HouseRalan

HouseRalan

Joined Member # 3102779
12 Posts 128 Replies 23,472 Reputation

sideways lightning wave travel particle. it's only 4 particles and uses a .texanim file. weapon is a projectile traveling at 10,000 with rapid fire (0.5 seconds) and only a single burst. Particle file: effect can be seen coming from front/back/top/bottom, inflates from 25/25 at 300/900 rate so a good lightning muzzle and hit would be needed as particle is highly visible only when half way to target. <a href="http://www.youtube.com/watch?v=u-hTWVwneO8" target="_blan

52 Replies 167,939 Views

One way to have an AI that isn't hampered by income is totally rework the guts -structures, ships, research- so you have an AI version. Structures cost 0 credit, metal, crystal, but keep the civ/tact slot cost. Perhaps halve the tact slot costs. Ships require no research. Minimize research items while sustaining bonuses. Minimized research item has 1 level, but gives full bonus, but spread them across the 8 tiers of research. Modify capitals and

23 Replies 92,877 Views

pirates plunder, not the noble empires. But, it's not hard to make an ability that steals metal/crystal from frigs, structures, capitalships or starbases; 7DS has a ship that does that to structures and starbases. Crew, however, in SOASE isn't used at all. If you could make an ability similar to the debris vortex that converted debris to metal/crystal, it'd kick ass!

16 Replies 12,104 Views

Each races gets bonuses within culture. Advent gains shield mitigation, TEC gains antimatter regen, Vasari get weapons... why not more types of bonuses? If it is "Culture" -as loosely defined as possible so no one can pin down wtf it is- boosts planet morale and can even topple 'governments'. So why not let culture affect ship production, weapon rof and range, shield regen and amount, hull regen rate, ability cooldown or amplify ability effects, mining rates or trade

19 Replies 40,177 Views

If there were a way to affect missiles instead of all weapons or just energy weapons, fine. You can create an ability/buff that decreases the range/rof of energy or all weapons, but can't affect individual weapons.

14 Replies 55,570 Views

Doberman, enough with the rage and poor manners. Register on the forums and request playtester status for 7DS. When approved you'll have access to the 7DS area where you can post complaints with a civil hand in mind. Registering for membership is entirely outside registering for the forums. Registering for forums doesn't mean you have any kind of membership and download privileges. So, register for a free membership, wait for approval, an

4,959 Replies 12,574,587 Views

There is no crew. You can make a capture ability that is interruptable perhaps, but you won't see it in Vanilla anything. Btw, 7 Deadly Sins has the Rogue -they capture enemy frigs and capitals alive and screaming.

30 Replies 101,294 Views

The AI is just too ****ing stupid, pardon the *, to do what we want. Time to bug the daylights out of devs and hope the AI isn't the love child of Forrest Gump and Nell.

134 Replies 119,382 Views

[quote who="ice27828" reply="45" id="3046378"] Quoting SemazRalan, reply 42if you are going for realistic gas giants, include this too: Photoshopped or is that a photoshopped texture in game?[/quote] Nope, that is a real shot from space of him. All the other images of him being human sized are the photoshopped ones. [e digicons]XD[/e] In game the planet would have to have an ability point at the mouth that resource drains capital ships.

73 Replies 226,029 Views