id="3618318"] The question with the beta as it stands is if there is going to be enough time for players to find bugs, report them and then for Stardock to address them and work them in before the actual release. If not it makes having a beta questionable. Though if the main focus of this is the early access side of things over polishing the time isn't so much of an issue. [/quote] I agree, I thought early this week wasn'

96 Replies 651,081 Views

[quote who="Avatar137" reply="38" id="3618121"] Plenty to go around. But the good news is, for those of us that care, XCOM2 will be out in a little over 8 hours (for us poor slobs in the EST areas) and that's official. [/quote] I'd rather be playing GalCiv III Mercenaries :) ... Oh well I'm still a little disappointed we only got 9 people to give times :)

96 Replies 651,081 Views

[quote who="Larsenex" reply="30" id="3617966"] Sheesh well that's going to be the time..ok how bout 12 noon pacific? [/quote] LOL you think I don't know that 3PM EST is the same as Noon Pacific :P [quote who="Frogboy" reply="24" id="3617954"] I just tested the Founder candidate. [/quote] I think Frogboy should post a troll time just because lol

96 Replies 651,081 Views