Yep that's what it says on Impulse. It would be nice to slow enemy units as they try to escape the grav well with a starbase no matter what way they try to escape.
Phalnax811
Ugh I hated DOW II Beta, I think they totally ruined it. They changed from 11 races to 4, added GFWL, and lowered the ammount of soldiers. They have a total of 7 maps, not 2v2 maps as well. Graphics are nice, I'll give them that. I'm not getting the game. Starcraft II, Demigod, and Empire: Total War are on my list however. -Phalnax
This new structure, the Subspace Inhibitor has been mentioned in many places, on Impulse, on these forums mulitiple but I fail to find it in the game. Is it something that will only be released in the final version of Entrenchment. Or is it a mistake by being mentioned? Thanks Devs, -Phalnax
Yeah it did it for me I believe....
My theory is that this was not the first Big Bang. There was another universe before ours. Perhaps it is still in existence. Perhaps there are several. But 14 billion is a widely accepted number nowadays.
[quote]Have you ever thought about actually writing a novel out of all this. You have the skills to.[/quote] This is sad, write your own stories, not someone elses...write your dreams not something that already exists.... I am 73 pages into a book I'm writing. I have another completed but I went out of order because I never anticipated writing a book series. Write your own book. Change the names, places, and forum and write your own book. My advice.
What the hell?
There is a bug when you mouse over the raise bounty mini pirate box. There is no box there since pirates are disabled but when you mouse over it, the raise bounty pop up box still appears. prevents from clicking on anything that is there such as a planet. Hope this can be addressed! Thanks, -Phalnax
Lol....now take out all the Sins references and use it in your own story/book.
Good luck!
Ok I'm done with the demo. I'm not a battler...I'm an auto-resolver...at least for land battles. I easily owned in my first attempt with the Naval. That should be fun with large fleets during the Grand Campaign. -Phalnax
Wow a heated debate between philosophers, whiners, and rookies. My two cents: Shutup, play the game how you like to play it. Carriers sure. Modern naval warfare consists of many carriers. You'll survive if you don't win a game in Sins. No one will hold it against you. This game shouldn't be your life so don't cry about it. -Phalnax
Nevermind
Mine won't get past the loading Credit screen. I can't even get to the main menu... 4 tries and counting.
[quote]Hopefully this will keep me busy until the Demigod beta 3 coming out Today.[/quote] Is your life that boring?
I mean sure it's a box but making it curvy would not fit with the TEC architecture in this game. Be out of place. The only thing that needs to be tweaked with SB's are the addition of flak cannons. It's only logical. Maybe not the most powerful flak cannons in the world but something. There is plenty of room to add them wherever.
Yeah I got it from Amazon.
[quote]1 point of contention, I disagree with the build rate penalty for carriers. Each race has a cap (or 2) with anti-SC abilities. It's not my fault that 95% of sins players didn't know how to use them, so now the carriers get nerfed beyond belief. I agree with the flak buff, but with the build rate penalty change, the carriers will be relegated to pre v1.1 use. Mark my words, against competent players, carriers aren't OP now, and are certainly going to be worthless in attack f
[quote]Maybe I'll actually see some online Entrenchment players when this thing releases?[/quote] When I get home from school I will but school internet sucks Oh yeah for my original post: Presents!!!! This and Empire: Total War demo!!! Presents!!! Yay thanks a bunch! -Phalnax
No thanks.
Lol, my dad will find out in April probably. Looks like I'm working a lot more at Target than I hoped to over the summer....
Having them cost resources and some antimatter but still building the same way/time (one at a time) as they do now makes sense. Maybe just have the first squad for free and then cost from then on. Thoughts?
Sounds good and Achievements should show online!!!
Waaa!!! I find this my fav ability of the heavy battle cruisers. But the Enforcer is the purdiest.
Cap Ships should have flak guns too...that's a no-brainer. Stupid that ships like the Marza is defenseless against fighters early on...especially on small maps. It's only common sense to make cap ships able to respond to any threat. -Phalnax