Stant123

Stant123

Joined Member # 3063649
0 Posts 1,737 Replies 16,280 Reputation

[quote who="Ryat" reply="3644" id="2760721"] as for the phase lanes, Im not sure I understand, it only takes a few seconds [/quote] I gotta say that I thinking jumping is pretty fast as it is. He's saying that right now the ships are driving along the phase space highway at 40 miles per hour and he wants us to make them drive along at 60 miles per hour. I've only run into this problem of ships taking forever to complete the jump when I very first started out bu

8,423 Replies 15,754,225 Views

(Personal / DS) (Before the explosion) Tim stands in the front of a room with several holoprojectors and a large table with an image of a star system in Trader Space projected above it and grand stand seating full of people from the UE fleet observing. Zinc is up by the table with a few of his top commanders and they're looking at the info displayed before them. Tim starts, "This is Hupthas System in Trader Space. On

1,077 Replies 2,854,369 Views

More info would be helpful. Such as which race you were playing as, what others are in the game, what were you doing at the time, what abilities might have been getting used if you were in the middle of a fight if you were actively using them, what ships were involved, does it happen every time you do what ever it is you're doing or just randomly, maybe even system specs. The more you provide the better the chance of figuring it out.

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There are plans, and when it's ready it'll take the version up to 1.0 if I'm recalling what I've been told correctly. I assume that means both entrenchment and diplomacy. Also little tweaks to vanilla will be released around the same time as well. That being said the old adage, "it'll be done when it's done" applies. It's not like sins has seen an update itself in that amount of time. There's no developer version of the mod being released either

8,423 Replies 15,754,225 Views

Yeah, they're silly alright. I have a lot to say about everything you wrote but people tend to cry when I explain things to them so I'm just going to say none of that will happen because other ships already do that. As for the mines... There's a mod that does all of the work for removing them, I'm not sure how it affects DS, but you could probably do a forum search and find it.

8,423 Replies 15,754,225 Views

Yes you can add your own music to the mod. The easiest way is to just replace the ones there with the one's you want, however, you can also just add to the list of music that plays if you have them in the right format so you have the ones included and more. Technically you can play other mods with DS, but the largest problem is memory. DS already takes the memory usage up to a very high level on it's own, adding another mod on top of it would likely prematur

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Harpo doesn't make crap stuff, and the updater works great. You just have to get into the PipelineEffects folder and delete the files GS_planet, GS_ship, GS_shipbuilding, and GS_shipphasedout... (Maybe a new feature of the updater would be to look for those files and remove them during the update, Harpo?) The reason is the game doesn't like older versions of those files being used on newer versions of the game. There are slight differences, and it screws everything up if the

8,423 Replies 15,754,225 Views

(DS RP) Henry sits in his office trying to deal with a flood of calls reporting in and requests for more information. Todd shows up with Casey at the door. "We're here, where's the boss?" Todd asks. "Don't know yet." Henry replies. "Hang on one second." Henry turns on the holovid screen in the room and immediately connects to the DLS Aaron while the screen on the wall connects wit

1,077 Replies 2,854,369 Views

Currently, DS for Diplomacy is at version (0.7). An update is expected to be released in the extremely very near future. Multiplayer currently has a patch for DS0.7 to cut down on lag and slowdowns. Follow the instructions at the top of the page in purple. Post update to the main game, the patch will likely be completely unnecessary.

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Well, "our" planets are just the planets from the celestial bodies mod and sins plus mod, with some minor tweaks here and there. So the easiest way would probably just to get those mods and incorporate them into your mod like DS does. That disclaimer aside, straight porting them over to another mod requires a fair amount of work. First, you need all of the entity files for every planet, (referred to as objects from here on out since there are moons and oth

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Actually no, I have much much less now, probably less then all of you. Because of my work situation, I now no longer have a set schedule and I usually end up working twice as much, then when I have the time, I go looking for a steady job so I can get regular hours back... Also now that football (American) has started up again, the girlfriend is around much more. There's a game on Thursday nights, we usually go out Friday evenings, college is on all day on Saturdays soon and

8,423 Replies 15,754,225 Views

Outstanding. You've even remembered to put the stars in the correct positions. ;P I like the scouting post too. About Eulica, you've got two wormholes in there that don't look like they connect. Are there plans to connect them elsewhere? If not, I'd like to see if in the lore we can get at least one to go to Daros even though it's not in the same constellation. There are two wormholes in that system I connected just for the sake of co

53 Replies 149,844 Views

I've got a PETA shirt that says: People Eating Tasty Animals I have another related t-shirt that says: "Meat is Murder!" Shows a picture of a nice t-bone steak on a plate with steak sauce in a bottle next to it and then continues: "Mmmmm, tasty, tasty murder." I need to get some more because it's been a while since I've had random strangers start screaming at me.

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Selective breeding is just selecting the genetics you like, combining two breeds is the same as intentionally creating a mutation in the egg creating a third choice. Like I said before, in all cases the egg came first because the female parent always creates the egg before it's fertilized. We eat unfertilized eggs most of the time if you need proof of the egg being made before the creature. If it was the other way around, you'd have chicken parts for breakfast every time you

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Being a believer in evolution myself, I'd say the answer is so simple it's a wonder people even ask "which came first?" The egg came before the chicken that we all know of today. Genes (possibly mutated) were passed on from the female parent and the egg was created around it, then the male parent fertilized the egg (with possibly mutated genes), thus creating the chicken which developed inside the egg (with genes that possibly mutated at this point). Gene mutation had to occ

53 Replies 149,844 Views