Seleuceia

Seleuceia

Joined Member # 3020178
9 Posts 899 Replies 24,876 Reputation

[quote who="WJC3688" reply="4" id="3472237"]In MP, I imagine you would never ever touch the emergency facility upgrades.[/quote] You actually do quite a bit...you obviously don't do it on every planet but you do put them on key worlds so you can go attack somewhere without having to worry about a planet being bombed out before you come back.... Building a turret in range of a siege frigate under control of the AI will usually get it to relocate somewhere else...o

7 Replies 18,377 Views

Be careful jumping back and forth between planets....if you queue up several orders, sometimes the scout will actually travel all the way to the planet itself instead of immediately turning around at the edge of the well and jumping away... Also, you can often tell if a planet has been colonized by the color of the extractors in the infocard...when you hover over a planet, the text for the extractors will appear grey if an extractor is built and white if one is not...this works regard

23 Replies 25,935 Views

Vasari have a huge advantage in some positions, but also have a huge disadvantage in some positions...matchups with Vasari are more map dependent, but on average they are equal with the other races, no need to nerf them...

49 Replies 149,069 Views

[quote who="Larani64" reply="50" id="3471750"]"Besides, the really egotistical players don't give a shit where they are on the list, cause they know how good they are...." I totally disagree here the ego maniac will never turn down a opportunity to put his or her name up in lights so to speak it just even more ego stroking for them[/quote] That wasn't meant to be a serious statement... [quote who="Larani64" reply="50" id="3471750"]seems that in this thread MP<span styl

54 Replies 254,339 Views

[quote who="Larani64" reply="48" id="3471746"]Who gives a flying rats arse where someone is or isn't on a list or whether its accurate or not except someone with an ego that's is either being boosted or bruised depending on where one ends up on the list come on its all vanity for pete's sake, otherwise it wouldn't matter where one was or if its were accurate or not.[/quote] The list isn't just for bragging rights, it's a discussion point for skilled players to

54 Replies 254,339 Views

There are about as many casual games as there are skilled games...of course, you wouldn't know that if you don't regular ICO... Tons of FFAs with "all welcome" in the title, small team games, etc. etc....if you want to play casually, it's just as easy (or difficult) as playing skilled....

54 Replies 254,339 Views

[quote who="Hydraling" reply="8" id="3471456"]Radiance vs prog is actually an even matchup. Once the former hits level 6 its game over for the prog player.[/quote] Prog does have colonize, and excluding the occasional fight over that planet you both colonize, bomb out, colonize, repeat, etc. the radiance isn't going to counter that advantage...the map determines the usefulness of a colony cap but at the very least it will save you a colony ship and some resources upgrading populat

12 Replies 27,993 Views

As this thread has clearly shown, the hostile attitude between MP and SP is mutual...it is simply unfair to blame one side when in fact both sides can be equally ignorant...I will tell you that many MP players, even if they do have an ego, really just want a fair challenge, not necessary a win.... If you look at the win/loss ratio of most skilled players, you will find that there is little correlation between skill and win/loss....the best players aren't looking for a win, they ar

54 Replies 254,339 Views

For Advent, it is almost always Prog...you see people try the other caps but if they do well, it is usually because they outplay their opponent, not because their cap choice was a good one....the prog helps win fleet battles with malice, is good for suicide and eco because of the colonize, and helps against missile barrage and Orky rushing with shield regeneration...there is no other cap that does all of those things... If I had to pick a second cap for Advent, I'd say Halcyon...i

12 Replies 27,993 Views

[quote who="Frostflare" reply="7" id="3471393"]I'm not sure of the math, but I seem to recall one denizen of the forum indicating that beefy planets with maxed out Social Specialization was a viable source of income (someone please check me on that).[/quote] To keep things really simple, let's just say put social specialization on your HW, industrial specialization on volcanics, and ignore all other planets for now... In line with keeping things simple, building LFs an

34 Replies 129,229 Views

I do believe the ability is intended to get hull from any nearby destroyed ships...now, whether that percentage is applied to the destroyed ship or to the corsev could be a design decision, though I'm inclined to think it is a bug, or at least an oversight... However, it being unkillable at high levels depends on the fleet compositions involved...I'm not sure that salvage ops is particularly relevant when SC spam dominates the battlefield....

24 Replies 43,919 Views

I see a lot of hostility on these forums towards the MP community...usually this hostility comes in three forms.... First, there is criticism on the MP community for being, well, nitpicky...this criticism, however, is usually heavily biased against MP and conveniently ignores other parties that exhibit the same behavior...MP demands (or complains of the lack thereof) many features for ICO to help improve their game experience...this is not any different than SP guys com

54 Replies 254,339 Views

What I'm about to say is going to be very similar to what Sinkillr has said...I'm not trying to be redundant, but rather I think it is important for people to see multiple voices saying the same thing for the sake of credibility.. [quote who="psychoak" reply="9" id="3471324"]When I started playing Warlords Battlecry, the multiplayer community was smaller than the Sins community, significantly. I got games whenever I went looking for them, with people that weren't adverse t

54 Replies 254,339 Views

At least my smurf accounts were made four years ago...your trolling is so n00bishly amateur... To the OP... Corsev is a decent ship...if you buy up to lvl 3, you will do really well against frigate fleets and can catch even decently skilled players off guard...unless they have an AM draining ship, they will have to run their fleets or seriously outplay you...it's a high risk, high reward strategy -- the best players still stick to the more dependable marza or akka

12 Replies 27,993 Views