Logic_Wins

Logic_Wins

Joined Member # 2992264
7 Posts 95 Replies 324 Reputation

I just learned this now. Wow, thats great...better then great. Unfortunatly there are alot of beta4 people out there on the web spreading the rumor that SINS is X/Y only and there is no Z movment. Thats why I never even thought to ask...

65 Replies 19,430 Views

I dunno Ron, it wouldn't hard to make a good campaign with what they have now, this engine could prolly make an amazingly interactive story line, and it's just a shame they don't even try. Hell a story wouldn't be too hard to write based on the and anything would be fine, but I put it to you, name 3 RTS's that are still successful that have NO campaign, no story and nothing but multiplayer? And sure it's fake achievements etc, but you're playing a dam

57 Replies 72,090 Views

I really think your in the minority here Valaska. I love RTS, I have alot friends that play RTS, shit, Im officer of the RTS union on gamespot and I talk to people about RTS everyday of the week. Most people play games in general (espessly stratgy gamers, one that would be intrested in SINS) play to waste time and have fun, and do somthing mentally challenging. Not to get a meaningless sence of accomplishment, like a cutscen done all cheesy like. Take any RTS made in the last 4 years, that w

57 Replies 72,090 Views

I dont know how they expect to get accurate results when they reset an entry, if anything they should just check their logs, they could see what point the votes started going up really fast, and delete all votes from the point they started to when they ended. That way you just take out the cheartes votes, and if you end up deletinga few this way or giving a few extra its not gona make much of a differeance anyway, I mean how often does 10-20 votes decide these things? normally 100's or at least

113 Replies 103,165 Views

Side note: I really think the reviews on this game after it comes out are going to carry the most weight, not polls. Many gamers really use reviews to make desisions if they are heavely weighted in one direction. Like a game that someone was intrested in gets a 3.0 (GS) that might lose a sale or if that same game got a 9.0 that might be the deal maker. It is for me in some cases, i know I wouldnt have tried galciv if ever review I read wasnt telling me how great i game it was, I was going to

12 Replies 26,218 Views

IDK GalCiv is pretty well known, Ive yet to see a less then 9.0 review. Also just about everyone in my union uses GalCiv as the "Bar" for other TBS, like "Is it as good as Galciv2?" Also there IS a buzz about sins, many RTS gamers really want to get this game, and Im always being asked q's about it, I know Ive probly gotten at least 4 people to get the beta 4 simply beacause they did not know it was still availibl through TGN w/ tokens (otherwise Im sure they would have gotten it throu

12 Replies 26,218 Views

hmm, i'm not sure but i misssing a feature in the old(beta4) and NEW diplomatic screen. hmm Im not sure but there may be a missing feature in the beta 4 and the newer diplomatic screens Pls make a option for higher send on bounty, credits metal and krystal. Please make an option for higher amounts on the bounty, credits, metal, and crys

579 Replies 357,613 Views

Not only have I loved this game in beta 4 but the new screens on G.S look HOT-T-T! Also Ive have spread the wordto the best of my ability via the RTS union and Pm's to intrested friends and on the SINS GameFAQS board. I know alot of RTS games are REALLY intrested in this one and they should be!

3 Replies 7,700 Views

Never incounterd this but have you tried uninstalling/reinstalling, somtimes that fixes instalation errors, also mak sure you don't have any backround programs running. Good luck, your in for a terrific experience. If you feel like playing online PM me.

4 Replies 8,260 Views

Woah Hoe!! saw some new screens on gamespot....getttingg excited...looooks really cool...new diplomacy stuff with wanted poster type stuff and a peek of the new ships....looking good...and the new UI for the research tree...(droool) muuuuch better (yay we all already own the game)!!!!!!!!

579 Replies 357,613 Views

Also hoping manual does a good job of explaining the particular uses of each ship. Late game I really get confused as what o build, Fully upgraded early ships, or un-upgraded new ones , also whats with corvettes? Why would I want them over fridgates?? How many should I have? Whats the main differance between lasers, flak, and missles? Stuff like that? Latly Ive just been bulding the newest ships I can afford...seems the flak guns work best but the javlis is nice too, for w

579 Replies 357,613 Views

What do you mean by "Planets don't controll fleet cap"? In the final you mean? What controlls fleet cap then? is the upgrade fleet cap option in the planatary upgrades menu going to be replaced or just nixed completly? And yes 5-6 could be swiched, in my mind they are happening at the same time or withing a few seconds of each other (queing fidgates while military research is building) I think the its a good point to relate the changes being made going into the final. Thi

579 Replies 357,613 Views

Or mabey comment on this. its what i thought worked but many of the of the origonal beta testers said I had it all wrong, and on maps where I start close to the AI, I get ovewhelmed easly....Just a comment or 2 from the devs on what Im doing right or wrong 1. Mine HW Astroids 2. Buld Flagship (normaly the one that colonizes)and a scout 3. Send scouts in opposite directions, build a civic research plant 4. Research adv metal mining and somtimes probes if an ar

579 Replies 357,613 Views

I think thats a great idea too. Just somthing to help us to know what to do next. Very often I find myself confused deciding between research and expanding my fleet. Or what to research or how often to take new planets. Somtimes its obv. Like if I have a close by Ice planet, I know I need to research the appropriate civ tech to colonize it. But when should I be going for new ships? When are the econ upgrades worth it? How soon do I need a new capitol ship? There has to be some sort

579 Replies 357,613 Views

The tutorials focus on how to controll the game more then how to play it. Im not having difficulty doing the thingd that i want to do (move a ship, researh, build things, ect.) what i am finding difficult is knowing how to go about things. I do understand it a game and sence of open endedness is a great thing, Im not asking for a liniar experience. However, somtimes I feel like Im in a permenant sandbox mode, with no guidelines as to what to do next... This problem is normally adresse

579 Replies 357,613 Views

Overall still having some problems with gameplay, as to How To play. I think the final really needs some sort of How to guid. As a player we a presented with an overwhelming amount of options (which is a good thing) but somtimes its hard to figure out what to do, or what to be consintrationg on. Its very tough to decide what to upgrade and when, when to research, how fast to expand, what ships to build ect.... I think campaigns for the most part help a player devolop this kind of know

579 Replies 357,613 Views

thats the first thing I tried when I bought the game.....maybe I'm playing it wrong What do you mean? My Build order? the only other way i can see is spamming ships which is no fun and not what i think the devs had in mind. I stand by my BO as I can fend off rushes and have a very stable economy 20min in. The only thing there is of mine to rush is the first 3 planets (aastroids) i take which are heavely defended and always have a decent fleet within

579 Replies 357,613 Views