I love the game and try to play often but here is my take: Connectivity - certainly much better but a problem for some "PRO Aholes" - don't get me wrong, a lot of the "PROS" are perfectly nice and respectful folks BUT a small minority are outright belligerant. I mean I know enough to disregard their insults and taunts (often from team members no less) but a casual gamer trying to learn the game might find this a HUGE turn-off. So if MP dies (and appears to be
panentheist
Same problem here. Pantheon is basically all I can play. Custom games just do not work for me (high spikes). Thats why I'm advocating for less than 3 days downtime b/w pantheon tournaments.
Your right Brad. The community is full of immature kids (my god, I hope their kids) with little minds and big egos who take on-line gaming WAY, WAY too seriously (get a real life - gaming is actually supposed to be fun, not a cutthroat competition). Believe me, nobody cares how unbeatable their erebus build is or their self-proclaimed PRO moniker. Anywhere else we'd call these idiots playground bullies. I personally enjoy the game and simply try to avoid or ignore these fools. There
Other Priorities - MAPs, MAPs, and MAPs - please, AI is another biggie given their influence on Pantheon. Also, balance - wonder why the Darkside wins nearly every pantheon. Can anybody say Beast and Erebus (they are way too powerful). Just my two-cents.
Don't hold your breath - I've been complaining about this for months. It seems the developers are content to pretend it's not a big problem.
Also, do they really need 3+ days to update servers/stats b/w pantheon tournements? I mean with a little foresight, couldn't they get this done in 24-36 hrs or less. Its bad enough we have to deal with the quadrillion problems this game suffers from and now I have to sit on my hands for 3 days because pantheon is the only multiplayer mode where I get a respectable connection. No wonder so few people are still playing.
Question I extracted 03c as directed. I can find it w/ Mod Manager in SOSE. I can enable it BUT when I hit the APPLY button, my system locks up everytime. Any helpful suggestions??? THX
I get these errors as well. Usually after a failed connection, I get a freeze or exception error. Connections are still a nightmare. Honestly though, DG is the funnest game I never get to play - YAY!
Get some sleep Brad - your doing a great job and antone with an ounce of commen sense knows that. Re the updates post MP fixes, I think it's a great idea. I'm sure constructive player input can only help improve what is otherwise a great game. Thanks for taking the time to keep us players in the loop. I have never encountered a developer/publisher as committed to the fan base. As always, SD sets themselves apart from the pack - just don't get swallowed up by one of the giant publishers. We ne
Game speed was normal early game (SP) but later ramped up to a point where is was ridicuously fast. I cannot seem to find anything relating to a game speed control in Options/Settings. Any reason why game speed would speed up mid to late SP game and is there anyway to control it??? Thanks.
Game options aside - swarming hordes of minions clearly trashes gameplay for many (not all). I agree with using fewer, stronger minions just to keep the arena less cluttered. If everyone with mid-range machines has to play the game on lower settings to get a respectable frame rate, I suspect many prospective buyers will pass it by.
Agreed HeavenFall. At times, there were so many minions I could barely see my demigod. And any time my demigod got into the fray, it was quickly overwelmed by scads of minions. I could barely see through the sheet of angels flying around. Devs - please give us our old game back.
Played 2D and was very disappointed. 1. Unclean Beast went from being grossly underpowered to grossly overpowered (moderation please). 2. The game speed seemed too fast - I was leveling up every few seconds - I couldn't keep up with it (is there anyway to modulate it?) 3. Most importantly, middle to end game, the number of minions on the board was so great that my machine (which ran the game perfectly before beginning to end) was a giant lag fest. At times it
[e digicons]1*[/e] Devs - [e digicons]1*[/e] [e digicons]1*[/e] Ranged attack is an of itself a huge advantage - regulus at upper levels is incredibly over-powered; please nerf that SOB a bit
You've probably already heard this but sedna's yetis just hang around doing nothing after she advances away from them. They should probably follow her and keep attacking. I also think she should only have one set of yetis up at any one time. Otherwise, with mana boosts, she can summon hoardes of them making her alittle too powerful.
Regulus is way, way over-powered while unclean beast is equally under-powered.
I cannot believe I went from being able to connect 5% of the time to 0% with the latest beta. And to add further frustration, it takes me 5-6 tries to log-in now (before it took once) When can we expect some relief on this unworkable beta?
Is there anyway to TILT the camera (not zoom or swivel q/e) but TILT?
[e digicons]2*[/e] What is the deal with the connection problems. I estimate that I connect ~5% of my attempts. It is sooooooooo frustrating!!!
The little blurbs that the DemoGods utter everytime you click on them (like The All-Father didn't like me or whatever) need to be more numerous. It gets irritating to hear the same quips over and over throughout the game. This is a problem in many games that developers often feel is trivial but having significant variation and randomization can significantly lessen this irritating repetition. - just a thought
Now that I've played a dozen or more multiplayer matches I have the following impressions. Great Game! Like Brad said in a psot somewhere - easy to learn but strategically deep. I just felt the game was missing a little something and thought perhaps a random event generator would be interesting. E.g., image the ground cracks open and a horde of scarabs emerge that attack anything and everything until eliminated by both sides. You could image many such events that would either benefit or antag
Agreed Brad. I still watch the battles. I just never tire of it.[e digicons]:cylon:[/e]
It's a retarded piece of crap.
ManShOOter - glad to see your back - I missed reading your posts. The mod is beyond beautiful, wonderful, tremendous, and (insert accolade here). Thanks for all your utter commitment. Best
7DS V.2 beta impressions: just finished a few games and provide some subjective feedback. In general, the mod is wonderful (great effects graphics, sounds, etc) - kudos to all of you and especially Dan for making this game better than ever. 1. The capital ships still seem underpowered - their weapons sometimes take an awfully long time to take out frigate/cruiser and in big battles with swarms of smaller ships attacking, the capitals go belly up much too easily (perhaps Kreyson's mo