Falcrack

Falcrack

Joined Member # 2655596
2 Posts 5 Replies 316 Reputation

My observations with regard to skipping explored space are it seems to only happen on big maps when the computer is being heavily stressed. I will have explorer ships with high speed and they will go from point A to point C, and not explore point B inbetween.

30 Replies 49,191 Views

So I had a couple enemy spies camping on my tech planet. I built a counter espionage center on the planet. That is supposed to nullify spies, correct? Or will it only prevent them from setting up spies there, not remove them if they are already in place? Because it didn't remove them. I had to remove them manually by using up agents, several turns after the counter espionage building had been set up. Is this intentional? Is there any way to remove

1 Replies 6,099 Views

I have zero issues with gamestop. Impulse may have been bought by Gamestop, but that has not made me feel any less satified with the service, and I continue to buy games there. The primary issue with me is price and game selection, and as long as Gamestop/Impulse has those two things working for them, I'll keep getting games there. I find it somewhat baffling the amount of passion folks have with this issue. If Gamestop has a product I wa

5 Replies 9,403 Views

Unless they patched it without my noticing, some of the changes that come with the Ultimate edition (such as ships with multiple weapons being able to fire upon more than one ship per combat round if the have multiple weapons and destroy the first ship) have made some of the Dread Lords campaigns very much harder than they were originally. Before, the way the destroy a Dread Lords ship was to have huge fleets of tiny ships, and the Dread Lord ship could only destroy one per combat round

4 Replies 12,902 Views

I have a similar problem, but with vanilla Sins. I have both installed (downloaded via Impulse), and can start up Entrenchment just fine. But, when I click on the Sins of a Solar Empire icon (vanilla version), I get a Sins of a Solar Empire program in my taskbar, but the game does not launch. It doesn'y hang up the computer or start to use resources or anything, just fails to start. I have to right click on the program at the bottom and select close to close it down.&n

8 Replies 36,429 Views

[quote who="52500" reply="5" id="2425644"]You know. We have a billion and a half threads about modding, and three and a half billion posts bitching about the AI. As a coding illiterate I am wondering: Can anyone MAKE a better AI? [/quote] I am a Supreme Commander fan, and a fellow with the screen name of Sorian made an excellent AI that beats the pants off the stock AI and makes the game run faster at the same time. He was recently hired at Gas Powered Games to work on Supr

20 Replies 39,497 Views

I'll bet there are a bunch of posts regarding this, but since I am new here, and haven't found it in a brief search of posts, I'll out it here. The AI I was playing against kept raising bounty on me. This, even though the pirates were long since dead, and I was it's only other adversary. The bounty on me eventually got to around 14000, with nary a pirate to trouble me! I was playing the hard AI in entrenchment. Would it not make sense to program the AI to tell

8 Replies 21,258 Views

Sorry for the double post (or parts of it). I posted by accident before I had finished my statement. Here is the full reply. I believe there is a God. Look at the balance of evidence between the existence and the non-existence of God. On the one hand, there are many people throughout history that claim to have seen angels, even talk with God. There are people who claim to have come back from the dead and give detailed descriptions of the afterlife. There have been miracle

471 Replies 349,148 Views

I believe there is a God. Look at the balance of evidence between the existence and the non-existence of God. On the one hand, there are many people throughout history that claim to have seen angels, even talk with God. There are people who claim to have come back from the dead and give detailed descriptions of the afterlife. There have been miracles in countless people's lives which are beyond modern science's ability to explain, and which are best explained by the intervention of deity.

471 Replies 349,148 Views

avmf8, your first post was innocent enough. A simple misunderstanding. An appropriate reply might have been "oh, I'm sorry, I wasn't aware it was a holiday. My mistake." Nobody would have been offended or angry at such a response, and if they were, they would be a fool. From your second post onward, however, you display a considerable amount of selfishness and arrogance. You don't seem to care that people in other countries may have holidays you don't know about, because you and your probl

70 Replies 59,789 Views

You can upgarde ships. Any ship of a certain hull size can be upgraded (or downgraded) to any other ship currently possible to build. Small ships can be upgraded to any other small ships. However, you need to design the ships, there is no automatic upgrade. Go to the shipyard, click on the ship you wish to upgrade, press "upgrade", remove obsolete components and add the newer ones of your pleasure, and save the ship under a new name. Then, in the game, double click on the ship you wish to u

3 Replies 2,717 Views

I think he was asking about the original Gal civ 2: Dread Lords. Your answer appears to be more Dark Avatar specific. I have managed to steal techs from other civs in my games, and in games where I had huge tech leads I wondered if the AI was stealing my hard won techs from me.

9 Replies 7,204 Views

Farms are only necessary if you have reached the population limit, based on the current amount of food produced on the planet. Don't build farms right away, as it will not be needed until much later after colonizing the planet. Also, be aware that if you build too many farms, and let the population grow to levels that are too high, eventually the approval rating will start to become very low for that planet due to the high population. For the dictatorship government (which you start with), th

14 Replies 6,819 Views

I go for impulse drives and survey modules as soon as possible, and build several survey ships based on cargo hulls that are heavy on engines with decent range. That's on a gigantic map with abundant anomalies. It usually pays off quite well, and helps to also find many resources earlier than I would otherwise have.

7 Replies 4,835 Views

I had the same sort of issue with a wireless mouse as well, but from logitech. The software that came with the wireless mouse and keyboard ran a little application in the background for controlling certain aspects of it. But, it could be used without installing that software at all. Furthermore, when I disabled that little program by preventing it from starting up (run the program "msconfig", or uninstalling it), I was able to rotate the screen once again. That little mouse control program

9 Replies 6,483 Views

Little update. After wondering why the AI was behaving like such a fool, even when I had the game set on "tough" level, I checked the intelligence of the Thalans and the other major races. Turns out they were set to fool. I started a new game, and saw that the default difficulty was set on tough, but when I checked the intelligence of each of the races, they were all set to "fool" intelligence level. So much for my great start! I started a new game after that, setting each AI

8 Replies 40,250 Views