CanadaMan777

CanadaMan777

Joined Member # 3095175
0 Posts 16 Replies 26,568 Reputation

[quote]Hey have any ETA besides "When its done."? The wait is boring me and I think that line is copyrighted by Blizzard anyways. And if you don't have an actual ETA, how about an estimated %done, plus the inevitable rant about mods taking time, plus they're free.[/quote] I'm in Knoxville right now but when I get home to my house and put in the stuff I just got from Blamtroid, I will try to give you a percentage. I know you guys are eager for it and I used to ask people about a mods rel

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[quote]Hey guys, just my opinion, this might have already been said but since I don't feel like reading all 28 pages, here it is. Basically, The UNSC would be real easy to make. There are enough ships to fit into the category, you could make most/all of the capitals have a special ability of nuke, etc etc. Most of the buildings would make sense, just make the orbital guns orbital MAC stations like In Halo 2. Now the covenant, that would be hard to do. They're are a limited about of knowledge abo

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[quote]Never had a mango before, but I'm guessing from the reps their getting, they're perty good.CanadaMan, a guy from the Halo Homeworld mod(overlordjebus) asked whether or not we needed help on the other thread on this site. I will have PMed him after I finish this. You might want to talk to him to, idk [/quote] Just saw that now. I'll go pm him or something. [quote]um how did we go from halo mod to mangos? btw plz see if you can post some more pics canadaman, and

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[quote] And when I told one of my friends about this game, he says "Thats dorky".I tell him about the halo mod, and he says "Where can i buy that??"Halo's awsome [/quote] lol yeah Halo tends to make things at least 94% more awesome. I'm in Tenessee right now guys and my laptop is broked ;p so i can't wait to get back to work after all this vacation!

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[quote]This is a HALO MOD, not a Battlestar galactica. For now, lets forget about the story and get back to the actual mod.Purge all thoughts of combining this mod with the actual game story or any other story.[/quote] Well this is gonna be incorporated in 7DS and I know DanMan wants to fit in as many races as he can so who knows! But yeah this is definately the wrong place to post that makbar.

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As awesome of ideas as they may be, only a quater to a half of them (thats if i get an expert coder, mind you) are actually feasible. The Tech tree sounds do-able though but don't even get me started on that thogh :p Can you guys post your ideas on our forums instead? [link="http://www.stealthblade.net/7Sins/forum/index.php?board=18.0"]forums[/link]

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[quote]If its so good, when can we see a release? No offense CanadaMan, we all really want to blow up Covenant ships. I'm looking forward to the Homeworld 2 Halo mod whenever it comes out especially because that will be more like Halo IMO. Plus missile swarms just look cooler there.[/quote] I know you want to blow shit up but you need to hold off on me for a litle bit. I just started this mod and only started talking with Blamtroid a week or two ago, tops. It will be a little bit before

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[quote]The "Sister mod" is the EAW version I believe.[/quote] Yeah its [link="http://www.moddb.com/mods/10520/halo-covenant-at-war"]Covenant at War[/link] I'm beta tester for it and so I approached him about helping me out. Blamtorid (the leader of CaW) is creating most of the models and skins, DanMan is rigging the models with hardpoints, and I am the coder/modeler/leader. It's a good system ;)

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[quote]No need for 3 halo threads, this is one still about his mod so it really doesn't matter WHO posts it. The only advantage of Canada posting would mean he could edit the main post, but that isn't exactly needed. So let's just use this.Btw Adama, I haven't heard of another Halo mod for Sins, let alone one further along. The only other Halo mods I know of are for EAW, and Homeworld. So yeah...... unless Canada wants to ditch Sins, kinda hard to "work with them". Allthough from what I've read

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[quote]EXCELLENT Sister Mod? For what?quote] Covenant at War is gracefully sharing models and skins with me as I am a beta tester for their mod. They have some great stuff and I can't wait to get ahold of it.

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Update: hey i tried to use my frigate model but it was unstable so I am using the frigate models that Blamtroid (the leader of our sister mod: Covenant at War)provided; as well as the destoyer, SMAC, and marathon. He has even offered to skin them for me so within a few days to a week we will be seeing a whole lot of progress! BTW someone made a post for my mod (without my notification, but hey i don't have a problem with it) [link="https://forums.sinsofasolarempire.com/314719"]N

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[quote]Weren't Longswords multi-purpose strikecraft, meaning they acted as fighters, bombers, and interceptors? Couldn't you just have a smaller, more nimble version for a fighter and the normal version as a bomber?[/quote] I like that idea and thats what I already have planned. I am redoing the bombardment to be an "invasion" and instead of bombs the invasion ship will send down pelicans. The explosions will be after some of them land to symbolize battles taking place.

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[quote]has any one tryed PMing him?[/quote] yeah like 10 times :( BTW i'm gonna be gone all weekend because i'm going to Virginia. I leave tomorrow at 12. Hold down the fort while i'm away!

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[quote]Glad to have another person so enthusiastic about the Halo Mod here. Alot of the gaps have been filled and if you've read most of the pages on this thread, you'll see that some pretty good ideas have been tossed around(my personal favorite, the halo ring/ark scenario). Though our original coder, Acolyte, disappeared.[/quote] though i have learned how to code well enough to get the basic things done i still need to find a coder who can tackle that hurdle

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[quote]WOW....WOW....WOW....WOW.... i cant believe that i started tis. hey guys sorry i havent been on before now but my computer crashed totally and my parents wouldnt buy a new one so..... this is absolutely amazing work canadaman and fife and everyone else. WOW! if there is anything i can provide suchas help with ideas or beta testing or filling in gaps from the books please let me know. this is so crazy. WOW is all i can say about it![/quote] all i can say is

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[quote] so what your saying is, we have to run the file throught the xsi tool(something I don't know how to do)?[/quote] No i'm talking about All_Under_Heaven's skecthup models. I'll figure out something for the CCS you're talking about though

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[quote]only program i can make a model in for a while is sketchup sorry and how did either of those reposts come out?[/quote] Covenant assault carrier didn't show up at and all and the CCS had the same problem as the original. I recommend u get xsi mod tool, if only to view your work

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hey here is the link for the forums and there is already a poll underway. Vote and be heard! There will probably be a poll every time a new idea pops in my head (which is quite often). Feel free to post about any thing in particular concerning Halo or questions about this mod. [link="http://www.stealthblade.net/7Sins/forum/index.php?board=18.0"]Halo Forums[/link]

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