[quote]2. Do not go offering in-game power for money. I know Brad isn't talking about a micro-transaction scheme for ships and powers for Sins, but I thought I'd mention it anyway. Just look at Battlefield Heroes and Battlefield: Bad Company for examples of how this could go wrong. Even though they say the weapons "will be balanced alternatives" everyone knows that there may be a chance that such and such purchasable weapon will be more handy than the default weapon they have to use.[/quote]<br/
Scythan
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I've become heroin-addicted to the GalaxyForge tool, making complex, strategic maps that fan out and have very direct and intentional features. The downside with this is that my features are usually made nil by random starting locations, me and teammates will not start where I intended us to, and I was wondering: is there anyway to "fix" or assign starting locations for specific players in galaxy forge OR the in-game random map editor. Any help would be apprec
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