jhkreiter

jhkreiter

Joined Last seen Member # 2719091
2 Posts 9 Replies 4,905 Reputation

Yes I tried that, if I mod the normal start mode nothing happens. However if I change the name of the original to old normal start mode then it reads the one in the mod, if I don't change the name of the original it looks like the original over writes the mod. I find that it only occurs with the start mode files. On another question, how can I get all of the research done in the start mode file? I tried it but when I put the level up to 5 it crashes.

15 Replies 3,846 Views

I finally got the mod to work, kind of, but I can not get the starting assets to change. I use the normal start but it doesn't change them and I tried to do it in the player file but that did not work either. I know my mod is working because it changes other thing in it. Also I seem to have the same problem with adding research. Any Ideas?

15 Replies 3,846 Views

This is what it looks like. C:\Users\kritt\AppData\Local\sins2\mods\Vasari Mod>dir Volume in drive C has no label. Volume Serial Number is ACE1-4B86 Directory of C:\Users\kritt\AppData\Local\sins2\mods\Vasari Mod 06/04/2026 09:22 AM . 06/04/2026 09:22 AM .. 06/04/2026 09:09 AM

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The min and max numbers are usage numbers? In other words if I set a min of 0 then I can use it all of the time?

19 Replies 10,475 Views

Here is what I got. What do I change and where? TXT entityType "Ability" buffInstantActionType "SpawnShipsAtPlanet" instantActionTriggerType "AlwaysPerform" spawnShipsLevelCount 1 spawnShips minFleetPoints 150.0000 maxFleetPoints 151.0000 requiredShipCount 1 requiredShip type "TITAN_PHASEREBEL" &nb

19 Replies 10,475 Views

I added the ability copied from the fleet beacon and the button appears on the titan factory, I push it and no titan appears. The Ability seems to be working. Is there something else I must do to spawn the titan?

19 Replies 10,475 Views

I added the ability copied from the fleet beacon and the button appears on the titan factory, I push it and no titan appears. The Ability seems to be working. Is there something else I must do to spawn the titan?

2 Replies 6,096 Views

I put Fleetbeacon ability on the factory and it works with a button. I copied fleetbeacon ability and modified it for my ability and put it in the factory and it did not put a button on the factory. I am missing something here.

21 Replies 18,999 Views

Ok I did that but now it does not crash but I do not get the button like on the phase gate.

21 Replies 18,999 Views

Ok update. I put the ability into the right titian factory Rebel and when I place the factory the game crashes. When I take out the ability it works fine. I just renamed the AbilityDarkCapitalShip to AbilityDarkTitanShip and saved it in the mods directory but it seems to crash the game if it is put into the titan factory. What am I doing wrong?

21 Replies 18,999 Views

I put it on the titan factory and a button did not appear to activate it. I added the AbilityDarkTitanShip and made it out of the AbilityDarkCapitalShip. However no button was put on the Titan factory when I added this ability.

21 Replies 18,999 Views