[quote who="Derog" reply="18" id="2437769"] Quoting Polynomial, reply 17 Quoting Derog, reply 16i personally really dont care that much about the new demigods. my hope is the modding support. i hope that there will be ONE balancing mod which continuously will be improved (with continuously i mean like weekly) so that we finally get a game where hp stacking isnt the only viable alternative. I don't want a community made balance mod. Demigod doesn't need it. Modding focus should
Polynomial
[quote who="Derog" reply="16" id="2437735"]i personally really dont care that much about the new demigods. my hope is the modding support. i hope that there will be ONE balancing mod which continuously will be improved (with continuously i mean like weekly) so that we finally get a game where hp stacking isnt the only viable alternative.[/quote] I don't want a community made balance mod. Demigod doesn't need it. Modding focus should be content, not balancing.
I find Regulus rather competant. Not sure where this is coming from. He can give Torchbearer a run for his money in regards to most damage.
I'm still being impressed.
[quote]High End Favor Items. We’re discussing new high end favor items. They won’t be in this week but the idea is to have things beyond “blood of the fallen” and such that are simply better but cost more.[/quote] I don't think this is a good idea, Frogboy. Everyone has a bazillion favor points. I think instead time should be spent on items that force decision making to be made about choosing between items with different benefits, than outright
Atleast 2 more weeks according to Yarlen.
I suggested ths months ago. No one listened. http://forums.demigodthegame.com/363676
I seriously would prefer one large update. And for the record, I don't rememebr outcries of splitting the community.
Not possible with the current hash check.
[quote who="Esuzu" reply="4" id="2428900"]But they are from SD/GPG if I am not misstaken. The public won't be able to test them just yet if I understood Frogboy's journal.[/quote] I know. I just have a very sarcastic sense of humor that doesn't translate well over the internets. I would not be suprised if they start being tested this Thursday or so. Patch 1.2 and the 2 new guys HAVE to be out by Thanksgiving.
[quote who="pacov" reply="4" id="2428599"]very low chance based on what I've read. [/quote] You mean 0.
Yes. Yarlen and his coworkers are currently QA testing them.
People are play testing them right now. You must have been left out.
They're being beta tested for further balance. Its not so that people get uber leet and pwn everyone. This game is not about the individual skill. I have a legitimate interest in making sure thid dude ansd Occulus are competent choices alongside the base 8.
About what Frogboy said. Yarlen went over it pretty well. 1.2 will patch automatically. The 2 news guys will be DLC. Impulse needs to be updated to support DLC. Then it will be a separate download. The amount of downloads is directly related to more Demigod DLC.
[quote who="Sacrificial_Soul" reply="2" id="2426997"]I wouldn't be surprised if a a few of the ppl with legit 90+% win records who were being kicked from games left and right were using the 19.99 coupons for a new account.[/quote] I would be very surprised. There is no incentive. No tournaments, no reason to have a high rank. The individual skill ceiling for this game is also rather low.
[quote who="abuggeredhedgie" reply="71" id="2426508"]I think the intention is to make him start weak for Beta testing so the people who get him early can't nub-stomp everyone into the ground...[/quote] That's outirght wrong.
That's what I'm saying. He just seems overall weak. Critical strike has some legitimacy but we need some number tweaking. Bring on the beta testing!
Demon Assasin is only capable of choosing from 2 activated abilities from level 1. Both essentially do the same thing. One a ranged attack, one is a melee attack that warps you next to an enemy. Assuming your cooldown times are perfect Warp Sttrike does a little more damage. The focus of this guy's builds hs got to be his passive abilities. His activated abilities are very weak.
Very impressive.
[quote who="Rosco_P" reply="54" id="2425760"]Final Fantasy VI will forever be lodged in my memory. When I'm bored, I play through it in my head.[/quote] Too much information, Rosco.
I've already said my piece. The problem is by 15th level the game is probably over.
No offense, but ooze beast is nothing new.
[quote who="Epiphenomenon" reply="31" id="2424594"]Poly, I believe that you are incorrect about dodge. I think that it is possible to dodge special ability attacks. I remember an erebus build that specialized in dodge for precisely this reason. His non-shadow abilities can't be too powerful. I mean, he gets to throw people deep into your territory. [/quote] In the 100s of Fireballs and Pounces and Penitences and Snipes and Bites and Spits I don't ever remember 1 not hitting
I like them. Just my opinion.