[quote who="RavineLP" reply="6" id="2152307"] Hi there. I bought Demigod 3 or 4 days ago, and i'm really enjoying it : the overall feeling is great, and the demigods are really fun to play. However, i've noticed some lacks, or "that'd be great if..." stuff. I guess it's the right place to talk about that so, let's go. Disclaimer : i'm not the kind of "Do it like i said because it sucks right now" guy, and english is not my native language, so i apologize if it soun
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There should be seperate people working on the connections than are doing gameplay ;o
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It would be better if all the favor items cost 500 favor and where balanced around that cost. So it's more a choice of what you want on a particular demigod in that match than just using the 5 best expensive ones.
They are slightly too good. Only slightly. Suggestions on how I think they'd be fixed are here: http://forums.demigodthegame.com/348135/
Not really, because it wouldn't make sense. People wouldn't understand how they level, so on. There is warrank already that creates archer towers and fortresses.
There is lots of hidden stuff in the game.. like the aoe size of things, how priests give a debuff that stops someone from being healed by all the priests, how much they heal, the damage and armor of your minions, so on.. This does need to be fixed, along with ally and minion portraits with health and that are clickable on the UI.
Because people have weird ideas..
Everything gets buried now. D:
Interesting.
[quote who="transitive" reply="13" id="2157106"]except that your numbers are wrong. check again. level 4 Uproot has a base of 2000 damage over 10 seconds, which is increased up to 3000 damage over 10 seconds if you've also got maxed out Compost. 300 dps is a much bigger number than 164 DPS. not sure where you got 133 from. [/quote] fail. 1150/7=164 2000/15=133 1150/7/4=41 per skill point
[quote who="Blitz64" reply="3" id="2158640"]Rook was overpowered in beta. I think they nerf him too much or buffed up the other demigods too much. I stop using rook now, as he isn't as powerful as he once was.[/quote] Aye. They might of overnerfed him SLIGHTLY. All I think he needs is +100 more base armor(it was reduced 200). But he's not like unplayably bad or anything.
Karma doesn't work. Kitkun has more than me. :(
Yeah, but theres more than just 4 giants. Theres other aoe's, catapultasaurs, so on. Point is.. I spawn them and they're dead within 2 or 3 seconds.
Just need better +minoin stats items, and items that give abilities to, or based off from, minions. That's the best way to scale them throughout the game. I agree with 1 though.
It's liek that intentionally. I'm curious what the gold reward was.. It used to be 1000 gold for killing a tower, but I think they've drastically reduced that.
A delay before they'll "arm" might be interesting, but at this point does no seem nessisary. It's more effective vs. demigods to get someone to run into 6 of them anyways.
I hate demos. I generally pirate and if i like it I'll buy it. Demo's usually do not give a good indication of what the game is actually like.
Max is 9999.
I like em but i wish they where all like 500 favor points and equally balanced. :\ So they'd be sort of a way to change the balance around some
And the friends and overlay doesn't really work as well as steams. :( Plus most people close out impulse so you can message em to tell em to come play.
minotaurs, archers, priests, are pretty much fine. Catapultasaurs alright too. It's giants that have some issue because hey can sorta incite stale mates if boht teams get them kind of soon together.
Dont die.
On metacritic it says 50/100.
Pretty mcuh all target selecting skills do this.