Sarudak

Sarudak

Joined Member # 2646176
1 Posts 203 Replies 10,270 Reputation

I've never played an MMO that didn't turn into a dull repetitive grind. Hence why I never play MMOs anymore regardless of how interesting they look.

36 Replies 80,186 Views

[quote quoting="post"] I should easily be able to afford to give my characters the same equipment my troops have, if I should have to pay at all. This is just silly. I can't agree with this. Too easy to outfit champs. Magic users should be doing comparable damage to fighters at all stages of the game, if not more, given that they are expending mana to do so. Disagree. Magic users need some weakness and they already have far more

16 Replies 49,892 Views

[quote who="Fistalis" reply="8" id="3073838"] 13. Garbage collection has been moved into its own thread so that it doesn't interfere with the smoothness of the game. OMG seriously wtf.. Whats the point of a beta if your going to ignore our input and give garbage collection its own thread. (I'm sure someone suggested not to do this... wait no? no one? oh well whatever I'm sure someone would have suggested not to do it if we had known you were g

98 Replies 229,129 Views

I would really really like to be able to have much larger tactical battles... Also i hate the army limit idea. Maybe make it so that large armies get some penalties without the right technology but we should still be able to throw a massive rabble at the enemy.

34 Replies 13,717 Views

In any case... If they have been surviving in the wild they ought to have some way of.. Well... Surviving in the wild. Either strong enough to resist most bands of creatures or men that would want to kill them or stealthy enough to avoid them. I mean it doesn't make sense that they would survive the cataclysm and the decades of chaos that followed and then get killed before a couple years had gone by...

8 Replies 7,529 Views

I think the critical thing we need to have unit desing more interesting and the possibility of balance is more interaction between the choices. (eg heavy armor makes it really hard to use a bow effectively). Traits unlocked by weapons/armor would be one way to do that therefore I support this.

11 Replies 7,192 Views