EadTaes

EadTaes

Joined Member # 3100824
6 Posts 515 Replies 802 Reputation

Me the graphic didnt look any different or whats till barely visable. How ever I had a graphic mod that wasn't working witch could still have interfeared with it. If someone see the new marza graphic can you post a picture? Edit: Actuly no since new oatches create new mod folder my game was comepletly unmodded. And if what I saw last night is suposed to be the new graphic I didn't notice any difference from before. But I was playing with a graphic mod so I might be forg

128 Replies 398,124 Views

The first picture the guy just got on with his boobies a name and the comment imature brat was made by me. He was then also noticed by someone else that comfirmed my remark. The imature brat in question then went emo and proceded to talk shit as you can read. I had previously seen that boobies guy talk shit before in the chat. The 2nd picture witch I suspect might be the same person just went emo after captains has picked numbers says that it wasn't that number and then

25 Replies 50,950 Views

[quote who="Seik" reply="14" id="2254405"] Yes, but that's not the point. We are talking about that a moving star base is a huge advantage compared with a not moving one. Maybe it is only me but when I fight another player I have a lot more respect if it is a Vassari - that star bases could really hurt. There is no chance to fight step by step - fleet and star base are rarely separated from each other. [/quote] Againts

35 Replies 97,259 Views

In normal grav wells you can plac eonly 1 SB. In Star grav wells you cna place up to 4. Also buildign next to the planet has big advantages. It limits the manouvers your enemy can do to attake your SB and means you got 1 side lest to defend. IF you put your SB in the oppen you need to place turrets hangers and repair bays all aroung. How ever if their is one side protected by a planet those defences can be brought to the others sides and increase you firepower were ever you enemy will

35 Replies 97,259 Views

[quote who="EBITAD" reply="21" id="2251799"]A Vasari carrier can mitigate alot of the damage caused by an MB so that frigates will not be lost during the barrage. The ai does it all the time. If the mb doesn't actually destroy any ships, the marza will have been sitting still and taking a pounding for a long time. You can replace frigates a lot easier than having to re experience a cap ship to level 6.[/quote] I had tried to hard to explain it to them but it always f

377 Replies 1,220,204 Views

Advent has: Better LRM Better Flak Better HC Better Caps Better support cruiser (gardian) Better late game econ then TEC Basicly better everythign in the end right?

102 Replies 184,764 Views

Well Minds Eye what you just waisted yoru time saying and explaining is exactly what wer currently have going on right now. So that change yoru proposing isn'T a chnage it'S a status quoe. Does dig shit game remains a LRFs spam fest because the counter chain is broken were carrier can kill their intendent targets because a few flaks is wiping out all the fighters. Witch means LFs are still useless and con'T performt heir job because of the LRFs spams that are invulnerable because of fla

72 Replies 136,201 Views

Wow nice find JJ. Now we can all say that Advent is definately not OPed. [e digicons]:D[/e] Let'S be honest here. From day 1 of sins advent has been IC'S sweet heart.

102 Replies 184,764 Views

[quote who="JohnJames" reply="10" id="2248744"]I feel like people are making the fix to carrier problem more complicated then it has to be. Nerfing flak isnt the solution. You change too many things with nerfing flak (counter to scouts, lrms, mine clearing). Changing HP of sc or armor type again complicates things (changes to advent push, tech flak burst, vas microphasing). Simple sollution is adjusting build penality[/quote] Exactly. Any otehr chnage outside from ta

73 Replies 143,175 Views

NO MindsEye even if you kill all SC in a wing you cannot star building the other type before you scuttle it. And a SC wing takes as much time to scuttle weatehr it is at 100% or 0%. And 2-4 minutes would surfice plenty if you and ina script that will force all SC being scuttled to dock and remain docked until scuteled or scutteling is canceled. And in aditiong to that you culd also use the fact were enemies are present or not in the grav well to affect the scuteling time. So in

73 Replies 143,175 Views

Well the problem is that that they ignore the flak frigs and say Fighetrs vs LRFs sucks. It that a small amout of flak will comepeltyl shut down the carriers rendergin them useless. Flak is only mean to be a tool of control of enemy SC not total suppresion. To fully supresse the SCs you need to do it at the source to maintain balance. And the source is the carriers them selves and the counter to those are LFs. So you have a Rock Paper Scisors. Carriers beat LRFs who their beat LFs who

128 Replies 398,124 Views

Yeah doing any changes tot eh fighters them selves will only cause more balance problems. Give them more HP great they live longer againts flak, but they like longer againts flak burst and againt otehr SC as well. So boost their damage well okay no they cna kill each others. But their massakering LRFs. So boost LRFs HP now they survive SC but their to hard to kill with anythgin els enow. And it goes on until you are rigth back were you have started. Thus goign

72 Replies 136,201 Views

Yup or repulsion could also consume X amount of cheild point each time it'S used. It's using it sheild to puch back lots of ships witch could be weived as impacts. hence to me it should take damage on the seild to repulse the enemy.

24 Replies 92,907 Views

Take time to read the 4 first page until I say I'm done here. I quoted my self and IC for a reason. Witch elads me to belive your like those people. Don't read or pretend to understand.

377 Replies 1,220,204 Views

That process is not always clear. What they seem to rely msot heavyly is on inhouse testing. Witch sadly is often quite different from what goes on in actualy MP games. Other then that they seem to listen to some of what the players say. However even that falls quite short at time. Like right now it's clear they need to remove the carrier build penalty but their si no word on it. Their current patch is 100% missing the MAIN PROBLEM. They say their si stilla debate goign on but their r

24 Replies 92,907 Views