rls669

rls669

Joined Member # 2826421
0 Posts 4 Replies 324 Reputation

If you do a full installation you shouldn't need the disk at all. Heh . . . I just installed the game to confirm, took like 2 minutes. At least in v2.42, without the disk you'll get a popup warning that you may not be able to access certain multimedia features, but you'll be able to continue loading the game.

16 Replies 16,021 Views

I've been playing DL all this time -- I was about to get DA but then heard about TA and decided to wait and upgrade to a Platinum version or whatever the all-inclusive package with both expansions will be called. However, I've been reading the beta reports and I can't stand it anymore so DA + TA preorder here I come. And now that I've decided to get it, I have to wait at least a week because Canadian Paypal transfers take freaking forever. And the final ironic touch . . . I

13 Replies 5,802 Views

[quote] there's one ship that's always taking the beating until it is destroyed. The only way not to have it attacked is to take it out of the fleet. [/quote] I use this to develop high ranking units. If the ships are identical except for hitpoints, the AI targets the lower HP ships first. So I bring along some spare ships for each fleet, and swap out the damaged lowest-HP ship for a fresh one after each encounter (assuming it survives). Meanwhile the higher level ship

7 Replies 8,031 Views

I was thinking maybe a small bump to one ability, perhaps only if a race you're not a war with surrenders to you. Maybe a way to pump up the Good alignment.

10 Replies 5,954 Views

Currently, when a race surrenders they effectively disappear. In reality though they would be working with their new masters. I thought it would be cool if there was a chance of getting an abilities bonus to reflect this when a race surrenders to you -- kind of like how the Soviet Union and the US got a "rocket science bonus" after WW2 due to the efforts of former German scientists.

10 Replies 5,954 Views

[quote] Civ 4 is garbage. It's missing a very core feature - you cannot build multiple offensive and defensive military units in any way. You can upgrade pre-built units, but never build your own custom units. [/quote] This is a feature that the Civ team has experience with, and purposely left out. First, the units are supposed to be historical so completely custom units makes no sense whatsoever. Second, many people (not including myself) didn't like the necessity of

89 Replies 58,033 Views

If I get the starship bonus event during the initial colony rush I'll build my manufacturing capital on that world and build most of my warships there. In my last game I got 2 of the events and had 2 shipyards cranking out ships with ~50% bonuses. Add in a couple military resources and it didn't take long for my little fleet to smash everything in its path.

10 Replies 7,410 Views

[quote] I imagine the quick building is more about quickly aquiring and retrofitting an existing property. Private factories get augumented into large public ones, a mercenary ship is bought and brought up to spec.... [/quote] I imagine it has a lot more to do with game mechanics and game balance, and nothing at all to do with retrofitting or mercenary ships etc etc.

38 Replies 33,343 Views

It's also a good strategy to identify the worlds with your enemy's high value assets (capitals, trade goods, etc) and target them first. Get his economic, manufacturing, and research capitals as well as his mining starbases in the first few turns of the war and he's in a world of hurt.

10 Replies 7,665 Views

If you're going to commit to neutrality, you're probably playing a peaceful game anyway in order to take advantage of the extra trade routes. Heck no. I play Neutral to get a huge tech advantage and smash entire fleets with a few little ships as I grind the galaxy under my iron heel.

57 Replies 32,238 Views

I just found this thread while searching, trying to find out what the heck was going on in my game. I'd just finished a major war, was bored of fighting and wanted to use influence to push my borders out. I flipped a few planets, then researched the tech to build the Mind Control Center. That was the end of planet flipping. I had influence of 40+ on some planets and they just sat there in revolt for the whole game. Very frustrating.

45 Replies 23,808 Views

I hate the way windows pop up and take priority over whatever I'm doing at the time. Today I was adjusting my tax rate and accidentally clicked one time too many, putting the tax at 81% and dropping my approval down to 10%. And about one millisecond after that, the election screen pops up, there's no escape, and I lose control of the Senate. Pissed me right off.

20 Replies 17,145 Views

I'm 37 and I love the silliness. It just seems to suit the overall style of the game perfectly. There are other games that are the opposite, where any kind of levity would feel inappropriate. I remember an old flight sim called Eurofighter 2000, in which the player is based in Norway and the Soviets come pouring down from the north. When players reminisce about this game they one thing everyone mentions is the feeling of grim desperation as you barely hold on to a tiny corner of your territo

109 Replies 35,782 Views

I miss the days when you bought a new PC and all you had to do was take the hard drive from your old machine any pop it in your new machine and it would boot and operate exactly as the old machine except perhaps a little faster. I just upgraded from an Athlon XP on an Nvidia chipset board to an Intel Core2 Quad on an Intel chipset motherboard, and didn't have any problems with Windows -- just uninstall all motherboard and chipse

34 Replies 34,113 Views