This game really has nothing at all to do with Honor Harrington. I would however love to see a game similar to this one with the physics from that book series though. In those books the combat was actually at velocity which made for a realistic and terrifying clash. The fleets would jump in and begin accellerating and the weapons would launch and accellerate and all the fighting would happen at these insane momentums. The gut wrenching part was that because of the insane distances and speeds
advil000
0
Posts
2
Replies
61
Reputation
This game reminds me of the series of books by David Weber and Steve White
in Sins of a Solar Empire
Sins Forums
19 Replies
42,022 Views
Starting with the obvious, it's a great game! You are asking for easy changes for 1.03. OK! Without changing hardly anything else these defensive changes would make the game far more sensible. 1) Gun emplacements should have their ranges increased to at least 2x. Also their damage should be increased a little bit. Here is the specific reasoning: All they can do now with their pathetically short range is attack the AI/pirates at the planetside itself because the computer is dumb
1,040 Replies
570,970 Views