Hey KP, concrats and good luck with the new job. You are right, security is more important than dollars right now. Does this mean less GalCiv time now? Perhaps now would bve a good time to surrender to the Genocracy... [e digicons]:-"[/e]
CaptainYar
In Mumblefratz's response I would agree that the unseen medals are probably a matter of them never having been assigned anything as apposed to them not working. I have no idea what constitutes a tweek and what wouldbe considered a big change since I don't know anything about programing. That said, I would like to see the unused medals assigned some value. Now, personally since, like Mumble I don't think I'll live to see 500 games, I'd like the medals to be used for things like "top 10
1) The numbers that keep changing before you hit attack do matter. (I believe thats what numbers you are talking about). The better your soldiering and tech as well as the invcasion tactic you chose will determine what your numbers are verses what the AI has. WHen you hit attack, the numbers freeze, they will determine how many soldiers you lose and what the AI loses. So you will try to get a much higher number than the AI. 2) The screen for plantetary inv
Prior to the game rule where ships get to fire back even if they get destroyed on the first round, it was pretty common game cheese to have a cargo hull with enough firepower to take out an enemy in one shot. You would never get fire at and so would not need HP. Again this works only when you initiate the battle. This then became the Arcean's super ability. [quote]You actually get 8 hp for a small and 5 hp for a tiny-I assume you're speaking from memory with both X
Would the cargo hull strategy still work well with the Arcean Super ability? As long as you get the initiative in every fight. Still, in all cases the cargo hull idea can be as good as using small ships. The 12 HP you get with a small ship is practically identical to the 1 HP for a cargo hull once you opponents attack values get into the 20's. Let alone the 8 HP for a tiny. Those extra HP will help with your military rating but not give you too much in the way of surviv
I've been playing a lot longer than that and I still have never seen one. I think maybe my games just end too soon.
LOL I actually mean "Worse to deal with". But i definitely see how my statement would be consider confusing.
[quote]What do you mean, "aspiring to be"? Not a week goes by that I don't have to deal with some caped wierdo messing with my latest scheme.[/quote] And don't forget those meddling kids.
I changed the pic with my MV characyer and it shows up fine on the MV. Now, how do I change it so it appears on the forums? I thought it would have changed in both places. And while I'm asking, is there a way to change your name in the forums? I only added that "captain" since Yar is only 3 letters and wouldn't be taken when i started playing. I have been able to modify that in the MV but not in the forums.
I actually wait for the first one in the next part of the branch. Usually its the AI that decides when to go to war with me; at least for my first and second ones. After that I'm big enough to choose. I'll start one, not based on what weapons i have but the size of my force and how quickly i can get rid of the AI space faring ships. SO when i have enough fleets to cover certain areas I'll declare war. The UP vote making ships return to their borders is a hlp since it will lump a
? Translation: We'll fix whats not working but nothing new is going to be added? [e digicons]:grin:[/e] Not sure if the non-used medals would be considered something that isn't working quite right. Especially since we don't know what, if anything. they were supposed to do in the first place. As far as things not updating of scores not calculating correctly, someone else would probably know better.
[quote]The translation itself isnt that bad but especially the names of the civilications are really really stupid - better to leave them english.[/quote] I would agree even though I don't speak any "foreign" languages. How do you translate "Korath" or "Arcean" ? Or maybe they are not translated and they just look like they are. lol
I just can't wait so that we can start the "what do you want in GC4" thread.
I didn't even realize I was reading an old thread until Neilo's last response. I'd just like to see some uses for all of those achievment medals. A Win all victory types medal and/or maybe a top 100 / former top 100 medal.
Wow Neilo, thats deep. I'll have to ponder that.
[quote]BTW, what does AFAIK mean?[/quote] As far as i know. See i know some of these things. And welcome to our newest member.
I'm not sure whats "unbalanced" really. The three types each have their advantages at different points in the game. Missles are, however better in almost all cases. Not to say its unbalancing, just different, especially if the AI goes for missles. I used to see the AI always goping the missle route and on very high difficulties you can't count on them all using the same. If you are evil, the special evil beam weapon is quite superior until you get near the end of the weapons trees. Th
That is true, but doing it that way you will lose production from bonuses. The amount of the social that gets transfered to military will not include any bonuses you would get for social or military. There was just a thread yesterday i think, describing this in much better detail, but I can't seem to find it now. The question was something like, "what if i set military to 1%? then all of my planets not building social structures would get full military production". The answer
I don't usually do the starbase offence and defence branches. The best way is to use ships for protection. But once you have firm control of space you won't see too many AI ships in the open and you won't have to worry too much about losing the bases.
[quote]So could you give them a PQ 4 planet, Conquer their other planet, and then then wait for that planet to become PQ 21, and then give them another PQ 4 and strike again taking the new PQ 21...then rinse, wash, repeat? or does the planet become PQ4 again once you take it?[/quote] The planet will stay at whatever PQ it was when you took it. If you are going to wait for the minor to get the polanet to its full potential you'll be waiting for a long time. At beast you'd have to give
If wormholes don't exist how do you explain all the times Picard and the Enterprise went through one? I saw it with my onw eyes.
[quote]I have returned briefly to reply that I meant that I was done getting involved in the politics of this Senate.[/quote] This senate has politics? I'm just here for the beer and pretzels.