PrefectCorin

PrefectCorin

Joined Member # 3036440
0 Posts 8 Replies 219 Reputation

While I agree experimental units were fun in the SupCom games, I think Ashes could better spend time on creating interesting behaviors with the meta units (battlegroups? was a name decided?). Two things Ashes has/will have going for it is lots of units and strong AI. I see a lot of potential with these meta units. Think of them as one giant unit that you can switch out different parts. As parts are switched out, it behaves differently. Maybe one step further, crea

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Main Computer: i7 4790k, 16GB RAM, GTX 970 4GB, Win 8.1 Secondary Computer: i7 920, 12 GB RAM, GTX 660 2GB, Win 10 eval copy Laptop: i7 4700HQ, 12GB RAM, GTX 765M 2GB, Win 8.1 I plan to put Win 10 on the rest of them when its out. i am very interested to compare my older computer ruining win10 / dx12 vs my faster computer running dx11.

151 Replies 66,764 Views

Stardock and Oxide, thank you for working hard on a great game idea. I believe Ashes is off to a good start and I look forward to seeing where it goes. First impressions: Performance: I have had 0 crashes! (yet) The game played smooth to me at med to high settings (30 FPS) I have maxed out the graphic settings and it dropped frame rate to 20 to 25 FPS I couldn't see much (at all really) difference b

56 Replies 65,019 Views

I was thinking about it while reading the FAQ and then I saw: Q: What games are most similar to Ashes of the Singularity? A: Ashes takes a lot of inspiration from Sins of a Solar Empire and Total Annihilation. However, the game mechanics for planetary conquest are influenced by Company of Heroes. I was sold right then. As a company, I have always been impressed with Stardock. I have confidence in them that they

15 Replies 61,378 Views