[quote who="Frogboy" reply="11" id="3006409"]Well, I do the UI design on FE and then Paul Boyer takes it from there. I'm sure I have a sketch somewhere but basically there will be an army box to the right of the selected unit that shows the units in the army and displays a cue to let you know how many units you can potentially have in your army based on your tech level (starts at I think 4 units per army and goes up from there but I'm not sure what it'll end up being).<
flymar
[quote who="Heavenfall" reply="37" id="3002271"]Honestly, we've had some great dev journals. What is left? Something about tactical combat maybe.[/quote] "Sounds of Elemental - pompousness reinvented"
Gradual transparency is nice but the overlapping tree textures are looking bad.
Paper doll ftw!
ANd we don't have a single one dev diary about music/sounds in FE. The souns of EWoM are just increasing the overall 'meh' feeling when I'm starting the game. Just as you said. I think the MoM have more sound samples!? I always play with the sound and music on. When I bought my first PC it was without sondcard and I thought I could live without it... but I was running to the store few days after purchase. Remember the chorus and Max von Sydow from Skyrim trailer? That
The old Settlers' style of defining borders was nice. Everything you 'see' from guard post/tower/castle is yours until you are close to enemy military buildings. It was nice to see how the borders were changing after manning new buildings or capturing enemy ones. @HenriHaki - EU was and is about money, not liking. First - trade of steel and coal, then everything else.
[quote]Cari is responsible for the world.[/quote] Taken out of context this sounds little disturbing. That's great responsibility ;)
[quote who="Gwenio1" reply="11" id="2991535"]You can create your own quick launch like menus. See Toolbars from the context menu you get from right clicking on the taskbar. Use 64 bit IE for general browsing and some other that supports flash when you do need it.[/quote] I know I can use my own taskbar and all of my games are right there. I do not want to use two browser for that reason. I'm fine with IE 64 and I'm running flash application with beta release
Quad Core 9650 3 GHz CPU (on Socket 775 in my case) In Oblivion I use OOO and QTP3 and bunch of unofficial patches, nature wildlife, natural weather HDR/water/vegetation, harvest, economy, brighter torches/loading screens. I've tried to make a benchmark for you from some playing but the game quit on me when Alt+Tabbed :( I only managed to notice 143FPS in some small dungeon with torch on. One more thing about W7. For a few months running it never hard fr
[quote who="DsRaider" reply="67" id="2990572"]There is no reason Elemental can't have tons of different mounts from quests and whatnot.[/quote] Yes there is. Because they need to be 3d modelled for the purpose of tactical battles. That's why in EWoM we have less creature types then in MoM. Hours and hours of modellers and animators cost a lot. I wonder if someone made a list of number of creatures/spells/terrain types/sound FX/Heroes comparing MoM with EWoM.
Buy 64 bit version and pack it with RAM. I did that with mine and running The Wither 2 with almost max on HD res;> Of course it needs neat CPU and GPU but not latest. Weird things - where are the firewall settings (wf.msc). Where are network connections (network center and 'change the network card settings' - reverse translation). You need to do a little research if you want to use it with current media types (X264/DTS in mkv with srt) but it's doabl
Well. 5,6 hours isn't that bad. After demo I guess it's a great job for indie game and I'll buy it as soon as I get my salary:D
Great screenies. My two thoughts * One thing that's too artificial is the city ZOC. I'd be glad if it was replaced with something like Settlers' like border poles with certain color scheme. * Resource/terrain specific improvements should be built at the certain resource/terrain. If I build the water mill at the river city it should be available only at river tiles and it's graphic should blend in the river graphic. Great stone spires at empire city. It
I guess the idea used in HOMM is good. Depends of some skill/technology/special units I can verify if the army is strong/weak, more detailed information and at last the exact type and number of troops and fortification/war machines. The mechanics could use hero skills, technology, faction perk, special units and even whole diplomacy section.
[quote who="Excalpius" reply="34" id="2985415"] OLED TVs (coming very soon) solve the true blacks issue since they are light emitting. 8)[/quote] I was reading about OLED about 2,3 years ago and then they were also 'very soon':) True black isn't a problem for me. True black, true gray, true blue on every friggin pixel - this is the issue. In other words - I'll believe if I see one and to be precise - if I can afford one, put it in my apartment and watch it for ab
[quote who="Excalpius" reply="30" id="2985321"]Speaking as an industry expert here, I have to agree with the Frogboy on this. 8D[/quote] I thought for a moment that you'll tell us about secret '8D' technology your company is working on;) I'm not in the 3D tv much. Thank you guys for stating plainly which is better. All I could find in the net were sponsored (this way or another) articles. As for 3D movies. I think it's a nice addition if the m
GalCiv 2 with Anno. Basically any 4X space game with city builder. With tea balance on building the colony/ies and world being deeper and darker, not just a huge battlefield.
About FE * every tile matters - will there be local resources like in civ? * Is there someone working at music and sound FX? WoM was (is) really poor in this part. Even comparing to much older games (thinking AOE and HOMM)
I'm waiting for "FE-Sounds and Music" diary...
Boo Hoo... There are lots and lots of threads about the state of the game... Why this one couldn't be just fun /or silly/ ?
Nice pics. One request - make it 10 items in the row. 8 is weird;D
UI looks neat. I think the champions need some graphics diversity Bacadea looks little 'plain'. Some interesting armor, weapon or even jewelery could make them feel... unique. Nah. I'm just a fan of GalCiv shipyard and I wish I could spend as much time in the FE sov/unit creator:D
I am affraid that I'm gonna spend 80% of time at the cloth map, so the fog (isn't it actually decreasing the FPS?) will be nice but seldom watched feature.
- Sovereign weakness that reduces Constitution by 3 and only allows the unit to heal 1hp/turn Tainted, Weakling, Leper
Monsters: ?- Better name for a Green Dragon spec. Jogurt, the Wise One gen. Jadewyrm ?- Better name for a Red Dragon spec. Karton, the Wicked One gen. Flamewyrm ?- Better name for a Giant Black Widow Spider Filther, Dar'Akness, Blight Child