maheshjr2004

maheshjr2004

Joined Member # 2989240
11 Posts 113 Replies 524 Reputation

OMG the OP is a genius! Mainly ive been avoiding the beta cus of two things, if i get used to some strategy balancing changes might screw me up and because i might like advent more than vasari or tec(right now TEC is winning). Lastly Ive been holding off any opinions because of the publisher(I know stardock has little to do with the coding and design) they have published some excellent games(GC and GCII mainly).

12 Replies 5,450 Views

hey the SoaSE logo is a spaceship and SUN! :D (10 points to whoever gets it, everyone should in this thread!)

33 Replies 22,730 Views

you guys forget, theres no one who really beat the foundation(the mule was pwned by the second foundation), who would the other races be? Empire: honestly isnt even worth considering, they suck by the end of foundation and empire, Kingdoms: Youve got to be joking, even if we forget the fact that the four kingdoms are controlled by the foundation and that by the end of the first book kingdoms as far as kelowna wouldnt even think of attacking the foundation, the foundation ships

33 Replies 22,730 Views

It was the biggest fleet gathering in the entire history of the trade order. There were literally dozens of cargo ships headed towards terra(will change name if it doesnt sound canonical). They were moving at top speed and were set for a direct course out of the gravity well ... or so it seemed. In reality there were dozens upon dozens of cobalts and several kodiak mobile assault platforms. They used a Footprint Magnification System to simulate a large bulky cargo fleet. The other half were carg

56 Replies 69,487 Views

They were the newest ships available to the trade order. Of course that didn't mean they were any good. They were called cobalts. Cobbled together from various parts and hulls they were not really a unified class. "C1 this is C3 Im getting some weird fluctuations from sensors" "Roger that C3, C5 take C4 and investigate. C3 C2 flank the cargo fleet" The two ships complied, accelerating into position. C5 and C4 headed towards the approximate source of the distortion. "C4 here, C

56 Replies 69,487 Views

"Nice throw! bet you cant do that at g!" "What a throw across the cargo bay, na don't think I can" he caught the football as it was returned. (stolen from enterprise) "Bridge to Captain" said a cool but tense voice over the intercom. "Go ahead" The man said as he put away the football. "We've got unidentified ships of an unidentified class on screen!" The voice had lost its cool tone and was quickly becoming urgent. "Hail them!" "Already tri

56 Replies 69,487 Views

a map editor? they already said that it wont have any AI scripts or anything like that so scenarios are out. Also we already have code herders model import tool unless you mean anything else.

1,261 Replies 2,686,594 Views

BFG for this would be awesome, how would one do the boarding? Aside: Vasari already look like eldar, and the TEC do look like Imperials IMO.

1,261 Replies 2,686,594 Views

this is just in general, but flak in space? I mean flak when used in real life burns up doesnt it. But in space wouldnt it just keep going allowing several ships much further than the explosion to get hit, thus increasing the threat of friendly fire?

26 Replies 36,897 Views

Not likely but are you using SP1 beta? and if so has anyone else experience anything with it. OT: ron by standalone universe I meant its a universe in which only one story is made. The halo universe has more than one story even if the games are counted as one. I really think that rather than trying to extend sins it would do very well as just one story. Thats why I think that it would be good as one game instead of having sequels. Once again though just my opinion(might be biased fr

47 Replies 71,071 Views

well would it be relevant, I mean would it be a real big difference to the players? Cus in last exile you could go anywhere.

6 Replies 5,946 Views

code ships arent seen when they are in phase space right? thats the grand stream. I figure if we can change the texture like pithlit said it would work. Im still thinking of a way to get free travel in rather then following the phase lanes.

6 Replies 5,946 Views