The forum is not only about 7DS... various other mod are hosted there... by example, the not yet released Halo mod can only be download by official playtester ( beta version )... Be sure to know how to use the dev.exe ... mini-dump are no help for modders... but the huge txt log from the dev.exe can help us to find what go wrong...
Thoumsin
episode 14 season 2... with the J.S. Ba"bear"lon 5 ... well, it is maybe my bad memory... but since i am busy to view all series again, i will maybe comeback with reference to it else i will accept my mistake...
[quote who="SGCTJimy" reply="6" id="3031505"]3) I know where to insert the file, but when I try to turn it on game stops responding... (btw. I play Diplomacy 1.32 )[/quote] Use the dev.exe when you are modding... in case of problem, check the huge log... only way to find what go wrong...
I can only decompile clean little program who are a few kb in size... in high level code, sins is certainly million of lines... too much for a little guy like me... For something like the sins .exe, it ask a strong knowledge of programming... about decompilation look at http://en.wikipedia.org/wiki/Decompilation ... be sure to read the "legality" section... i have not read the license of "sins of solar empire" but i am pretty su
Well, if you have a lot of money, you don't need to have a job and work... mean that you can be modding all the day... A lot of people ask for ETA but they forget that we are not official devs from some company, working 8 hours each day on the mod and being pay for these work... we are usual guy, with real life and a real job for pay the bill... modding is only a hobby that we can practice during our very limited free time... @Darvroht : if i good remember, in one of B5 ep
never happy !!! well, i don't know any other way... unlesss you decompile sins and hack the game engine...
[quote who="SGCTJimy" reply="4" id="3031432"]2) The Compressonator reported fatal error. Even try Gimp.[/quote] For the compressonator, maybe you have use the 64bit version on a 32bit version... well, you first problem seem to be the alpha channel... before you try to made the final conversion to .dds, in what format do you save your work? If it is .jpg, alpha channel will be discarted... use .png ... best, use .tga who use a loosless compression...</p
maybe look in the planetxxx.mesh, the boundingRadius thing...
1 : cannot help you... i UV in wings3d because XSI hate me... do you have the forgetool from Stardock? in the "documentation" directory, open the "Modding_XSItoSins_ModdingSupplement.pdf" 2 : i use gimp and the dds plug-in... don't understand what is your problem with the alpha channel ( used for team color )... forge tools documentation is not updated about the textures... nm map are made using gimp/photoshop plug-in or using nvidia melody tool if you use a low and high poly mode
[quote who="Zubaz" reply="30" id="3031215"] https://www.stardock.com/support/registrations/[/quote] Thank, it work perfectly... will bookmark the URL for future use...
http://soase.weebly.com/index.html
[quote who="ezeltje299" reply="4366" id="3031036"]...and im dutch... [/quote] Well, nobody is perfect... but i am worse... i am from Belgium, your neightbours withour goverment for almost 2 year !!! Now, people here will know what mean "ezeltje"... Are you a "ezelhengsten" or a "ezelinnen"? [quote who="ezeltje299" reply="4366" id="3031036"]and im not even an adult yet:P[/quote] so, you are a "veulen"... :p :p :p Well, it mean a lot of free time for help
For the downlaod, nothing have change in my case... Galciv II ultimate can be sownload like on the old store and nothing from Soase can be download... By the way, in "my account", can you add a button "merge account"... i have a account for the retail sins and a account for all sins expansion and galciv ( online purchase )... will be great if we can somehow change some of our data... by example, when i begin to receive to much spam in my mailbox, i simply create a new one and delete t
[quote who="ezeltje299" reply="4364" id="3030976"]...wish i could help, but i can't [/quote] Everybody can !!! You don't need to be programmer, modeler, texturer, etc... Are you able to create music, you are welcome... Are you able to make some voice acting, you are welcome... Are you able to playtester the mod and make bug report, you are welcome... Are you able to write lore story for the mod, you are welcome...
[quote who="Khezef" reply="4" id="3030939"]The preorder said Q4 2011. They changed it?[/quote] The release date is a place holder, not a fixed date... better a game company who somehow delay a release that a one who rush for meet a release date... usually, rush mean almost unplayable game filled with a lot of bug... today, it is the actual trend for a lot game company but not Stardock... They have test first hand what can be rushing with some of their other game titles... Sinc
[quote who="ezeltje299" reply="4359" id="3030568"]i play on everything highest with everything enabled...[/quote] Normally, on windows OS, everything on very high crash due to a directx problem... i think that you need at least, planet on high... As for 7DS, there is a lot of recent material who have not ( yet ) make it in the mod... for example, the Golan 4 starbase for the Empire... http://www.love-from-
It have never be used... they try to raise found for make it work... Anyway, a computer can run with everything... you can made a mechanical one using bugs running in a wheel... will be the first computer powered by bugs... a few titan beetle ( 16 cm ) will be perfect for play Soase Rebellion...
Rebellion is planned for April-March 2012... and it is not a fixed ETA... in fact, beta testing have not yet started... Since Rebellion is a stand alone, similar to Trinity, i bet that there will be a physical release... Don't think that Stardock will ignore the retail sector, same if the majority choose for digital version...
[quote who="radu1" reply="2747" id="3029267"]hey guys ...is there an ETA on the next version of the mod ?[/quote] Problem is that Tobi have to much work... maybe we can generate money for help him free more time for the mod... With the help of Londo, we can start some advert campaign... 99% of benefice for Londo and 1% for Tobi ( he is a Narm, so it is very generous )... for example : Campaign name : Hair we are on Babylon 5 <img src="ht
[quote who="ice27828" reply="22" id="3030076"]My recommendation is not building the colonization cap ship but rather one that can do more damage initially, perhaps the battleship or the planetary bomber and then use a colony ship as the colonizer instead.[/quote] I don't like the colony frigate... to much low antimatter reserve... lose some of it during jump... need to wait for recharge before colonize... don't fit for a fast expansion... only useful for capture neutral metal/
[quote who="harpo99999" reply="10" id="3029744"]WHY do people WANT very HOT water in their computers? do they not know WHAT water does to computer circuits? harpo [/quote] "The analytical engine, however, was programmable using punchcards meaning that, although it was powered by steam, the device was arguably the first design of what we now know as a computer." <a href="http://www.geeksaresexy.net/2011/09/21/steam-powered-computer-
[quote who="SpardaSon21" reply="4356" id="3030351"]A little over a gig of used memory? I suppose there's a chance we could cram the Tau'ri in. [/quote] Well, it is only at the start... with time, everything grow... more you and the AI build, more and more memory is used... As for 2 gb limit, it is a OS limit... with a clean sins and 7DS on linux, it crash when it is over 3.5 gb ( custom wine using 30 mb ram)... with hardware virtual machine ( emulate a 10ghz sing
[quote who="SemazRalan" reply="7" id="3030257"]You can add a Forum button, but it will close the game...[/quote] Good and fast work... pretty sure that soon, each mod will have a link to their own site or main page here... a little thing who made the life of player more easy... Now, need it for the official game without mod... best, a pop-up explorer windows who don't close the game...
The last final public release was 7DS 2.1 for sins 1.05 ... the actual beta release is 7DS 2.5 beta 5 for entrenchment before the last patch from one week ago...
The main advantage of the steam version is not only a cheaper price but you don't need to worry about updating when patch are released... it is fully automatic... Steam version is sins+ent+dip... the Impulse bundle is only ent+dip... so, if you buy the steam version, you can perfectly give your previous sins version to a friend ( specialy if the serial was not yet used )...