Uphax

Uphax

Joined Member # 3121613
0 Posts 3 Replies 8,440 Reputation

i would really prefer sorian to give tips because he certainly is the one with the best knowledge. i can look at the code as well and get some info out of it or make some modifications but there are things you just wont be able to get to know by just looking at examples (i.e. how to debug)

17 Replies 55,052 Views

[quote who="Yeodan" reply="20" id="2449790"]Spooky didn't mean you, I like you there's plenty of other ppl around here I like, CelMare for example I'm just sick of all the retards flaming every single post I make I'm not negative, everything in my first post is true in 95% of the cases, all the retards in here just feel they all have to start insulting and flaming because my theory is off 5% of the time. I'm a nice guy, I

40 Replies 79,282 Views

what? still no patch? i mean... my impulse is updating dg to 1.20.134 or something....!

10 Replies 4,598 Views

1. 4vs4 game, one player with simspeed -2 2. 4vs4 game, one player with simspeed -2 3. 4vs4 game, one player with simspeed -2 4. 4vs4 lobby crashes, almost full 5. 4vs4 lobby crashes, almost full 6. not being able to login for 5 minutes. now im just a bit frustrated because thats what just happened to me in a row. im asking myself if there aint anything that can be done about that. include simspeed info in the player info for example.

2 Replies 821 Views

im no pro but i think i can tell you one important thing: health > speed which means: speed is good for running away and capping flags. if youre winning its ok, the enemy will always have to watch you since you can easily cap their flags BUT you most propably wont kill anyone whos halfway decent. also you wont be able to stand in the front line against multiple opponents because you die too fast. you are useless if you are alone and if you play that build you desperately ne

20 Replies 69,333 Views

in my eyes 10 demigods are enough for now so i wouldnt buy more, but i would certainly pay for a map pack with some 3vs3 maps. if there was an expansion in the future with a pair of new dgs, few more maps, some items, perhaps a really slight ai upgrade i would get it as well.

32 Replies 22,699 Views

[quote who="morpheas768" reply="51" id="2446561"] Quoting Shade, reply 50We really do. It's been 7 months, and you can obviously see they have no clue what they're doing with balancing. Quoting CosMoe, reply 34 Imho, such easy "cost" modifications could quickly solve about 75% of all balance problems. Don't change the effect, change the price. No. Change the effects; I wouldn't use most of the items if they were FREE. I totally agree. since they cant

82 Replies 40,408 Views

1. yes, there should be a balance mod 2. problem is: hp stacking is too effective. solutions: make hp items weaker or buff other items? next problem: the fights are already short and shouldnt be shorter. buffing other items will decrease the time the fights last so thats not an option. thats why i agree on reducing hp items and buffing hp right from the start. sideeffect: getting money from killing enemy demigods wont matter that much anymore because the items are weak

58 Replies 24,071 Views

i dont know why this thing doesnt get fixed. it shouldt be like: "oh lets look in the log files for errors... ah, there it is! its in this function. ok, lets see... hmm.. dont know why this is happening. should be fine everything. so i'll copy the db and test it in a test database. [one day later] (debugging with test data) AAAHH!! how could i overlook THAT?!" -> fixed i can just imagine that the code is really crappy and of course without error-logging. the db admin is either alwa

11 Replies 1,667 Views