[quote]The siege frigate nerf was totally pointless. The only reason they got nerfed is noobs complaining about them when the AI used them in packs because they had nothing to defend against them. Making them completely useless in multiplayer is not the right answer to that!Easy solution: Reduce their supply cost to 7 or 8 and just let the AI build less of them.Noobs in singleplayer are happy and people can finally use a few of them in multiplayer.Not exactly fair to call people "noobs" for havi
P5yy
Probably something wrong on my end , but its only been happening lately in 1.03. With some hosts , I get really annoying long lag spikes. The spike lasts for 5-10 seconds , then becomes smooth again. Then maybe after 30-40 seconds it starts again. With other hosts I have no problems , but it seems to crop up every now and then. My ping is usually in the region of 50-60 . Is anyone else getting the problem. Its really bad for me , because it means Ill mess up peop
or a random map lol
In diplomacy you can activate a Trade Alliance with somebody. Ive been searching everywhere including the manual, but I cant find how much income bonus you get for trading with allies. Can anyone shed some light?
In diplomacy you can activate a Trade Alliance with somebody. Ive been searching everywhere including the manual, but I cant find how much income bonus you get for trading with allies. Can anyone shed some light?
I agree completely with everything said in the OP :CONGRAT: hopefully the devs will pick up on these points. For Sieges , I remember the day when they were useful , and were enough of a threat to cause distractions , flank the enemy , cause players to split their fleets and such and create some dynamics. For the Black Market , I tend to hold on to crtl and rapid tap F5 and F6. This is just the way the market rolls atm. I often end up with income on the lines of +65 c
Are you sure its Razor edge? Its foreign invasion that is bugged like this , tho some think the whole "rescue your ally" scenario is fun.
wait... Advent Scouts > Assailants ??? cost for cost , obviously.
I agree with most things like the LRM and assailant Some of it im indifferent to some of the stuff as im no expert on them The Siege however I think needs this.. 1.03 survivability inc. +3 to bombard damage Also , Id like to see the Hp of buildings (exc def platforms) reduced by 50% . just my opinion on it. And constructing buildings should be more vulnerable.
Basically you just want fighters and flaks to be better vs LRMs
The way I see it I used to do alot of F5 and F6 , now I do alot of Crtl- F5 and F6 , the devs just need to balance it so that I do an equal amount of F5 and F6 , and crtl F5 and F6 , and I dont do this too often.
[quote]Ok, ok, lol, honestly i dont even play this game and i got here from clicking an ad (the ads are really flashy and this game looks really good in general) on another gaming site, but i read this post and couldn't stop rofling for like 20 minutes and then i composed myself and clicked around the site. This is a direct quote from the "gameplay" section of this. very. site."Your high-level goals are to explore, expand, exploit, exterminate and manipulate adversaries"lulzors.[/quote]<br/
Which would you say is more fun online to play?
hoho kewl demon is in Sins... wheres hideki ?
Your Wankey! hey you might remember me. minus a "y"
Host a game. Doesnt matter if you "cant" host. Put one AI allied to you , no enemies . Start the game. Instant Victory Screen I dont do this because I dont care about win stats , but if your really pissed off then you can give it a try. If its more a principle thing that you were robbed off , then thats another thing.
bump . I like this idea alot
Seems when I use the keyboard shortcuts for fast zooming , its bugged where it decides to focus on . Could you fix it so that it focuses where your mouse is?
Pin your Shipyards Pin your Repair Stations Pin your Homeworld Pin the location of the battle - make sure to have auto-pinning disabled in options Now you should be able to micro your battles , and build units , send units back for repair , and keep an eye on your homeworld. The secret is basically to have a [B]useful[/B] empire selection bar , thats not overcomplicated with every planet in the system but with enough useful stuff on it to sto
[quote]Quick update.I found my groove.Not a bad game at all.That "Lock Teams" button is a nice addition.[/quote] Glad you have. And if you get bored of this groove , come online!!! :P
If you do get Homeworld 2 , remember to try the best mappack ever :) (no bias honest ^^ ) All were made by me , and are used extensively online. Been tested for online play , many have been bug tested with new versions out. Enjoy! [link="http://www.freewebs.com/tflhw2maps"]TFL Homeworld 2 maps[/link]
This map is broken for 3v3. Its obvious its suppose to be One side vs the other side but often or not , we are getting split teams , with one player getting put in the middle of two enemies. On team_index it says -1 for each player when it should be team_index = 0 for 3 and team_index = 1 for the other 3. This will ensure that starting positions are fixed. Please FIX for v 1.03
Deliverance is suppose to work with Siege groups. Theres nothing more satisfying then sieging somebodies homeworld , then sending deliverance so that he can now nolonger re-colonise his homeworld
Do people know that you can get a victory by just allying with someone and starting the game with no enemies. I accidently did this once with someone when we forgot to put in the AI players we were meant to fight. Went straight to the victory screen and I got a Win! :NOTSURE: So if you really need your win points for vanities sake :SURPRISED: