Thoumsin

Thoumsin

Joined Member # 3085657
2 Posts 574 Replies 885 Reputation

Will the graphic change done only with new shader code or there will be some change in the .mesh and texture too... Ask about it because i remember that when you have switch the cl alpha with the da red for a patch, it was like hell for a lot of modders... If similar change are made for rebellion, i can be a good idea to inform us, so we can already begin work on changing our textures... Rebellion mean certainly a forge tool version 4... this time, don't forget to

76 Replies 315,572 Views

[quote who="SemazRalan" reply="12" id="3027980"]Just wtf is the point if the engine is essentially the same and doesn't support multi-core processors or use the GPU better? Textures can be optimized for better performance, but just how much of a boost is the engine getting? Why didn't IronClad start on a new engine 2 years ago so Rebellion wouldn't be using a dated one? [/quote] Well, take first a look at <a href="http://en.wikipedia.org/wiki/Shader_Model"

13 Replies 14,441 Views

[quote who="TobiWahn_Kenobi" reply="2735" id="3027495"]I think if you have a rough early sketch, please show it to me so I know what to expect. [/quote] Will do the next time that i boot on linux... better, i will upload the model in .obj... more easy for you to check it from all side... [quote]The Orb platform was used in mod(s) before and can be considered half-canon. The hero station looks nice too, but it seems not fishy enough but that might just be me [/quote]<

5,473 Replies 14,250,860 Views

[quote who="tbaker30519" reply="4" id="3027439"]Thoumsin, thanks for the info. I downloaded DS 1.32 - should I install this in my Diplomacy Mod 1.32 folder or install it in the 1.34 folder? Also, on the patch to 1.34, do I just install this as a normal mod in the 1.34 folder?[/quote] Follow Stant123 instruction... it work perfectly... use random map or map with DS in their name for play... only way to enjoy all the planet type added with these mod... A advice, if someday

8 Replies 9,451 Views

[quote who="Ryat" reply="35" id="3027540"]-Lord Ryat of the Distant Stars pirates has spoken.[/quote] Well, i have made a special random very huge multistar map who use your mod... 10 solar system, 10 player ( one in each system ), 2 pirates base by system ( usualy the only way for reach the system sun )... have take me, 5 hours for destroy the pirates base in my system... none of the AI was able to clean the pirate base from their own system... For single player, pirates add

40 Replies 30,944 Views

Well, they are old mods... not sure that they are updated to work with the last version of Diplomacy... last official version of "real capital ship" was for entrenchment... there was a non official release from Diplomacy but the file is from end feb 2010... Will help a lot of new player if modders can agree on some naming convention for their release... by example : "name_of_the_mod"-"sin/ent/dip"-"version number"."ext rar/zip/7z/etc"... About mod, to my knowledge

8 Replies 9,451 Views

Well, i have just finish the last update of sins now... was more slow that usual... but it work...

3 Replies 1,618 Views

Cute gadget but not really usefull in my case due to the lack of power... As now, i use a piece of software called Teamviewer on both my workstation and laptop... if i need processing power and i am far from home, i connect to my home PC ( take control of it ) via Teamviewer... so, i can by example model a mesh on my laptop, render it on my workstation and receive the render result on my laptop... Normally, Teamviewer is a remote administration tool for IT guy but i use it lik

23 Replies 37,293 Views

There is plenty of model not yet done for EA and Minbari... combat ships are almost done but civil ship or orbital structure are far to be done... @Tobi Do you consider the 2D sketch ( http://www.firstones.com/wiki/ITF_ship_sketches ) from Luc Mayrand ( http://www.imdb.com/name/nm0563016/ ) as being canon? If yes, i have just finish the 3D sketch (

5,473 Replies 14,250,860 Views

[quote who="Dave_salmon" reply="6" id="3027216"]Thanks for pointing me to the ini files, I hadn't considered doing that with sins to be honest with you. I'll have a mess and see if I can get it back to how it used to be.[/quote] Well, i was just beaten on a custom very huge random multistar map... 10 star system, 10 player ( one by system ), random pirate base ( min - max ), no wormhole, 3 planet from the start... Was not lucky with random, 3 pirate base in my star sys

10 Replies 9,521 Views

[quote who="Yarlen" reply="112" id="3026459"]Bombeross - You can download the latest full version directly from us and in the very near future will be able to get patches that way too. [/quote] As now, you can already add sins buy on Stardock store or Impulse to Steam : https://support.steampowered.com/kb_article.php?ref=2219-YDJV-5557 This is possible because sins don't require Impulse f

128 Replies 389,285 Views

[quote who="Wrath89" reply="17" id="3027159"]Come onto ICO again. There are tons of newbies and tons of games going up every few minutes.[/quote] Will do... it is now 09h00 Sunday morning in my country ( Europe )... usually, there is only me... but today, there is 37 people... 37 is not a lot yet but it is a huge improvement from null... Pretty sure that the recent cheap release of Trinity on Steam is responsible... maybe time for Stardock for negociate the future release of R

28 Replies 35,733 Views

[quote who="Swiss Knight" reply="4" id="3027071"]...this post is brought to you by:...[/quote] Please, don't start again... Dan and members/modders from Danmangame are not responsible for what a single individual write... Everybody know that you don't like Dan and it is your right... but your don't need to show it... and certainly not shoot at everyone who is at Danman game... so, again, please try to keep your hatred private...

5 Replies 10,610 Views

[quote who="BellGoRiiing" reply="20" id="3027005"]...I dunno, kinda figured they would exist in this game spawning ten bazillion capitals at once or making a fleet of moving Starbases, I dunno. [/quote] Like this : http://www.love-from-russia.be/g4_swarm-6.25_million_poly.avi Well, like Ryat say, they are called mods... and they need to be installed on both side... Some mods can be very u

40 Replies 30,944 Views

Well, if Microsoft was like Stardock, we will have the OS home edition for free and only pay if we wish the professional version... I am a open source guy who use Linux... basic linux is free but professional version cost thousand of $$$... In fact a lot of software use similar method... the free avast antivirus software have not all the option of the professional version... same for Teamviewver, winrar, winzip.... take a look at <a href="http://www.adobe.com/products/acr

28 Replies 89,295 Views

[quote]I always play on the large or huge multi maps against two to four AI players and I have very rarely found that the enemy AI has been placed in the same system as me. Since installing trinity however, I cannot start a game without having an enemy AI placed in system with me. Is this the way of things now or am I just getting some bad luck?[/quote] When you choose a huge random multistar map, you have always 5 star system where only two star system with wormhole ( 2 wormh

10 Replies 9,521 Views

In some way, it will become possible for faster game with Rebellion, thank to Goafan77 plea for custom map transfer with online play... There is custom map around who give you 3 or more planet for start... this along a quick start and research/income/etc rate that you can already configure, will make online game more fast... Pretty sure that if Rebelion have these custom map transfer, it will not be long before a bunch of special map for online play pop-up on these forum...</p

4 Replies 4,419 Views

I bounce back and forth from norm entrenchment to it's dev.exe version and understand the reset there, but damn it... Well, use playonlinux... you can install several time the game... since it use prefix, each install have his own virtual drive with his own configuration... I use it for play mod who need older sins version... For the crazy one who find the game not enough challenging, it is possible to make two full prefix install and run two

5 Replies 10,610 Views

[quote who="Bomberross" reply="103" id="3026170"] Now if I want to play/download GalCiv, GalCiv2, Demigod, or Sins I have to use Impulse, which was fine when Stardock owned it. However, Stardock doesn't own it any more. My games didn't transfer back to Stardock, which is my main complaint.[/quote] Go to https://store.stardock.com , log-in, click "my account", click "view your product download" ... you will have a

128 Replies 389,285 Views

[quote who="mbar8" reply="27" id="3025784"]Contact Matrix support. They will make it possible to download it again. http://www.matrixgames.com/support/[/quote] Thank for the info but i don't wish to install it again... basic version have not the very interesting feature of online multiplayer added with the expansion pack ( was promise during the beta testing of the original game but now, need to buy a expension pack for the promise feature )... Anyway, i am enou

49 Replies 159,223 Views

[quote who="Lothrik" reply="70" id="3025615"]It could be, but it isn't. Valve has allowed tons of different games to be activated on their platform that were purchased at retail outlets and whatnot. I mean take a look at the Humble Indie Bundle. People could buy that for $0.01 and activate it on Steam. How much of a cut do you think Valve got from that? Hint: Nothing. All they got was a happy user who was more likely to purchase from them in the future. Apparently Va

128 Replies 389,285 Views

[quote who="mcintire" reply="92" id="3025966"]I would rephrase my suggestion to "You could give away Sins Trinity with the new Add-on Rebellion when it launches on Steam as special sale", which is basically the same thing.[/quote] Well, Rebellion is a stand alone who will have everything make before in it ( sins + ent + dip + reb )... So, if Rebellion ( sins + ent + dip + reb ) hit the steam store, you don't need Trinity ( sins + ent + dip )... In some way, Re

128 Replies 389,285 Views