[quote]halo much better that star wars gimme a halo mod already , k?[/quote] wrong thread buddy, go [link="https://forums.sinsofasolarempire.com/304735"]here[/link]
CanadaMan777
[quote]i tryed to use yours and it came out all funky. BTW can you start gathering covenant ship models?yea what classes do you need?[/quote] umm i tried to use that "true ccs" cap just to test it out but the model is highly unstable (try to buff it up more, don't worry it works), i can't get the assault carrier to work at ALL, and i still need the seraph.
nice, 1.4 is a big release for both of us ;)
wait so if you didn't update your game in the first place, do you need to 1.3c to get 1.3d?
I don't know if anyone saw my previous post but can you please just post the files you've changed rather than all of them together. It's just that is aready more than half a gig and it's only going to grow in the future.
i tryed to use yours and it came out all funky. BTW can you start gathering covenant ship models?
It looks more like it would fit in more with a race of uber-machines and no one has really attempted a race like that. As a stealth ship I could definately see it being one but just not on the TEC
Hey, my modeler Blamtroidjust finished another model: the Marathon! And I gotta say it looks great. I'll post some pics up when I get home.
Not to be a nuisance but can you just include the patch from now on instead of rereleasing it as a total package? It's just that the mod is now over half a gig and takes a long time to move around on my computer and i'd rather just change the necessary files then all of them. Just a suggestion!
I actually haven't seen much of the NATO side but what i have seen intrigues me. Are they gonna be included in the update at all or are you guys still pushing or a Soviet/German release?
I was playing as the Atlantians and i can tell you it pretty beast so far. good work and can't wait to play with the rogue!
when will you fix the jolly rodger? I can't have pirates or rogue in my games until then... :(
personally i think the problem is with the pirates becuase it dumped when i tried to play as the Rogue and when the pirates attacked me
The MAC isn't really done yet, just testing it right now. Thanks, killerkid!
nice!!!!
damn i hate having no edit button, especially when i look back and see atrocious errors X-(
http://img292.imageshack.us/my.php?image=sinsofasolarempire20080yx0.png here's an unskinned frigate ingame for you guys, just so guys can hod on a bit longer. oh and MAC Cannon! http://img84.imageshack.us/my.php?image=sinsofasolarempire20080hs6.png
[quote]So I need help in the game testing department if anyone wants to volunteer. They would be able to play the latest versions of the mod before I release them to the general public, so there are some perks.My mistake then.[/quote] dang sorry Arakcheev, didn't even see that. You should pm him about it or something, you're a pretty loyal follower
whoops don't know how i didn't see that before. thanks bro
[quote]I'll beta test it, sir![/quote] I don't think DanMan even has Beta testers... :NOTSURE:
i can't find MeshName in the entity file though... is it at the top or bottom?
damn, so the IMG needs to be in caps and even then it won't be a large image? :(
here's a test: [URL=http://img138.imageshack.us/my.php?image=sinsofasolarempire20080jz3.png][IMG]http://img138.imageshack.us/img138/1179/sinsofasolarempire20080jz3.th.png[/IMG][/URL] here's another test: [img]http://img138.imageshack.us/my.php?image=sinsofasolarempire20080jz3.png[/img]
[quote]This raises another question are you going to change the animation for phase jumping so it looks like a slip space window instead?[/quote] eventually
think that causes a minidump, not sure though