Ptarth

Ptarth

Joined Last seen Member # 2689812
1 Posts 16 Replies 26,256 Reputation

So, I've been really busy with my real work for the past few weeks and haven't gotten much modding time in. To get back into the hang of things I've been working on updating this mod instead of the Uberfix (which is much more complicated). The major changes that I made that people most disagreed and why are: Uproot: Was too powerful when a Rook was playing Tribute: Was just too powerful Compost: Was too powerful Entourage: Was too powerful<

102 Replies 28,352 Views

Originally Demigods was slated to have an impressive single player component. However, as it evolved this feature was dropped. At release Demigod's Single Player was reduced to skirmishes versus the AI and the Single Player Tournament. The majority of Demigod users, at this point, seem to play on private lans or single player. Thus, it seems reasonable that efforts to increase the diversity and depth of single player games may prove fruitful. The purpose of this post is to query the c

5 Replies 4,093 Views

Demigods FAQ v.01 General Section What is Demigods? Demigods is a game developed primarily by Gas Powered Games. The netcode was written by Stardock. Distribution in North America is covered by Stardock. Distribution in the rest of the world is covered by Atari. What is gameplay like? Game play is similar to Defense of the Ancients a p

33 Replies 31,159 Views

Atari is in charge of the European release of Demigods. I'm not sure if they will provide a translation. On the plus side, the fix itself is relatively trivial. You just need someone who can translate English to German and a text editor. In your installation of demigods under the ../loc/ you'll find the different language versions of the text in demigods. The file is called strings_db.lua. It is a simple text file. The English version is provided in the ../loc/US/ and I believ

5 Replies 1,526 Views

Another thing that seems to be forgotten here, is just how much the community knows. Much of the interaction between SD & GPG is information that is not available to us. This is good thing. The analogy is often made that you "never want to know what goes in a sausage", it is actually worse than that. Consider how many people eat hamburgers, but are yet disgusted by the idea that someone kills a cow to do it. Letting the public know about the interactions b

53 Replies 128,222 Views

This is really great news. I'm hesitant to buy it right now because I already own 4 copies of Total Annihilation, 2 copies of The Core Contingency, and 1 copy of Battle Tactics. (I wanted to make sure I had backup copies, so most of those are still factory sealed). I am curious about a couple of things. Why wasn't Battle Tactics included? How much does Stardock get out of every sale versus Atari? I'd rather give my money to Brad, than Infogames. He is

191 Replies 781,477 Views

Sound Modding: I know we can't actually edit the sound files that demigod uses. I'm not sure if we can add new ones. re:Ephiphenomenom: I don't check the GPG moding board that often. If you post scripting questions in this forum, I'll be more likely to notice them.

18 Replies 75,247 Views

I'm not sure that promoting the use of an executable from an unverified programmer from an unverified site that downloads unverified programs from another unverified site is a good idea.

63 Replies 13,469 Views

You should look into Peppe's AI Mod. It makes an amazing difference in AI performance.. I don't believe he has gotten around to pathfinding yet. However, the other improvements are, again, amazing. The best part is that it isn't a cheating AI, he makes it better by helping it to make intelligent choices.

17 Replies 4,712 Views

This has not been my experience with the Rook and damage reflection. Are you sure that's is what is going on? To test it for yourself: Start a single player game with the UB (yourself) against 2 or 3 Rooks. Set the starting level to 10 and set the gold to high. Buy the armor of vengeance and other hp/armor items. Walk over to the Rook and watch his health as he hits you with arrows. You should also notice that when creeps or the rook hits you with a main attack, the -35 shows up to in

17 Replies 4,712 Views

Tribute is not a good ability. It gives you 4 gold per tick. A tick is a little less than a second, I'm don't remember how much. However, even assuming you get 4 gold per tick, that's only 240 gold a minute. That amount of gold isn't going to make a big enough difference to justify using a skill point on it. It is roughly the equivalent of getting 1 extra teleport scroll per minute. Would any other class give up a skill points for an extra teleport scroll per minute? I'm guessing not.</

34 Replies 5,750 Views

The previous post was created from the Stardock forums. This post was created via the Demigods forums. Everything fixed itself this morning along with the other forum glitches that were reported.

1 Replies 13,906 Views

I'm having problems with the Demigods Forum, specifically the ability to format my posts. I'm currently running Windows XP Professional with Firefox 3.6 When I access the Demigod forums from http://forums.demigodthegame.com/ I lack the normal post formatting options. I just get a blank box to type in. I do however have access to the subforums. In constrast, when I access the Demigod forums from https://forums.stardock.com I have the normal post formatti

1 Replies 13,906 Views

I made it multiple versions to prevent compatibility issues. Without maintaining separate versions players will have no idea if they have UberFix 1.0 or UberFix 1.01. They may attempt to join games that have a different version, and be unable to. Or they may join games and have it crash out because the content of the versions is different. This would lead to a decline in the number of casual users that are willing to use mods, which is bad for us if we want Demigods to be effectively patched.

519 Replies 1,100,571 Views

In my testing Lightning Aura creates a small Lighting effect at the origin of the minion that successfully procs the effect. For melee units, this is a problem unless attacking Demigods (who are large enough to typically overlap the minion). For ranged units, the proc essentially never works, because nothing is close enough to the minion to be hit with it. In other news, the Uberfix fixes this and the lack of a shield animation for Oculus (both for the Orb of Defiance & Oak Shields). I also h

47 Replies 92,335 Views

QoT minion builds are difficult because of the + minion hp item glitch (see the problem reports forum if you are unfamiliar). The Uberfix has a fix for this. QoT doesn't need to get shield at level 1. If your teammates need a shield to save they that don't deserve to get one, especially if they never bother to ask if the QoT has the shield. Consider this, if you had been another class they would be dead. They need to not over extend themselves, and not just rely on the QoT "because sh

34 Replies 5,750 Views

Update: I've been busy, and progress when I've had time has been slow. re: Armor of Vengeance I'm not convinced it is a bug. IIRC the shield check occurs before the reflect damage check in the damage code. Since no damage is dealt to the target, it doesn't allow for damage reflection. If you consider that the

519 Replies 1,100,571 Views

I'd love help. You can pick any bug on the buglist and work on it. If you tell me which one, I can tell you everything I know about it. It really depends on what you want to do. There are some complicated attack code problems, some ability fixes and checks, and whatever is causing so many desyncs. (btw, this goes for anyone else too).

519 Replies 1,100,571 Views

hmm. Chirmaya and Col. Jessup madke the claim the glitches in the Achievements may be causing the crashes. I don't have any better ideas but to keep hosting games and recovering logs when/if crashes occur.

519 Replies 1,100,571 Views

re: Everyone I'm still not having much success trying to track down why there are stability issues with the patch in larger games. If you are playing in a game with it and crash out, I'd really appreciate a copy of your log file. re:pacov Have you noticed lines like the following showing up in your log? It frequently appeared in the game that crashed, but I didn't see it elsewhere

519 Replies 1,100,571 Views

The larger discussion about the usefulness of Uproot with violent siege (i.e., friendly tower AOE) is in the QoT: Focus Mod thread. HorseStrangler's argument is that without a rook in the game, the QoT's violent siege ability has ~20 towers to affect. However, with a Rook in the game, this number jumps to over 200 (typically, depends on length of course). This is a tenfold increase in the potential usability of Violent Siege. Are there other abilities like this? Perhaps, but not such

147 Replies 279,975 Views