Limz!

Limz!

Joined Member # 3036768
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I am sure if they wanted to they could jack up the graphics fairly high, problem is then it'll run into Supreme Commander's problem when the unit count goes into the hundreds/thousands. Also, I fail to remember Homeworld 2's ships moving around they maybe jittered but that was pointless since their guns are 100% accurate. Microing scouts/fighters/etc generally took away my attention rather than watching a big beam hit a ship which I've seen a thousand times. Supreme Commander'

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Meh, counter with mass small tiny frigates of the missile / pewpew variety and use phase inhibitors at strategic points then stack on turrets in the general area where they jump out. I wouldn't bother with hangars as much as gauss turrets that are fully upgraded (the cool down reducer is pretty hilarious ) and as a last resort for outer defense colonies don't upgrade the planet's infrastructure and leave a colony ship hanging around. Cap ships will probably be doing most of y

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