Tridus

Tridus

Joined Member # 3116830
7 Posts 1,932 Replies 25,212 Reputation

[quote who="NTJedi" reply="11" id="2127355"] 1) When would we be able to start testing the very gigantic maps only available for 64-bit operating systems? beta3? [/quote] I'm not sure they know, from this thread. "Assuming Intel gets us a 64-bit Havoc, the 64-bit version of Elemental could be even bigger."

81 Replies 338,668 Views

[quote who="b0rsuk" reply="1" id="2126639"]Haha, exactly. I know two other RTS games that use strategic zoom: Supreme Commander, and Homeworld2 before that (I haven't played other HW games). The world is so conveniently primitive without strategic zoom. I'm particularly baffled by Starcraft fans' attitude. For SC2, they argue to have worse interface, like no multiple building select, no ability to set certain spells/abilities like repair and heal on autocast (heals/repeairs everything near th

119 Replies 464,143 Views

Looks like a good roadmap. Is there going to be a window when beta 0 comes out that we can pre-order and still get in? (I don't want to do it now because due to foreign exchange fluctuations, I don't know how much I'll actually be paying until the day I'm getting charged.)

81 Replies 338,668 Views

[quote who="piderman" reply="4" id="2124369"] I don't understand, you can select a worker, type Alt-R, select a tile, and it will automate building a (rail)road to that spot. It's even more flexible than what you describe because you can build between any two tiles, allowing a more flexible road network [/quote] There was a button on the UI to do it too. That's almost always how I built roads, building them one square at a time is pretty silly.

119 Replies 464,143 Views

What a neat idea. It also makes risky fights more risky. I've been known to make foolish attacks in some games before because if it goes badly I can just reload and try again a few more times, or give up. I like it! :D

33 Replies 160,051 Views

I'm waiting until a beta comes out simply because I want to know how much I'm going to be charged. Due to foreign exchange rates shifting like crazy lately, I really don't know what the game is going to cost me in Canada until the day arrives. So as soon as Stardock starts doing billing, thats when I'll place an order.

352 Replies 1,951,221 Views

This is probably an obvious one for the developers, but I din't see a thread on it. I'd like to see a verison of Elemental with 64 bit support, so those of us with Vista 64 and lots of RAM can play on really huge maps beyond what the 2GB limit would normally allow.

8 Replies 4,511 Views

[quote who="landisaurus" reply="10" id="2115740"] yeah, 'soon' is realitive for sure. But I mean, it should be less than a year, right?[/quote] I believe Blizzard has a good take on "soon": Copyright 2004-2009 Blizzard Entertainment, Inc. All rights reserved. "Soon" does not imply any particular date, time, decade, century, or millennia in the past, present, and certainly not the future. "Soon" shall m

47 Replies 180,762 Views

Seems like the more likel issue is that Stardock has been growing lately, and they're running into capacity problems. Growing an IT system is one of the most painful things you can do to it.

21 Replies 37,306 Views

Looks like my post got eaten. :( I have the same concern some other people do. It would be pretty bland if all we had was "weapon +1, weapon +6", etc. I'd prefer to see multiple weapon types, which have modifiers on top of the standard attack bonus. Bows for example are pretty effective when a city garrison is using them to defend. Pikes are good against mounted units.

53 Replies 125,539 Views

The advantage of training increasing one thing is consistency and simplicity. It increases effectiveness by making your units last longer (a 7 HP 1A unit will beat 3 1 HP 1A units). Letting people train the other stats up adds complexity, but does it add anything to the game other then complexity? edit - I would like to add that I hope HP goes up wit hsomething other then training. If the numbers stay consistent, eventually weapons will get strong

53 Replies 125,539 Views

[quote who="Moonchild333" reply="8" id="2103150"] So what i do understand (i didnt know that) is that a Neutral extracotr 2 phases jumps away from the nearest Refinery wont get any bonus quota? (grrr.... this is what im REALLY not ready for MP. [/quote] Correct. Here's an explanation of how refineries work, with a little map for reference. ht

15 Replies 11,945 Views

[quote who="Sole Soul" reply="7" id="2097634"] I'd tell you for certain, but I can't access my router anymore. The config page won't load (I don't even get a login prompt), but I can ping it. I wonder what the hell's going on...[/quote] After prolonged uptime, Linksys routers seem to have this thing where the config pages get progressively slower until they stop working at all. Unplugging the router then plugging it back in fixes it. &nbsp

19 Replies 69,954 Views

Just some extra thoughts on this... I have seen some old routers that can get CPU bound under heavy load. If that's the case, a better router WOULD speed things up. It's not typically the case, though. The liklier problem is that they're just using a lot of your connection. Two things in particular: 1. If everybody is wireless, the channel can get clogged (same if a lot of wireless routers are in your area). Hooking your computer up using a wired connection will

19 Replies 69,954 Views

Here's a handy little map. A -- B -- C -- E | D Those are all planets you control, and phase lanes. Extractors in each of those have a refinery quota of 3, meaning they can only serve 3 refineries at once. In addition, a refinery has a range of 1 jump. So if you build a refinery at A, it will hit A and B. One at C hits B, C, and E. One at D hits B and D. &nbsp

8 Replies 31,068 Views

[quote who="Solam" reply="14" id="2092756"] And what arguments do you have for that point of view except logic? And how the hell do you find it more true to the fantasy genre..? I actually think you're arguing for the sake of arguing, to see how wrong arguments people can agree to, because in my eyes your decisions would make for a horrible game. I wonder if you think about how the game would play with your mechanics.... Let me put it this way

104 Replies 353,122 Views

[quote who="Exinjeru" reply="11" id="2085389"]In fact Impulse doesn't actually require IE7, only the installer refuses to install unless it's present, the actual functions of impulse run perfectly well with firefox. [/quote] Sigh. No it doesn't. If you don't have IE7, it's using IE6. It never uses Firefox for anything. If you complain to support, maybe they can remove the dependency. But coming here and proclaiming that you're being wronged because you don'

14 Replies 9,648 Views

If you're running XP, you're using IE, right now. Even if you don't think you are. Tons of apps embed IE in them to do things. This complaint is effectively the same as saying "the box didn't say it requires Service Pack 3 or updated video drivers!" Its total nonsense. Nobody is telling you that you need to use IE as your browser of choice. But do you have to actually keep Windows updated? Absolutely. Guess what, the core of IE is an OS component. It's been a critical update f

14 Replies 9,648 Views