flymar

flymar

Joined Member # 2902173
1 Posts 77 Replies 688 Reputation

Game with Pariden. Access to summons (warg and elemental) made a fights pretty easy. Got in War with Resoln (Hard) - It was all outposts ping pong and everlasting slashing of his lone many time wounded champions. It wasn't exciting. Irritiating rather. I must to check cloth map often to see if there are any blue figures near my borders. Ideas: * add small chance of champion death * add an outpost upgrade in tech so it could spawn militia during attack

180 Replies 702,472 Views

[Gameplay] Sov/unit creation: hooded cloaks destroys haircut Sov creation: cannot uncheck profession once you choose it Too short non agression pact - I think mine lasts for 5 seasons only <div style="mar

2 Replies 3,817 Views

[quote who="Henry_Morgan" reply="18" id="3135720"]Hey Mhantra and Flymar, if you are able to get some significant play time without lag could you please, please let me know? I may try uninstalling and installing again [/quote] Played about 1.5-2 hours. No lag gain. 60+FPS with close ups. 25 just before transition to cloth. Session ended in tactical crash (Sov vs Sov city battle - focus on my sov was lost and I clicked 'daggers' skill). [AAx4, HD re

25 Replies 14,742 Views

[091] 8 FPS here, right after starting new game. Menu and character /faction generator is smooth. I'm on 301.24 beta nvidia drivers. I did update from 0.86 version. Will try to clear all files and redownload full 0.91. Disabling outlines and AA doesn't help. Win 7 PRO x64, Q9650 (3.0 GHz), 8GB RAM, GTX 560Ti, ASUS COMMANDO, SB X-FI EDIT: I think it's solved. ~60FPS after redownloading. But that could be other issue and maybe just restar

25 Replies 14,742 Views

This is all so true. I was thinkin sometimes what would happen with the knowledge after some cataclysm.How much time would be needed to reinvent the electricity. Interesting fact. Encyclopedia Brittanica is about to stop the releasing its paper version. In not so long time whole knowledge would be stored in quite fragile containers. A Canticle for Leibowitz comes to mind.

63 Replies 261,425 Views

But WHY partially random tech tree is bad and is killing replayablility. I agree tha faction riented trees would be cool but why lillte randomness here and there spoild the fun for you?

57 Replies 47,284 Views

[quote who="Bellack" reply="110" id="3107576"] Quoting EviliroN, reply 3 I only ever play a custom faction, therefore I will abstain from voting. Please allow us to also customize the custome faction to make them different as well. Maybe take some elements from the normal factions such as city art from one faction but army look from another and tech tree from a third etc. [/quote] True. I also stick with custom

175 Replies 714,562 Views

While previous beta was quite stable on my machine the 0.86 crashes every few turns. The fault may be the certain map setting or the faction combination but I don't have the heart to start another game and check that out. Waiting for next build. Win7_64, Q9650, 8GBRAM, GTX560Ti

20 Replies 85,631 Views

Great to read the news. I hope the next beta will be more stable for me. ...about differentiation For me important is the way they speak to me so the 'character', abilities of faction as well as current strategic situation (+ and - in attitude) should influence the diplomacy options and flavor.

175 Replies 714,562 Views

[quote who="SerinMaldy" reply="100" id="3099844"]I would like to see the maps more refined and more resources distributed. I would also like to see the option to make more then 1 - 2 cities per Large map. It seems after the first city I can get another one if I am lucky about 15 tiles away and usually only 2-3 tiles allow for the new city. [/quote] It all depends. I played game on Medium map and had bunch of cities.

142 Replies 291,650 Views

One thing I really like in FE. When you exploring the surrounding and out of the blue the cinematics appears with the news that you discovered something old and ancient. I guess that events are connected with the wildlands connected with elemental bossess only but that is something really nice. I would gladly welcome more of this kind of content. Also connected with some global random events in the world.

209 Replies 670,863 Views

[quote who="AndyBarrett" reply="80" id="3092562"]I voted good, but only just. The last build was top-end good, but with the slow levelling up and limits on equipable items you seem to be taking quite a bit of the fun out of the game for me (just my personal opinion guys!). [/quote] Interesting. That were the things that spoil the fun for me. As for limiting the number of trinkets I was thinking more about paperdoll wise (HOMM or Diablo2 kind) and not just the number.

209 Replies 670,863 Views

[quote who="Alfdaur" reply="73" id="3092529"]What about if you choose a path, some feats will be canceled out. Like if you choose path of the mage, you won't get strength as an option. This would allow a person to get better pickings in the direction that you want. I hate it that I can't get the elemental-paths that I want with my mage-champion. [/quote] This. Choices at level-up should really mean something.

209 Replies 670,863 Views

I just ended my first 0.85 game. It ended with casting Spell of Making by me so I've won. The casting was strange really - army of my sov was immobilized with big X icon on it and no tooltip what is going on and why. Meanwhile Ythril that was far advanced, populated and mighty said that he's the most powerful being in the world because he casted Alchemy. Really?:) I'd thought that while casting The Spell other faction will start some war to disturb the caster but n

1 Replies 7,584 Views

[quote who="Frogboy" reply="10" id="3091084"] Hopefully you're turning in bug reports. We're getting very few crash logs. [/quote] Because it's very stable:P I voted Good but I'm afraid it's still far behind HoMMV or KB or CiV4 in terms of art assets.

209 Replies 670,863 Views

[quote who="legaceez" reply="15" id="3084116"]The new civics system is great. Each Civ feels more varied with it's special abilities. An extra unique building/unit per civ. I actually prefer the way naval warfare works. City-States are a lot of fun. Cities aren't just sitting ducks anymore. Etc . . . [/quote] Check Civilization NIGHTS mod for even more variety.

55 Replies 163,958 Views

... and maybe (just maybe) you could revert city attack notification so it will suspend Auto End Turn? I hope I don't have to wait for it till the big expansion. Reintroduction of religion and espionage - wow! Let me ask you one thing - Why it wasn't included in the base game? That's a smart strategy. Design, sell, cut in dozen pieces and sell every! one ! bit! of! the! product! for! double! price! And guess whou would buy it - the most hardcore fan

55 Replies 163,958 Views