Seleuceia

Seleuceia

Joined Member # 3020178
9 Posts 899 Replies 24,876 Reputation

Alright, I'd doing it...I'm making another push to fix the several small petty graphics issues that are soooo easy to fix.... Picture icons for TEC labs are switched HUD icons for Ankylon's group shield and furious defenses are switched I'll just leave it at those 2 for now before I start ranting about planet bonus icons...

48 Replies 111,315 Views

To be honest, I'm not sure these buffs would be enough....maybe the marza should just be a support ship like the hoshiko -- they are about the same in power...

24 Replies 43,920 Views

And then the disruption matrix/furious defense swap...and don't even get me started with the obsolete planet icons for the original planet types... And then there's the big kahuna of graphics problems with ALL the rebellion ability/tech icons being too big and offset....

7 Replies 13,102 Views

One time, I played SOGE with some peeps, and I saw they had shit ton crazy spam of bombers...so I built me some flak, like 10, and them peeps were like whoa dude you need like only 2 of them flaks to rape them bombers....

3 Replies 22,472 Views

https://forums.sinsofasolarempire.com/400175/page/1/#2823654 This isn't the only thread on the issue, but it does summarize some of Thoumsin's findings...look at reply 5...as you can see, it is possible to exceed 2GB but it is by no means an easy feat, and it has huge limitations (mainly no MP)... In short, the naysayers are technically wrong but fundamentally right...this issu

48 Replies 52,110 Views

[quote who="candido-" reply="175" id="3468994"]Is reinvigoration of this post best described as necromania or necrophilia?[/quote] Nostalgia

180 Replies 427,999 Views

Strictly speaking, a 32 bit process cannot use more than 2 GBs...what Thoumsin did is make the game run as multiple processes , giving him far more than 2 (or 4) GB.....I don't really know how he did it other than he did, and it required a lot of tinkering...he might have even used some special software to do it beyond just the OS and Wine... As for performance, I really have no idea how it was affected...generally speaking, the amount of memory you have does

48 Replies 52,110 Views

I won't speak for the success of this particular patch, but I will contest the notion that Sins cannot use more than 2 GBs... Several people have been able to cap at 3 or 4 GBs using various tricks...Thoumsin was able to get it up to 12 GBs and had screenshots of his resource manager...IIRC, his computer used a Linux OS and he was running the game through Wine...

48 Replies 52,110 Views