Kinglamppost

Kinglamppost

Joined Member # 3068767
9 Posts 417 Replies 720 Reputation

i always thaught that, excluding the progenitor and revelation, that the advenet caps were a bit ... upside down [e digicons]:sick:[/e] and the marauder does not really fit in with the vasari for some reason, i cant really put my finger on it tho... [e digicons]X|[/e]

32 Replies 119,419 Views

okay, i did what you told me to do and now when i try to play my game it says Cannot start because it cant find fmod.dll or something like that [e digicons]XO[/e] ... i tried to get two games and failed [e digicons]:'([/e] Edit, never mind, figured out the problem [e digicons]>_>[/e] [e digicons]:dur:[/e]

495 Replies 1,064,624 Views

is that in my program files, because i have 2 stardock files one saya stardock games and that has the game name file in it(sins...). The other just says stardock, the one that jus says stardock only has impulse, so im guessing that i change the stardock games file. is that right?

495 Replies 1,064,624 Views

wait, WHAT? im completely lost [e digicons]o_O[/e] , what do i rename and what do i keep? and where do i find the files and all that stuff, i am horrible at modding and stuff like it. [e digicons]X([/e]

495 Replies 1,064,624 Views

[quote]i was just wondering if its possible to have two separate versions of sins on my computor, one for 7ds and one for v1.15+. i really want 7ds but i dont want to uninstall and re-install my game and not be able to use the more modern mods YES! I am running two versions right now.[/quote] ... okay, can you tell me how? [e digicons]\o/[/e]

495 Replies 1,064,624 Views

[quote who="Ryat" reply="4" id="2135290"]Have the stats for lvl 10 caps. First three stats are hitpoints/shield points/ armor TEC Kol 14825/5670/18, beam damage 59, Autocannon damage 240, Laser damage 54 Dunvo 13550/7651/16, Autocannon damage 32, Laser damage 180, Missile damage 32 Marza 14850/4872/16 Missile damage 146, Laser damage 67, Autocannon damage 62 Akkan 19600/4725/16 Laser damage 74, Autocannon damage 38, Laser damage 80<

8,423 Replies 15,740,812 Views

[quote]Quoting gamerking345, reply 20 ever thaught of improving the cap ships, they need a major overhaul... just wondering if thats possible, love the mod Ummm...care to elaborate on why you think caps need a major overhaul?!? They are already stronger than Caps found in Vanilla Entrechement and normal SINS. Some of the Caps (Aka Carrier Caps) have been reworked to make them even stronger. I dont think you could make them too much stronger.[/quote] sorry, wrote

8,423 Replies 15,740,812 Views

i was just wondering if its possible to have two separate versions of sins on my computor, one for 7ds and one for v1.15+. i really want 7ds but i dont want to uninstall and re-install my game and not be able to use the more modern mods

495 Replies 1,064,624 Views

aww, i got banned. banned for banning someone for banning someone for banning someone for banning some one for banniwowawawaaaawaaa [e digicons]x_x[/e] [e digicons]X|[/e] my head hurts

41,551 Replies 6,514,795 Views

[quote]because the strikecraft on these carriers only have so much range and weapons capacity. this is why carrier battle groups must get as close to the battlefield as possible/safe.[/quote] sorry to rain on your parade, but that is not as much how it is in modern combat, maybe it was in ww2 but not so much in modern times. in modern times a bomber has enough fuel to go around the world maybe several times (ps im not an expert [e digicons]:grin:[/e] ) and if this is possible today, imagine

70 Replies 224,885 Views