Your all falling to see what he truly said. And what you guys said about keeping the pressure on advent early game and that you can win that way is true, I do it so does Dark Cloud. However your can take on every advent player early game. A few days ago in a FFA i was crushing one advent, was feeding credits to and other TEC player so he could crush the advent next to him. However the 3rd advent player across the system was wining over his enemies and in late game even thought i controlled nearl
EadTaes
No intelligent design doesn't belong in the school system to be taught as equal to evolution since ID is just a rename of CREATION. ID was also put on trail versus Evolution in Texas quite a few years back and ID lost. But even thou i don't believe in any main stream religion (I got my own person beliefs) creation isn't all that false. Let me explain. The only obstacles that make creation break apart and make Evolution stronger is on miner aspect of the religious content and mo
Mostly Greek and roman mythology names.
I got no clue which has more control. But a quick look on Sots website and trailer has em saying this. Get Sins not Sots.
Lol i was waiting on when this would come up. Repulsion was already an I win button for Advent before they got boosted. So lets just hope they fix ti real soon of this game will become a real pain real fast. Only need 5 Temples of Hostility for Repulsion.
same here: "disconnected from ironcrad online" And i never had any issues with online play before this.
Guardians are probably your best friends. With just a few of them who have repulsion you can keep your enemy's fleet separated and scattered allowing you to pick them off. I hate those things. Their the reason I gank advent players ASAP always.
HO her is something I found Sins was lacking. Anty chat-spam system and block system to block them. we had a scorch7 guys in lobby todays spamming NOOB constantly.
RA overpowered hell yeah. But simply complaining about it ain't gonna help unlest you find something to replace not nerf it. And Keeping in track with the Advents and Tecs super weapons i would change Returning Armada With Advanced Tunneling. What this does it that it allows the Vasary player to open a phase tunnel to any planet that had been explored for 2-3 minutes. So basically the Vasary player to send his fleet to any enemy world or his likeing going around the enemy fleet. Of cour
Kol: Gauss either needs to bypass mitigation or get a 2x dmg bonus. Shields use a lot of antimatter like the gauss so instead of lowering the antimatter amount why not just raise the ships overall amount. As for flak some people already gave good solution for fixing it. Marza: Radiation bomb need bigger blast radius. Planet Raze is and awesome ability. I thought ti sucked to until i noticed that is was 80 planet damage and 10 population killed per hit.
Today in a Random medium multyplayer map i owned half the planets explored them all and all i found was a penal colony and expert metal miners. Their should probably change the mechanic that the sooner you start searching the more likely it is to find bonuses. Maybe not artifacts those should still be fixed but at least bonus like habitable caverns ect should be more commons when few explorations have been conducted and more rare as more explorations take place. So their would be a tactical adva