magus

magus

Joined Last seen Member # 28812
0 Posts 12 Replies 11,210 Reputation

I had no problem updating to Beta 3A last night. I happened to check for an update about 5 minutes after Brad posted about it's availability so call it 1945 EDT. I played for about 3 hours last night and didn't have any crashes or strange things in game (which usually, but not always, preceeded a crash). I like the changes that have been made to the tech tree, although work still has to be done on that front. I also like the additional graphics that are slowly being i

26 Replies 802 Views

Do not uninstall! If you do you'll have to download the whole 180+ MB all over again. Simply follow the prompts given in the game manager. If it says there's an update for a component select either install or upgrade for each piece. Right now there are only two pieces, the core GalCiv game and the multimedia components.

26 Replies 802 Views

I traded many techs and trade goods to a minor race for it's sole planet and even though there were no ships indicated in the ship window when the trade was being constructed there were two ships that appeared beside the planet after it became mine. The ships were owned by the now absorbed race and didn't budge. If I went to attack them a pop-up would appear that stated "Do you really want to go to war with X" where X was the race name. The same behavior occurs when there are

8 Replies 223 Views

People keep beating me to these things. :) I was going to mention that there appear to be quite a few files, even with a fresh install, that have been deprecated, showing up after the download process. It was reported in another thread that the *.anomoly files are no longer referenced.

2 Replies 127 Views

I grabbed the copy of SE that Brad pointed to a few days ago, the one in the smartexception_galciv.exe file, and after killing the MCP and Smartexception processes I successfully installed the older version and it runs correctly at system startup but It has yet to actually catch any crashes when they occur. This is on Window 2000 SP3.

12 Replies 299 Views

I saved a game last night because I noticed that whenever I clicked on a ship or starbase the little summary window that gives you all the ship stats would not display any information. All the slots just stayed blank even though the ship would obey orders. I tried to save and restore in the hope that it would fix things but when I tried to load the saved game the progress bar got to the 95% point and then the game dumped me to the desktop. Smartexception was installed and runn

1 Replies 122 Views

This seems to be a side effect of the change in the pathfinding code when ships are off screen. When a survey ship on autopilot is off screen and hits and anomaly that is prohibited because the UP passed the no anomaly snarfing amendment it just stops and enters a halfway state. The UP popup that states "You can't snarf that anomaly" does come up but the ship itself doesn't quite come out of autopilot. It stops on top of the anomaly and the only way to get it back in action is

3 Replies 119 Views

Starbases should have more then 100 HP. The initial posts about them and the draft docs state that they should have 500 HP and while this may be too high 100 HP is too low. We're talking about a fairly massive construct here and I think it stretches things quite a bit to say that a single starship can have more HP than a Starbase.

37 Replies 727 Views

There was a later comment from, I think Cari, that the intial HP info both from the forum posting and the Brad produced docs was incorrect in stating that Starbases would start at 500 HP. I think 100 HP is way too low but I'll see what Beta 3 brings before broaching the subject again.

19 Replies 673 Views

An interesting idea but I still forsee problems. Given time it should be possible to overcome the backlash against a system taken by military means and being "forced" to take some planets militarily should not preclude a cultural victory. This may all be moot if the AI is acting in an intelligent fashion.

36 Replies 720 Views