I'm still puzzled on why most spells are now non-scaling. The few damage spells left that scale with INT will be the only ones anyone uses in the later game when they'll out-pace the static damage spells at high int, leaving those to rot in the spellbook never to be cast.
Annatar11
As was mentioned before, first there needs to be stuff available that people want to upgrade for. Upgrading for "maybe possibly something 64-bit native in one possible future" doesn't really cut it :P Make 64-bit Elemental, show that it can play much better than the 32-bit, and people will want to upgrade.
The server is actually hosted by SD.. though you should be able to toss an email to [email protected] in case their monitoring tools are going wonky.
It's not in the Impulse options. Impulse Now is a separate tray app. Right click on the icon in the task bar, and you will be able to disable the popups there. You should also be able to disable Impulse Now from starting up automatically as well, I believe.
Yeah, Titan Quest is tough to beat. It's not too recent, but it runs well and looks good, if you get past the simplistic UI.
1) You'll just toggle "show pre-release versions" in Impulse to see the beta update, at which point you can download it and play it. 2) Anyone, by the sounds of it. 3) Yes, it will override the current install. You should be able to make a copy of your Elemental folder, then apply the beta patch. In theory, the copy of the 1.09 folder should still work so you'd be able to launch it, and the actual installation will be updated to the 1.1 beta.
[quote who="Goldmos" reply="31" id="2822832"] Quoting Annatar11, reply 30 Quoting charon2112, reply 29 Quoting Annatar11, reply 28Registrations can be transferred, but SD does not directly support the resale of games since they don't see any income from that sale. Here's my take on reselling games. Let's say SD makes 1000 copies of a game, and sells all 1000 copies. That's all the income they are entitled to for those games. If tho
I wouldn't worry about the breach of licence thingamajig, it's technically not. You're modifying the header of the executable file, not anything *in* the executable - this is why you can find an app that was written for another game, and use it to turn on LAA for Elemental - the header is universal and used by Windows, it is not specific to Elemental.
Depends on how heavily into FPS MP games you are and how itchy you are for a new one :P Personally, I like the leveling systems as far as that goes, specializing my character is quite nice - picking weapons, attachments, etc. Just adds more flavor to the game when I can always play it with a weapon I want. Perks (COD) and kits (BC2) also help personilize my play style.. if I'm using a silenced weapon in COD, it's rather nice to take the Ninja perk with it ;)
There was a patch today or yesterday (forgot the time stamp on the post on Kotaku), and folks are claiming much improved performance in general on PC. Don't know about disconnects.
[quote who="charon2112" reply="29" id="2821646"] Quoting Annatar11, reply 28Registrations can be transferred, but SD does not directly support the resale of games since they don't see any income from that sale. Here's my take on reselling games. Let's say SD makes 1000 copies of a game, and sells all 1000 copies. That's all the income they are entitled to for those games. If those 1000 people sell their games to a third party, SD isn't entit
[quote who="Mattimeo78" reply="11" id="2821614"]It took me eight hours to beat Black Ops on Heroic, and assuming I do not jump out the window attempting it, I imagine the top difficulty will take me ten or more, most of it spent crying as I die over and over. Also, I agree that the multiplayer is excellent. The best way I can sum it up is as WaW and MW combined, with a lot of MW2 touch ups. So, you know, the best of the best combined. Also, a little bit of homework for a
It's not so much about city spamming but still completely unspecialized cities. Level-up bonuses don't make a city specialized. Every city is still an economic and military city, just slightly more or less so than others. This isn't specialization..
Registrations can be transferred, but SD does not directly support the resale of games since they don't see any income from that sale. Anyone trying to buy a game "used" that's already registered to an Impulse account takes a risk that the registration will remain attached to the original account, preventing them from updating/playing MP unless they have access to that other account. I would not take the answers above as encouragement that resale of games registered to an account is f
[quote quoting="post"] Considering how much negativity Modern Warfare 2, Activision Blizzard and Robert Kotick, CEO of Activision Blizzard, generate in the gaming world, I can't help but feel surprised that so many people are interested in a new Call of Duty title. Discuss? [/quote] Because the vast majority of gamers don't give a damn about Kotick or Activision Blizzard. They just want to play a game. Black Ops basically keeps everything MW2 did
I really don't think a game info wiki calls for as much scrutiny as a global wiki that's used by many millions of people :P
I haven't seen that Crossworlds uses Steamworks, however the Steam page for it says you need Armored Princess on Steam in order to play, so you wouldn't be able to get it there either, I imagine.
I'm not claiming otherwise :P
But have you seen the court documents that show that it never factored into anything? How do you know it was never brought up in court proceedings?
To be fair, there doesn't have to be a memory leak in order to go OOM. That's the fastest and surest way, but there are cases where stuff just needs a ton of memory and ends up goofing up as the game goes on and on. To give you an idea of how weird it can be, I once had a completely strange crash in Sins of a Solar Empire that I didn't get - I sent them the minidump, and they got back to me saying the game ran out of memory when trying to draw the movement arrows for my fleet (it crashed when
[quote who="ElanaAhova" reply="5" id="2817522"] Also, in what context is copying 'intellectual property' theft? A song broadcast over the (public) airwaves is recorded, and played at home. Is that theft? You record the current episode of your fav show. You play it later. Is that theft? It will be soon, when the broadcast / cable industry figure out how to apply the software license mechanism to movies, videos, and music. Soon...
[quote]I think this entire debate comes down to a simple question. Do people really want to worry about actually making weapons/armor? I mean I have played Settlers and can easily say that is not exactly fun times for me to have to build 18 buildings and manage a whole host of workers so that I can make 1 suit of armor.[/quote] Perhaps so, but does that mean for the system to work Elemental also needs 18 buildings and a whole host of workers? I think not :)
Of course *that* one is already out ;)
Yeah, but Gal Civ 2 was way back before SD became a lot more well known. Sins, Demigod, and Elemental (along with publicity from things like the GBOR) have pretty dramatically increased SD's presence on the 'net. It may be that for SD's long-time fans it already has a reputation of putting out buggy releases and fixing them later, but I think for the majority that point isn't quite reached. Certainly, I've never read multiple reviews and news articles all over the internet about Gal Civ 2's l
[quote who="nspencer" reply="185" id="2816456"]Hmm, with all this talk about resources, can we finally have some pilferage, take over enemy city, recover some resources from the remains. Kill enemy heroes and can get some of their equipment, steal a spell from a casters spell book? Smacking a hero upside the head now just makes them go away , you cannot even get their armor or sword, maybe offer it for a repair penalty if you really want. Lets see some intersting twists out of the whole "reso