looking good!
DSep
i gotta figure out how to texture so i can use edladner's weapon models in TBL. keep up the good work stefan! -Dave
Oh yeah, if you have any suggestions for any names etc. or if you have any ideas you think i might be interested, feel free to post them! -Dave
where are the models from? did you make them or someone else? -Dave
As those of you who visit I-mod know, TBL is in the middle of a rewriting phase. The storyline is changing and so will some of the races. We're still looking for a texturer. If anybody knows of one, please let me know. I am planning a rlease by February. I hope it happens. There are a few things that this release will almost definitely not include: 1. different tech trees for all races. 2. new ships. there will be new styles for now.
nice pic stefan! keep it up.. :D -Dave
originally i wanted to do that kind of stuff too. -Dave
well...here's one thread that might help a little https://forums.galciv2.com/308425 pretty much all you can do is change the organization of the screens without adding anything new (you can remove things though). You can change the way everything looks. Make sure not to change the names of any objects! you can change the images for each object by right clicking on the object and click 'properties.' from there you
this is sounding really good...glad to see the public announcement made! -Dave
Trade is is revenue and trade routes is the amount of trade rout you can have at one time. EDIT: oh yeah, i'm pretty sure all 3 of those do nothing...definitely the first 2 -Dave
another thing, read carielf's modding guide. the thread is stickied. -Dave
[quote]These are loaded from a MOD folder (activated) and every reference to any images must be declared in a "new" RaceConfig.xml file where the exact data links anything to supplemental (or through renaming of default assets) elements.[/quote] i don't think you realized who you were talking to zyx. ;) Not a modder, just someone who wants to add custom race images. The second way works perfectly fine as shamgar already pointed out <p
one feature i'd like to see implemented which was scrapped from DL in the beginning is starbase docking! what's the point in having starbases if your ships can't dock for repairs or anything like that?! Crime is another thing that should have been implemented, but as of yet has not been. -Dave
1.for starters think of an idea for what you want to use. 2. draw up your creation in an image editor and make sure to save it as a 128x128 .png file. 3. put it in the my documents/my games/[your version of GC2]/GFX/Logos then start the game up and it should work. it's that simple :D have fun! -Dave
[quote]13. More cowbell.[/quote] lol "i got a fever!" -Dave
can't wait for it! ...more updates means more stuff to mod :D -Dave
[quote who="Zyxpsilon" reply="7" id="1897675"]I play multiple mods if only to grasp some "tricks" from others... but your stuff has been around for a loooooonnnng time, DSep. Which is to say that, i too, would love to have more 'free-time' to accelerate my development rates (for X-Worlds & CoSH). [/quote] the TBL team has started work again. Macmatt and I are working on organizing the techs before we move on. everything got a bit disorganized when we swapped from DA to TA. A
[quote who="Freeman43" reply="3" id="1892014"]well i am makeing a hull mod makeing all the hulls different like colony hull bommer fighter hulls [/quote] hey, do you know how many different hull typese there are in The Bringers of Light?...let me go count the number of hull techs now... 18 plane techs (many different models) + 15 starship techs + 11 (so far) stellar navy techs=....a LOT! :D all of you have fun with your mods :)...wish you luck
incase you were wondering, the 2 screens from the orginal post are absolete. I plan on putting up a few of the more recent race pics soon. -Dave
meh. let's drop the subject, i'm tired of this...zzzzzz -Dave
honestly, seth, please stop using 3 accounts, it's getting really annoying. -Dave
[quote who="sethpenguin" reply="15" id="1858245"]Yep I was but now I hope your mod turns out to be shit. Besides I'm working on a mod of my own.[/quote] that's a bit harsh...modders aren't supposed to wish ill on each other...so shut up a bit. -Dave
[quote who="sethpenguin" reply="12" id="1857405"]Quoting DSep, Well I was going to help with your Bringers of Light mod but now I'm not gonna.[/quote] now were you? you never said anything about that....send me a pm or talk to me on ms messenger or something i'd even consider unbanishing you from the senate...maybe -Dave
Summer was not what i expected it to be, with macmatt being away the whole time and I being too tired to get much done after my summer job every day, we really didn't get all that much work done. I'd like to thank Quinn for working on the race images throughout the summer. Now that the summer is over and everything is returning to normal (for the most part) I'd like to regroup and reorganize the team so we can start working efficiently once more. As far as i know, these ar