innociv

innociv

Joined Member # 3046772
11 Posts 465 Replies 21,144 Reputation

Gah I read this as the 4th of next month. It's hard to get people together in such short notice.. especially with how awful the impulse community stuff is. I can't leave people offline messages. Usually people don't even know they've gotten a message when tehy ARE online.

22 Replies 59,375 Views

Yeah I've said before that shatter shouldn't be a part of deep freeze, and the deep freeze/mass charm bug needs fixing. I think all the experiecned players that can agree interupts are good, conditional blackouts are cool, conditional damage is cool. But all the cool things are on one skill, while you have boring cookie cutter skills like the whole fire line. Shatter could be it's own skill, or a part of bitter chill, that automatically does some small amount of damage w

12 Replies 2,903 Views

Added: Towers should have their health reduced about 33%. So 1k at lvl1 instead of 1500. Maybe have spells do 30% reduced damage to them as a tradeoff so just auto attacks take them down faster. They're too hard to kill effectively with autoattacks, they require anti-building skills or things like fireball. Tower spamming has become the predominate rook role. Or make them fixed at 1500 but gain citadel upgrades instead of improve with le

62 Replies 195,396 Views

HAhahahahahaa.... How Frogboy wants to use these stats to balance the game deeply scares me. :(

18 Replies 12,803 Views

[quote who="lemmingjesus" reply="1" id="2165123"] Quoting innociv, reply 22 Did I not make it clear that I was saying it's two skills? I would say those two skills are each about as good as bite. Heal not only heals, but dispells. And it has a lower cooldown with her aura. The pounce interupts. The armor reduction on bite becomes negliable late game against other people, so it's only worth noting the move speed decrease which only has an effect aga

59 Replies 17,817 Views

I don't know if Derek understands proxies? A proxy is a go-between you and other players. You can connect to the proxy fine. Other players can connect to that proxy fine. Proxies can connect to each other fine. But it is still peer2peer between the proxies, or the players and proxies. Or maybe I don't understand how proxies are being used here.

44 Replies 142,713 Views

Yeah some threads even basically say "I've played for 2 days and I think ___ is overpowered!". It's quite funny. [quote who="TravCarp" reply="12" id="2165212"] Quoting Ralsar, reply 11I think the game is very, very balanced Really? So Oak late game sitting in my base munching on 3 demigods, full wave of spawns (not giants) and taking little to no damage? Right...[/quote] Well oak is definitely the best right now.

20 Replies 63,578 Views

I thought you could click on the health numbers to see them all the time? You could in beta, I haven't messed with it now though. I think the issue, though, is that you have to do whatever does this every game. It doesn't save how you had it last time. Same with ~ to make health bars stick.. it doesn't save. I have to cycle to the setting I want every single game. Also flag LoS is tiny.. what're you talking about? :/

29 Replies 3,910 Views

Well I suggested buffing the one mana burn activatable, and adding another one that's more effective for single target. I do think the 15% chance for 100 mana steal gloves should be buffed to 25% or something, or be cheaper, though. I've used them before and wasn't crazy about. I hopefully in the future that at least 3 demigods will get new skills added with manaburning effects. But these are suggestions for things that could be added to the next g

62 Replies 195,396 Views

[quote who="Annatar11" reply="12" id="2164588"]The only nerf to this I could agree to would be an extended duration keeping the same total, so basically less hp/mana per second restored but lasts longer. Giving it a 1.5 second activation is actually a pretty big nerf, since one of the common uses is to start running and hit it so that you can't get hit to interrupt the effect. Bit with an activation time the DG would need to stand still which means by the time he starts running any

57 Replies 137,440 Views

[quote who="ZephyrTR" reply="3" id="2165050"]This is certainly beginning to look better than the current way items are done. Most of them are pretty junky or repetitive.[/quote] Yes there are many redundant items. Like You could have 2 armor items with upgrades do more than replace the current 9(?) armors. Like the +400 hp +5hps armor could be upgraded to be either like nimoth or helburg of life, then nimoth could be upgraded to be like godplate, or helburg like

125 Replies 329,392 Views

[quote who="Annekynn" reply="4" id="2163818"]As I said in my other thread, Erebus teleport + stun + bite = they win, always.[/quote] Ok.. Try it against me? Why does no one ever take me up on these? :/ They say something is broken and unbeatable, and when given an oppurtunity to proove it, they won't. 2v2 crucible whenever you want.

59 Replies 17,817 Views

[quote who="Doggiedoodle" reply="11" id="2162529"]I think I've seen the shield absorb Erebus' bite. As I recall I lost no health but he still gained.[/quote] Yep. Same with oaks shield. [quote who="Doggiedoodle" reply="8" id="2158820"]You should never go no bulb. No bulb skills might work out(though I really think bramble shield is too useful to pass up), but you should always switch to closed form when you dont need to be open for a spell because you get bet

57 Replies 179,365 Views

We knew in beta that it wasn't cumulitive. So I'm not really sure why they decided you should get +4 for 1800, then getting +2 more to cost even more than the 1800. 3/7/12 would be better. Also, isn't 1 tick not 1 second by 1.8? So the first upgrade takes 13.5 minutes, not 7.5. The 2nd upgrade is rarely worth it, unless you have 4 or 5 players. The 3rd one is never worth it.

26 Replies 108,649 Views

Added "Change gold upgrade to 3/7/12" People keep thinking these are commulative. They aren't so they aren't worth it. Right now the first upgrade is easily worth it, paying off in like 13 minutes for yourself, this obviously cut down a lot with more players. The next upgrade takes like 4x longer to pay off. Even divided by 5, that's a lot. The last upgrade you should never get, right now, because the game will end before all your tea

62 Replies 195,396 Views

For UB I sometimes use it. Not alot. Frankly I think they could do with just being removed. :\ The game needs more legitimate skills. You only have 30 skills to put your 20 points you can earn into, there abouts, and 5 of those are the passive line at the bottom.. Kinda meh.

60 Replies 129,493 Views

Shitting me? With FB you can get the recharge to 3 seconds. That means in slighlty more time than the 10sec duration on spit(a single spit won stack. Also you have to factor in cast time.) you can do 4050 damage from 3 fbs. That's uh.. considerably more than spits 1150. Not to mention fireball is 20yard range and spit is 15. People just don't know how to play.

27 Replies 4,940 Views