catwhowalksbyhimself

catwhowalksbyhimself

Joined Member # 2823306
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[quote]The tax cuts that were implemented by President Bush were tilted heavily towards the higher incomes.[/quote] As my friend above said, that is not true. In fact, I do believe lower incomes had a slightly higher amount of taxes, percentage wise, reduced than those with higher incomes. The fact remains that 1% of 2 million is a lot more than 5% of 20,000. Does that mean that in my example, the cut is tilted heavily toward the 2 million? No, it isn't. The op

32 Replies 20,781 Views

[quote]All taxation is basically spreading the wealth, its not a radical or novel idea.[/quote] No, it's not, and yes, it is. If you tax equally(percentage wise) from everybody and use money only for the true public good, like the miliary, road maintenance and such, then you are most definitely not redistributing wealth from anyone to anyone. In fact, in the Constitution before certain amendments, it lays out that you can't tax people based on how much they make. You

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[quote]You hold certain rights to be self-evident (areas over which the sovereign cannot impinge)[/quote] Except that isn't what self evident means. Self-evident means what the words literally say--these are the obvious rights that everyone should assume that they always should have--and there are only three of them. In addition, there is no sovereign. There never has been in this country. There is supposed to be no difference between the government and the com

24 Replies 3,945 Views

You're also confusing the production slider's function a bit. The sliders determine the percentage of total maximum production for your planets. That being the case, 2 factories produce twice as much as 1, no matter where the sliders are. Same with research. More labs are still equal to more research, it's just that they produce less each when the sliders are low and more than when they are high. Basically, you are overthinking it, and in so doing are making th

15 Replies 24,566 Views

The Fellowship of Nature's Way: History and Culture The Engronians have roamed the galaxy for countless milenia. Nearly every sentient race has legends that may have their origins in these beings, such as Earth stories about faries and elves. The Engronians are very different from all other races, however, in that

17 Replies 12,944 Views

Yes, indeed they are. Look under the misc category. Formis churned out a lot of these in his time. He gave me permission to make a mod out of them, once he had a full twelve, but he stopped making them and we never got twelve, so now I'll go on as best I can.

17 Replies 12,944 Views

Rise, oh undead beast, and terrorize the world once more! Anyway, I'm thinking of reviving this. Formis has been MIA for a while, but if I use the head by Donfield, although I can't figure out how to pm or otherwise contact him. Anyhow, I've got another race idea that I could actually use the custom civ pic for, and I might be able to get something better later. That makes 11 races I can make total if I use all of Formis's. I can cough up one more somewhere.<

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Galaxy class ship exists in the cannon timeline. This is based in the Star Fleet Universe timeline, which doesn't go that far anyway.

969 Replies 1,825,976 Views

[quote]Actually, classically, the exact opposite - Disruptors were slightly less powerful, a lot less "Swiss Army Knife" useful, but cheap. I think the classic Phaser/Disruptor comparison was from DS 9 - Paraphrasing from Major Kira (IIRC) "This is the Federation Standard phaser Rifle. It has 16 power levels, 5 separate outputs, auto targetting, wide beam, and can link together with other rifles to pick targets efficiently. This is a Cardassian Disrupter Rifle. It has

969 Replies 1,825,976 Views

Oh, yes, and I forgot to add that disruptors would replace phasors and would have slightly different stats. Say, a little more powerful and expensive than regular phasors, with slightly less room being needed.

969 Replies 1,825,976 Views

I've been thinking about tech trees and may be able to help you there. I would suggest that you give all races all three weapons branches, whatever you rename them to. Think of the show's technology as what the races actually chose to research and the mod as what they potentially could have done. Now on to specifics. I have some suggestions for the Klingon tech tree. As was mentioned, basing it off the Drengin tree is the best bet and keeping the slave pit, p

969 Replies 1,825,976 Views

[quote]It's essentially the same as 2004. So if there are not enough hours for you to do anything substantive with the game, you probably had a four or five month development cycle or something. Which would be your first mistake.[quote] The basic gameplay is the same, but the addition of scenarios is huge, and the abilily to customize candidate appearances is a pretty big deal as well. Really, what more do you want? The basic gameplay shouldn't be radically changed, that w

7 Replies 4,862 Views